mirror of
https://github.com/wechat-miniprogram/minigame-tuanjie-transform-sdk.git
synced 2026-04-22 01:35:56 +08:00
Auto-publish release WXSDK.
This commit is contained in:
parent
45e7581c92
commit
6016610f20
13
CHANGELOG.md
13
CHANGELOG.md
@ -6,13 +6,22 @@ Removed - 删除功能/接口
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|||||||
Fixed - 修复问题
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Fixed - 修复问题
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||||||
Others - 其他
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Others - 其他
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||||||
-->
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-->
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||||||
## v0.1.27 【普通更新】
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## 2025-8-12 v0.1.28 【重要更新】
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### Feature
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* 普通:PageManager.Show支持Promise
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* 普通:性能工具实时数据流支持
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* 普通:适配插件版本升至1.2.79
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### Fixed
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* 重要:修复Touch时进行IOS音频resume造成的卡顿问题
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* 重要:UnityWebRequest、AssetBundle、Addressables等加载已缓存资源时,读文件报错导致游戏异常
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## 2025-7-10 v0.1.27 【普通更新】
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### Feature
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### Feature
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* 普通:新增 JS_Sound_GetPosition 方法用于获取音频播放位置
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* 普通:新增 JS_Sound_GetPosition 方法用于获取音频播放位置
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* 普通:WebGL2变更为正式特性
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* 普通:WebGL2变更为正式特性
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* 普通:支持小游戏试玩导出
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* 普通:支持小游戏试玩导出
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## v0.1.26 【普通更新】
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## 2025-5-8 v0.1.26 【普通更新】
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### Feature
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### Feature
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* 普通:增加禁止多点触控的配置
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* 普通:增加禁止多点触控的配置
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### Fixed
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### Fixed
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||||||
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|||||||
8
Editor/BuildProfile.meta
Normal file
8
Editor/BuildProfile.meta
Normal file
@ -0,0 +1,8 @@
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|
fileFormatVersion: 2
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||||||
|
guid: DytLvSj8UC9CKob0XUy9Y3usKDmX8US1YgxYmBxa1iAZ/I8JbM5wZwE=
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||||||
|
folderAsset: yes
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||||||
|
DefaultImporter:
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||||||
|
externalObjects: {}
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||||||
|
userData:
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||||||
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assetBundleName:
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||||||
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assetBundleVariant:
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||||||
8
Editor/BuildProfile/lib.meta
Normal file
8
Editor/BuildProfile/lib.meta
Normal file
@ -0,0 +1,8 @@
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|||||||
|
fileFormatVersion: 2
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||||||
|
guid: XSwesi78AS28ymfR2HEhHpEBAC2DHupI1hIKP7HApjHRaZgGw+DTwWI=
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||||||
|
folderAsset: yes
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||||||
|
DefaultImporter:
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|
externalObjects: {}
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|
userData:
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|
assetBundleName:
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assetBundleVariant:
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BIN
Editor/BuildProfile/lib/libwx-metal-cpp.bc
Normal file
BIN
Editor/BuildProfile/lib/libwx-metal-cpp.bc
Normal file
Binary file not shown.
7
Editor/BuildProfile/lib/libwx-metal-cpp.bc.meta
Normal file
7
Editor/BuildProfile/lib/libwx-metal-cpp.bc.meta
Normal file
@ -0,0 +1,7 @@
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|
fileFormatVersion: 2
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||||||
|
guid: c113acfee35db6b5c61fd4a76596cfd3
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|
DefaultImporter:
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|
externalObjects: {}
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|
userData:
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|
assetBundleName:
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assetBundleVariant:
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43
Editor/BuildProfile/lib/mtl_library.jslib
Normal file
43
Editor/BuildProfile/lib/mtl_library.jslib
Normal file
@ -0,0 +1,43 @@
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mergeInto(LibraryManager.library, {
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// 定义供 C/C++ 调用的 JS 函数
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js_batchRender_malloc: function(data, size, isSync) {
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// 直接从 WASM 内存创建视图(零拷贝)
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const binaryData = new Uint8Array(Module.HEAPU8.buffer, data, size);
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// 转换为标准 ArrayBuffer(如果需要复制)
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const targetBuffer =
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binaryData.buffer.slice(binaryData.byteOffset, binaryData.byteOffset + binaryData.byteLength);
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//console.log("processBinaryData invoke");
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const extBuffer = new ArrayBuffer(1);
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const headerBuffer = new ArrayBuffer(8);
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const headerBufferView = new DataView(headerBuffer);
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headerBufferView.setUint32(0, 0xDEC0DE, true);
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headerBufferView.setUint32(4, mtl.ctx.__uid(), true);
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const merged = new Uint8Array(headerBuffer.byteLength + targetBuffer.byteLength);
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merged.set(new Uint8Array(headerBuffer), 0);
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merged.set(new Uint8Array(targetBuffer), headerBuffer.byteLength);
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if(!isSync){
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mtl.batchRenderAsync(merged.buffer, extBuffer);
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return null;
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}
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const result = mtl.batchRender(merged.buffer, extBuffer).buffer;
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if(result.byteLength == 0){
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return null;;
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}
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// 申请内存空间,后续在cpp wasm部分使用,记得释放
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const ptr = Module._malloc(result.byteLength);
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// 将数据拷贝到WASM内存
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Module.HEAPU8.set(new Uint8Array(result), ptr);
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// 返回结构化的数据信息(指针和长度)
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const ret = new DataView(new ArrayBuffer(8));
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ret.setUint32(0, ptr, true); // 指针地址(4字节)
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ret.setUint32(4, result.byteLength, true); // 数据长度(4字节)
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// 返回合并后的8字节缓冲区指针,记得也要在cpp部分释放
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const retPtr = Module._malloc(8);
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Module.HEAPU8.set(new Uint8Array(ret.buffer), retPtr);
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return retPtr;
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},
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js_swapWindow: function(){
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mtl.swapWindow();
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}
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});
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7
Editor/BuildProfile/lib/mtl_library.jslib.meta
Normal file
7
Editor/BuildProfile/lib/mtl_library.jslib.meta
Normal file
@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: dda1926f3454e003333e8085a4f2c0fd
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -5,134 +5,134 @@ using UnityEngine;
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namespace WeChatWASM
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namespace WeChatWASM
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{
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{
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public class WXPlayableConvertCore
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public class WXPlayableConvertCore
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{
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static WXPlayableConvertCore() { }
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public static WXPlayableEditorScriptObject config => UnityUtil.GetPlayableEditorConf();
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public static WXConvertCore.WXExportError DoExport(bool buildWebGL = true)
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{
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{
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WXConvertCore.isPlayableBuild = true;
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static WXPlayableConvertCore() { }
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// var preCheckResult = WXConvertCore.PreCheck();
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public static WXPlayableEditorScriptObject config => UnityUtil.GetPlayableEditorConf();
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// if (preCheckResult != WXConvertCore.WXExportError.SUCCEED)
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// {
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// WXConvertCore.isPlayableBuild = false;
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// return preCheckResult;
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// }
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// WXConvertCore.PreInit();
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var exportResult = WXConvertCore.DoExport();
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WXConvertCore.isPlayableBuild = false;
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public static WXConvertCore.WXExportError DoExport(bool buildWebGL = true)
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return exportResult;
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}
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public static WXEditorScriptObject GetFakeScriptObject()
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{
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return SetDefaultProperties(ConvertPlayableConfigToCommon(config));
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}
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public static WXEditorScriptObject ConvertPlayableConfigToCommon(
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WXPlayableEditorScriptObject source,
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WXEditorScriptObject target = null)
|
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{
|
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// 创建或使用现有的目标实例
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var newTarget = target ?? ScriptableObject.CreateInstance<WXEditorScriptObject>();
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|
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// 使用序列化方式深度拷贝公共字段
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var so = new SerializedObject(newTarget);
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|
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// 遍历源对象的所有字段
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var sourceType = source.GetType();
|
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foreach (var sourceField in sourceType.GetFields(
|
|
||||||
System.Reflection.BindingFlags.Public |
|
|
||||||
System.Reflection.BindingFlags.Instance |
|
|
||||||
System.Reflection.BindingFlags.NonPublic))
|
|
||||||
{
|
|
||||||
// 跳过readonly字段
|
|
||||||
if (sourceField.IsInitOnly) continue;
|
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||||||
|
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||||||
// 查找目标对象中的对应字段
|
|
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var targetField = typeof(WXEditorScriptObject).GetField(
|
|
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sourceField.Name,
|
|
||||||
System.Reflection.BindingFlags.Public |
|
|
||||||
System.Reflection.BindingFlags.Instance |
|
|
||||||
System.Reflection.BindingFlags.NonPublic);
|
|
||||||
|
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||||||
// if (targetField != null && !targetField.FieldType.IsValueType && !targetField.FieldType.IsEnum)
|
|
||||||
// {
|
|
||||||
// // // 复制字段值
|
|
||||||
// // var value = sourceField.GetValue(source);
|
|
||||||
// // targetField.SetValue(newTarget, value);
|
|
||||||
// // 递归复制子对象属性
|
|
||||||
// var subObj = targetField.GetValue(newTarget) ?? Activator.CreateInstance(targetField.FieldType);
|
|
||||||
// CopySubObjectProperties(value, subObj);
|
|
||||||
// targetField.SetValue(newTarget, subObj);
|
|
||||||
// }
|
|
||||||
|
|
||||||
// if (targetField != null &&
|
|
||||||
// (targetField.FieldType.IsAssignableFrom(sourceField.FieldType) ||
|
|
||||||
// (targetField.FieldType.IsValueType && sourceField.FieldType.IsValueType &&
|
|
||||||
// targetField.FieldType == sourceField.FieldType)))
|
|
||||||
// {
|
|
||||||
// 复制字段值
|
|
||||||
var value = sourceField.GetValue(source);
|
|
||||||
// 特殊处理嵌套对象类型的字段
|
|
||||||
if (value != null && !targetField.FieldType.IsValueType && !targetField.FieldType.IsEnum)
|
|
||||||
{
|
|
||||||
// 递归复制子对象属性
|
|
||||||
var subObj = targetField.GetValue(newTarget) ?? Activator.CreateInstance(targetField.FieldType);
|
|
||||||
CopySubObjectProperties(value, subObj);
|
|
||||||
targetField.SetValue(newTarget, subObj);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
targetField.SetValue(newTarget, value);
|
|
||||||
}
|
|
||||||
// }
|
|
||||||
}
|
|
||||||
|
|
||||||
// 应用修改到序列化对象
|
|
||||||
so.ApplyModifiedProperties();
|
|
||||||
return newTarget;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void CopySubObjectProperties(object source, object target)
|
|
||||||
{
|
|
||||||
var sourceType = source.GetType();
|
|
||||||
var targetType = target.GetType();
|
|
||||||
|
|
||||||
foreach (var sourceField in sourceType.GetFields(
|
|
||||||
System.Reflection.BindingFlags.Public |
|
|
||||||
System.Reflection.BindingFlags.Instance |
|
|
||||||
System.Reflection.BindingFlags.NonPublic))
|
|
||||||
{
|
{
|
||||||
if (sourceField.IsInitOnly) continue;
|
WXConvertCore.isPlayableBuild = true;
|
||||||
|
// var preCheckResult = WXConvertCore.PreCheck();
|
||||||
|
// if (preCheckResult != WXConvertCore.WXExportError.SUCCEED)
|
||||||
|
// {
|
||||||
|
// WXConvertCore.isPlayableBuild = false;
|
||||||
|
// return preCheckResult;
|
||||||
|
// }
|
||||||
|
// WXConvertCore.PreInit();
|
||||||
|
var exportResult = WXConvertCore.DoExport();
|
||||||
|
|
||||||
var targetField = targetType.GetField(
|
WXConvertCore.isPlayableBuild = false;
|
||||||
sourceField.Name,
|
return exportResult;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static WXEditorScriptObject GetFakeScriptObject()
|
||||||
|
{
|
||||||
|
return SetDefaultProperties(ConvertPlayableConfigToCommon(config));
|
||||||
|
}
|
||||||
|
|
||||||
|
public static WXEditorScriptObject ConvertPlayableConfigToCommon(
|
||||||
|
WXPlayableEditorScriptObject source,
|
||||||
|
WXEditorScriptObject target = null)
|
||||||
|
{
|
||||||
|
// 创建或使用现有的目标实例
|
||||||
|
var newTarget = target ?? ScriptableObject.CreateInstance<WXEditorScriptObject>();
|
||||||
|
|
||||||
|
// 使用序列化方式深度拷贝公共字段
|
||||||
|
var so = new SerializedObject(newTarget);
|
||||||
|
|
||||||
|
// 遍历源对象的所有字段
|
||||||
|
var sourceType = source.GetType();
|
||||||
|
foreach (var sourceField in sourceType.GetFields(
|
||||||
System.Reflection.BindingFlags.Public |
|
System.Reflection.BindingFlags.Public |
|
||||||
System.Reflection.BindingFlags.Instance |
|
System.Reflection.BindingFlags.Instance |
|
||||||
System.Reflection.BindingFlags.NonPublic);
|
System.Reflection.BindingFlags.NonPublic))
|
||||||
|
|
||||||
if (targetField != null &&
|
|
||||||
(targetField.FieldType.IsAssignableFrom(sourceField.FieldType) ||
|
|
||||||
(targetField.FieldType.IsValueType && sourceField.FieldType.IsValueType &&
|
|
||||||
targetField.FieldType == sourceField.FieldType)))
|
|
||||||
{
|
{
|
||||||
|
// 跳过readonly字段
|
||||||
|
if (sourceField.IsInitOnly) continue;
|
||||||
|
|
||||||
|
// 查找目标对象中的对应字段
|
||||||
|
var targetField = typeof(WXEditorScriptObject).GetField(
|
||||||
|
sourceField.Name,
|
||||||
|
System.Reflection.BindingFlags.Public |
|
||||||
|
System.Reflection.BindingFlags.Instance |
|
||||||
|
System.Reflection.BindingFlags.NonPublic);
|
||||||
|
|
||||||
|
// if (targetField != null && !targetField.FieldType.IsValueType && !targetField.FieldType.IsEnum)
|
||||||
|
// {
|
||||||
|
// // // 复制字段值
|
||||||
|
// // var value = sourceField.GetValue(source);
|
||||||
|
// // targetField.SetValue(newTarget, value);
|
||||||
|
// // 递归复制子对象属性
|
||||||
|
// var subObj = targetField.GetValue(newTarget) ?? Activator.CreateInstance(targetField.FieldType);
|
||||||
|
// CopySubObjectProperties(value, subObj);
|
||||||
|
// targetField.SetValue(newTarget, subObj);
|
||||||
|
// }
|
||||||
|
|
||||||
|
// if (targetField != null &&
|
||||||
|
// (targetField.FieldType.IsAssignableFrom(sourceField.FieldType) ||
|
||||||
|
// (targetField.FieldType.IsValueType && sourceField.FieldType.IsValueType &&
|
||||||
|
// targetField.FieldType == sourceField.FieldType)))
|
||||||
|
// {
|
||||||
|
// 复制字段值
|
||||||
var value = sourceField.GetValue(source);
|
var value = sourceField.GetValue(source);
|
||||||
targetField.SetValue(target, value);
|
// 特殊处理嵌套对象类型的字段
|
||||||
|
if (value != null && !targetField.FieldType.IsValueType && !targetField.FieldType.IsEnum)
|
||||||
|
{
|
||||||
|
// 递归复制子对象属性
|
||||||
|
var subObj = targetField.GetValue(newTarget) ?? Activator.CreateInstance(targetField.FieldType);
|
||||||
|
CopySubObjectProperties(value, subObj);
|
||||||
|
targetField.SetValue(newTarget, subObj);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
targetField.SetValue(newTarget, value);
|
||||||
|
}
|
||||||
|
// }
|
||||||
|
}
|
||||||
|
|
||||||
|
// 应用修改到序列化对象
|
||||||
|
so.ApplyModifiedProperties();
|
||||||
|
return newTarget;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void CopySubObjectProperties(object source, object target)
|
||||||
|
{
|
||||||
|
var sourceType = source.GetType();
|
||||||
|
var targetType = target.GetType();
|
||||||
|
|
||||||
|
foreach (var sourceField in sourceType.GetFields(
|
||||||
|
System.Reflection.BindingFlags.Public |
|
||||||
|
System.Reflection.BindingFlags.Instance |
|
||||||
|
System.Reflection.BindingFlags.NonPublic))
|
||||||
|
{
|
||||||
|
if (sourceField.IsInitOnly) continue;
|
||||||
|
|
||||||
|
var targetField = targetType.GetField(
|
||||||
|
sourceField.Name,
|
||||||
|
System.Reflection.BindingFlags.Public |
|
||||||
|
System.Reflection.BindingFlags.Instance |
|
||||||
|
System.Reflection.BindingFlags.NonPublic);
|
||||||
|
|
||||||
|
if (targetField != null &&
|
||||||
|
(targetField.FieldType.IsAssignableFrom(sourceField.FieldType) ||
|
||||||
|
(targetField.FieldType.IsValueType && sourceField.FieldType.IsValueType &&
|
||||||
|
targetField.FieldType == sourceField.FieldType)))
|
||||||
|
{
|
||||||
|
var value = sourceField.GetValue(source);
|
||||||
|
targetField.SetValue(target, value);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
public static WXEditorScriptObject SetDefaultProperties(WXEditorScriptObject target)
|
public static WXEditorScriptObject SetDefaultProperties(WXEditorScriptObject target)
|
||||||
{
|
{
|
||||||
target.ProjectConf.CDN = "";
|
target.ProjectConf.CDN = "";
|
||||||
target.ProjectConf.assetLoadType = 1;
|
target.ProjectConf.assetLoadType = 1;
|
||||||
target.ProjectConf.compressDataPackage = true;
|
target.ProjectConf.compressDataPackage = true;
|
||||||
|
|
||||||
target.CompileOptions.showMonitorSuggestModal = false;
|
target.CompileOptions.showMonitorSuggestModal = false;
|
||||||
return target;
|
return target;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
}
|
||||||
@ -6,358 +6,354 @@ using UnityEngine;
|
|||||||
|
|
||||||
namespace WeChatWASM
|
namespace WeChatWASM
|
||||||
{
|
{
|
||||||
[InitializeOnLoad]
|
[InitializeOnLoad]
|
||||||
public class WXPlayableSettingsHelperInterface
|
public class WXPlayableSettingsHelperInterface
|
||||||
{
|
|
||||||
public static WXPlayableSettingsHelper helper = new WXPlayableSettingsHelper();
|
|
||||||
}
|
|
||||||
|
|
||||||
public class WXPlayableSettingsHelper
|
|
||||||
{
|
|
||||||
public static string projectRootPath;
|
|
||||||
private static WXPlayableEditorScriptObject config;
|
|
||||||
private static bool m_EnablePerfTool = false;
|
|
||||||
|
|
||||||
private static string _dstCache;
|
|
||||||
public static bool UseIL2CPP
|
|
||||||
{
|
{
|
||||||
get
|
public static WXPlayableSettingsHelper helper = new WXPlayableSettingsHelper();
|
||||||
{
|
}
|
||||||
|
|
||||||
|
public class WXPlayableSettingsHelper
|
||||||
|
{
|
||||||
|
public static string projectRootPath;
|
||||||
|
private static WXPlayableEditorScriptObject config;
|
||||||
|
private static bool m_EnablePerfTool = false;
|
||||||
|
public static bool UseIL2CPP
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
#if TUANJIE_2022_3_OR_NEWER
|
#if TUANJIE_2022_3_OR_NEWER
|
||||||
return PlayerSettings.GetScriptingBackend(BuildTargetGroup.WeixinMiniGame) == ScriptingImplementation.IL2CPP;
|
return PlayerSettings.GetScriptingBackend(BuildTargetGroup.WeixinMiniGame) == ScriptingImplementation.IL2CPP;
|
||||||
#else
|
#else
|
||||||
return true;
|
return true;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
public WXPlayableSettingsHelper()
|
|
||||||
{
|
|
||||||
projectRootPath = System.IO.Path.GetFullPath(Application.dataPath + "/../");
|
|
||||||
_dstCache = "";
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnFocus()
|
|
||||||
{
|
|
||||||
loadData();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnLostFocus()
|
|
||||||
{
|
|
||||||
saveData();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnDisable()
|
|
||||||
{
|
|
||||||
EditorUtility.SetDirty(config);
|
|
||||||
}
|
|
||||||
|
|
||||||
private Vector2 scrollRoot;
|
|
||||||
private bool foldBaseInfo = true;
|
|
||||||
private bool foldDebugOptions = true;
|
|
||||||
public void OnSettingsGUI(EditorWindow window)
|
|
||||||
{
|
|
||||||
scrollRoot = EditorGUILayout.BeginScrollView(scrollRoot);
|
|
||||||
GUIStyle linkStyle = new GUIStyle(GUI.skin.label);
|
|
||||||
linkStyle.normal.textColor = Color.yellow;
|
|
||||||
linkStyle.hover.textColor = Color.yellow;
|
|
||||||
linkStyle.stretchWidth = false;
|
|
||||||
linkStyle.alignment = TextAnchor.UpperLeft;
|
|
||||||
linkStyle.wordWrap = true;
|
|
||||||
|
|
||||||
foldBaseInfo = EditorGUILayout.Foldout(foldBaseInfo, "基本信息");
|
|
||||||
if (foldBaseInfo)
|
|
||||||
{
|
|
||||||
EditorGUILayout.BeginVertical("frameBox", GUILayout.ExpandWidth(true));
|
|
||||||
this.formInput("appid", "小游戏试玩AppID");
|
|
||||||
this.formInput("projectName", "小游戏试玩项目名");
|
|
||||||
this.formIntPopup("orientation", "游戏方向", new[] { "Portrait", "Landscape" }, new[] { 0, 1, 2, 3 });
|
|
||||||
this.formInput("memorySize", "UnityHeap预留内存(?)", "单位MB,预分配内存值,超休闲游戏256/中轻度496/重度游戏768,需预估游戏最大UnityHeap值以防止内存自动扩容带来的峰值尖刺。预估方法请查看GIT文档《优化Unity WebGL的内存》");
|
|
||||||
|
|
||||||
GUILayout.BeginHorizontal();
|
|
||||||
string targetDst = "dst";
|
|
||||||
if (!formInputData.ContainsKey(targetDst))
|
|
||||||
{
|
|
||||||
formInputData[targetDst] = "";
|
|
||||||
}
|
}
|
||||||
EditorGUILayout.LabelField(string.Empty, GUILayout.Width(10));
|
|
||||||
GUILayout.Label(new GUIContent("导出路径(?)", "支持输入相对于项目根目录的相对路径,如:wxbuild"), GUILayout.Width(140));
|
public WXPlayableSettingsHelper()
|
||||||
formInputData[targetDst] = GUILayout.TextField(formInputData[targetDst], GUILayout.MaxWidth(EditorGUIUtility.currentViewWidth - 270));
|
|
||||||
if (GUILayout.Button(new GUIContent("打开"), GUILayout.Width(40)))
|
|
||||||
{
|
{
|
||||||
if (!formInputData[targetDst].Trim().Equals(string.Empty))
|
projectRootPath = System.IO.Path.GetFullPath(Application.dataPath + "/../");
|
||||||
{
|
|
||||||
EditorUtility.RevealInFinder(GetAbsolutePath(formInputData[targetDst]));
|
|
||||||
}
|
|
||||||
GUIUtility.ExitGUI();
|
|
||||||
}
|
}
|
||||||
if (GUILayout.Button(new GUIContent("选择"), GUILayout.Width(40)))
|
|
||||||
|
public void OnFocus()
|
||||||
{
|
{
|
||||||
var dstPath = EditorUtility.SaveFolderPanel("选择你的游戏导出目录", string.Empty, string.Empty);
|
loadData();
|
||||||
if (dstPath != string.Empty)
|
|
||||||
{
|
|
||||||
formInputData[targetDst] = dstPath;
|
|
||||||
this.saveData();
|
|
||||||
}
|
|
||||||
GUIUtility.ExitGUI();
|
|
||||||
}
|
}
|
||||||
GUILayout.EndHorizontal();
|
|
||||||
|
|
||||||
|
public void OnLostFocus()
|
||||||
EditorGUILayout.EndVertical();
|
|
||||||
}
|
|
||||||
|
|
||||||
foldDebugOptions = EditorGUILayout.Foldout(foldDebugOptions, "调试编译选项");
|
|
||||||
if (foldDebugOptions)
|
|
||||||
{
|
|
||||||
EditorGUILayout.BeginVertical("frameBox", GUILayout.ExpandWidth(true));
|
|
||||||
this.formCheckbox("developBuild", "Development Build", "", false, null, OnDevelopmentBuildToggleChanged);
|
|
||||||
this.formCheckbox("il2CppOptimizeSize", "Il2Cpp Optimize Size(?)", "对应于Il2CppCodeGeneration选项,勾选时使用OptimizeSize(默认推荐),生成代码小15%左右,取消勾选则使用OptimizeSpeed。游戏中大量泛型集合的高频访问建议OptimizeSpeed,在使用HybridCLR等第三方组件时只能用OptimizeSpeed。(Dotnet Runtime模式下该选项无效)", !UseIL2CPP);
|
|
||||||
this.formCheckbox("profilingFuncs", "Profiling Funcs");
|
|
||||||
this.formCheckbox("webgl2", "WebGL2.0(beta)");
|
|
||||||
EditorGUILayout.EndVertical();
|
|
||||||
}
|
|
||||||
|
|
||||||
EditorGUILayout.EndScrollView();
|
|
||||||
}
|
|
||||||
public void OnBuildButtonGUI(EditorWindow window)
|
|
||||||
{
|
|
||||||
GUIStyle linkStyle = new GUIStyle(GUI.skin.label);
|
|
||||||
linkStyle.normal.textColor = Color.yellow;
|
|
||||||
linkStyle.hover.textColor = Color.yellow;
|
|
||||||
linkStyle.stretchWidth = false;
|
|
||||||
linkStyle.alignment = TextAnchor.UpperLeft;
|
|
||||||
linkStyle.wordWrap = true;
|
|
||||||
EditorGUILayout.BeginHorizontal();
|
|
||||||
EditorGUILayout.LabelField(string.Empty, GUILayout.MinWidth(10));
|
|
||||||
if (GUILayout.Button(new GUIContent("生成并转换"), GUILayout.Width(100), GUILayout.Height(25)))
|
|
||||||
{
|
|
||||||
this.saveData();
|
|
||||||
if (WXPlayableConvertCore.DoExport() == WXConvertCore.WXExportError.SUCCEED)
|
|
||||||
{
|
{
|
||||||
window.ShowNotification(new GUIContent("转换完成"));
|
saveData();
|
||||||
}
|
}
|
||||||
GUIUtility.ExitGUI();
|
|
||||||
}
|
|
||||||
EditorGUILayout.EndHorizontal();
|
|
||||||
}
|
|
||||||
private void OnDevelopmentBuildToggleChanged(bool InNewValue)
|
|
||||||
{
|
|
||||||
// 针对non-dev build,取消性能分析工具的集成
|
|
||||||
if (!InNewValue)
|
|
||||||
{
|
|
||||||
this.setData("enablePerfAnalysis", false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private string SDKFilePath;
|
public void OnDisable()
|
||||||
|
|
||||||
private void loadData()
|
|
||||||
{
|
|
||||||
SDKFilePath = Path.Combine(UnityUtil.GetWxSDKRootPath(), "Runtime", "wechat-playable-default", "unity-sdk", "index.js");
|
|
||||||
config = UnityUtil.GetPlayableEditorConf();
|
|
||||||
_dstCache = config.ProjectConf.DST;
|
|
||||||
|
|
||||||
this.setData("projectName", config.ProjectConf.projectName);
|
|
||||||
this.setData("appid", config.ProjectConf.Appid);
|
|
||||||
this.setData("orientation", (int)config.ProjectConf.Orientation);
|
|
||||||
this.setData("dst", _dstCache);
|
|
||||||
|
|
||||||
this.setData("developBuild", config.CompileOptions.DevelopBuild);
|
|
||||||
this.setData("il2CppOptimizeSize", config.CompileOptions.Il2CppOptimizeSize);
|
|
||||||
this.setData("profilingFuncs", config.CompileOptions.profilingFuncs);
|
|
||||||
this.setData("webgl2", config.CompileOptions.Webgl2);
|
|
||||||
this.setData("customNodePath", config.CompileOptions.CustomNodePath);
|
|
||||||
|
|
||||||
this.setData("memorySize", config.ProjectConf.MemorySize.ToString());
|
|
||||||
}
|
|
||||||
|
|
||||||
private void saveData()
|
|
||||||
{
|
|
||||||
config.ProjectConf.projectName = this.getDataInput("projectName");
|
|
||||||
config.ProjectConf.Appid = this.getDataInput("appid");
|
|
||||||
config.ProjectConf.Orientation = (WXScreenOritation)this.getDataPop("orientation");
|
|
||||||
_dstCache = this.getDataInput("dst");
|
|
||||||
config.ProjectConf.DST = GetAbsolutePath(_dstCache);
|
|
||||||
|
|
||||||
config.CompileOptions.DevelopBuild = this.getDataCheckbox("developBuild");
|
|
||||||
config.CompileOptions.Il2CppOptimizeSize = this.getDataCheckbox("il2CppOptimizeSize");
|
|
||||||
config.CompileOptions.profilingFuncs = this.getDataCheckbox("profilingFuncs");
|
|
||||||
config.CompileOptions.CustomNodePath = this.getDataInput("customNodePath");
|
|
||||||
config.CompileOptions.Webgl2 = this.getDataCheckbox("webgl2");
|
|
||||||
config.ProjectConf.MemorySize = int.Parse(this.getDataInput("memorySize"));
|
|
||||||
}
|
|
||||||
|
|
||||||
private Dictionary<string, string> formInputData = new Dictionary<string, string>();
|
|
||||||
private Dictionary<string, int> formIntPopupData = new Dictionary<string, int>();
|
|
||||||
private Dictionary<string, bool> formCheckboxData = new Dictionary<string, bool>();
|
|
||||||
|
|
||||||
private string getDataInput(string target)
|
|
||||||
{
|
|
||||||
if (this.formInputData.ContainsKey(target))
|
|
||||||
return this.formInputData[target];
|
|
||||||
return "";
|
|
||||||
}
|
|
||||||
|
|
||||||
private int getDataPop(string target)
|
|
||||||
{
|
|
||||||
if (this.formIntPopupData.ContainsKey(target))
|
|
||||||
return this.formIntPopupData[target];
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
private bool getDataCheckbox(string target)
|
|
||||||
{
|
|
||||||
if (this.formCheckboxData.ContainsKey(target))
|
|
||||||
return this.formCheckboxData[target];
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void formCheckbox(string target, string label, string help = null, bool disable = false, Action<bool> setting = null, Action<bool> onValueChanged = null)
|
|
||||||
{
|
|
||||||
if (!formCheckboxData.ContainsKey(target))
|
|
||||||
{
|
|
||||||
formCheckboxData[target] = false;
|
|
||||||
}
|
|
||||||
GUILayout.BeginHorizontal();
|
|
||||||
EditorGUILayout.LabelField(string.Empty, GUILayout.Width(10));
|
|
||||||
if (help == null)
|
|
||||||
{
|
|
||||||
GUILayout.Label(label, GUILayout.Width(140));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
GUILayout.Label(new GUIContent(label, help), GUILayout.Width(140));
|
|
||||||
}
|
|
||||||
EditorGUI.BeginDisabledGroup(disable);
|
|
||||||
|
|
||||||
// Toggle the checkbox value based on the disable condition
|
|
||||||
bool newValue = EditorGUILayout.Toggle(disable ? false : formCheckboxData[target]);
|
|
||||||
// Update the checkbox data if the value has changed and invoke the onValueChanged action
|
|
||||||
if (newValue != formCheckboxData[target])
|
|
||||||
{
|
|
||||||
formCheckboxData[target] = newValue;
|
|
||||||
onValueChanged?.Invoke(newValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (setting != null)
|
|
||||||
{
|
|
||||||
EditorGUILayout.LabelField("", GUILayout.Width(10));
|
|
||||||
// 配置按钮
|
|
||||||
if (GUILayout.Button(new GUIContent("设置"), GUILayout.Width(40), GUILayout.Height(18)))
|
|
||||||
{
|
{
|
||||||
setting?.Invoke(true);
|
EditorUtility.SetDirty(config);
|
||||||
}
|
}
|
||||||
EditorGUILayout.LabelField("", GUILayout.MinWidth(10));
|
|
||||||
}
|
|
||||||
|
|
||||||
EditorGUI.EndDisabledGroup();
|
private Vector2 scrollRoot;
|
||||||
|
private bool foldBaseInfo = true;
|
||||||
|
private bool foldDebugOptions = true;
|
||||||
|
public void OnSettingsGUI(EditorWindow window)
|
||||||
|
{
|
||||||
|
scrollRoot = EditorGUILayout.BeginScrollView(scrollRoot);
|
||||||
|
GUIStyle linkStyle = new GUIStyle(GUI.skin.label);
|
||||||
|
linkStyle.normal.textColor = Color.yellow;
|
||||||
|
linkStyle.hover.textColor = Color.yellow;
|
||||||
|
linkStyle.stretchWidth = false;
|
||||||
|
linkStyle.alignment = TextAnchor.UpperLeft;
|
||||||
|
linkStyle.wordWrap = true;
|
||||||
|
|
||||||
if (setting == null)
|
foldBaseInfo = EditorGUILayout.Foldout(foldBaseInfo, "基本信息");
|
||||||
EditorGUILayout.LabelField(string.Empty);
|
if (foldBaseInfo)
|
||||||
GUILayout.EndHorizontal();
|
{
|
||||||
|
EditorGUILayout.BeginVertical("frameBox", GUILayout.ExpandWidth(true));
|
||||||
|
this.formInput("appid", "小游戏试玩AppID");
|
||||||
|
this.formInput("projectName", "小游戏试玩项目名");
|
||||||
|
this.formIntPopup("orientation", "游戏方向", new[] { "Portrait", "Landscape" }, new[] { 0, 1, 2, 3 });
|
||||||
|
this.formInput("memorySize", "UnityHeap预留内存(?)", "单位MB,预分配内存值,超休闲游戏256/中轻度496/重度游戏768,需预估游戏最大UnityHeap值以防止内存自动扩容带来的峰值尖刺。预估方法请查看GIT文档《优化Unity WebGL的内存》");
|
||||||
|
|
||||||
|
GUILayout.BeginHorizontal();
|
||||||
|
string targetDst = "dst";
|
||||||
|
if (!formInputData.ContainsKey(targetDst))
|
||||||
|
{
|
||||||
|
formInputData[targetDst] = "";
|
||||||
|
}
|
||||||
|
EditorGUILayout.LabelField(string.Empty, GUILayout.Width(10));
|
||||||
|
GUILayout.Label(new GUIContent("导出路径(?)", "支持输入相对于项目根目录的相对路径,如:wxbuild"), GUILayout.Width(140));
|
||||||
|
formInputData[targetDst] = GUILayout.TextField(formInputData[targetDst], GUILayout.MaxWidth(EditorGUIUtility.currentViewWidth - 270));
|
||||||
|
if (GUILayout.Button(new GUIContent("打开"), GUILayout.Width(40)))
|
||||||
|
{
|
||||||
|
if (!formInputData[targetDst].Trim().Equals(string.Empty))
|
||||||
|
{
|
||||||
|
EditorUtility.RevealInFinder(GetAbsolutePath(formInputData[targetDst]));
|
||||||
|
}
|
||||||
|
GUIUtility.ExitGUI();
|
||||||
|
}
|
||||||
|
if (GUILayout.Button(new GUIContent("选择"), GUILayout.Width(40)))
|
||||||
|
{
|
||||||
|
var dstPath = EditorUtility.SaveFolderPanel("选择你的游戏导出目录", string.Empty, string.Empty);
|
||||||
|
if (dstPath != string.Empty)
|
||||||
|
{
|
||||||
|
formInputData[targetDst] = dstPath;
|
||||||
|
this.saveData();
|
||||||
|
}
|
||||||
|
GUIUtility.ExitGUI();
|
||||||
|
}
|
||||||
|
GUILayout.EndHorizontal();
|
||||||
|
|
||||||
|
|
||||||
|
EditorGUILayout.EndVertical();
|
||||||
|
}
|
||||||
|
|
||||||
|
foldDebugOptions = EditorGUILayout.Foldout(foldDebugOptions, "调试编译选项");
|
||||||
|
if (foldDebugOptions)
|
||||||
|
{
|
||||||
|
EditorGUILayout.BeginVertical("frameBox", GUILayout.ExpandWidth(true));
|
||||||
|
this.formCheckbox("developBuild", "Development Build", "", false, null, OnDevelopmentBuildToggleChanged);
|
||||||
|
this.formCheckbox("il2CppOptimizeSize", "Il2Cpp Optimize Size(?)", "对应于Il2CppCodeGeneration选项,勾选时使用OptimizeSize(默认推荐),生成代码小15%左右,取消勾选则使用OptimizeSpeed。游戏中大量泛型集合的高频访问建议OptimizeSpeed,在使用HybridCLR等第三方组件时只能用OptimizeSpeed。(Dotnet Runtime模式下该选项无效)", !UseIL2CPP);
|
||||||
|
this.formCheckbox("profilingFuncs", "Profiling Funcs");
|
||||||
|
this.formCheckbox("webgl2", "WebGL2.0");
|
||||||
|
EditorGUILayout.EndVertical();
|
||||||
|
}
|
||||||
|
|
||||||
|
EditorGUILayout.EndScrollView();
|
||||||
|
}
|
||||||
|
public void OnBuildButtonGUI(EditorWindow window)
|
||||||
|
{
|
||||||
|
GUIStyle linkStyle = new GUIStyle(GUI.skin.label);
|
||||||
|
linkStyle.normal.textColor = Color.yellow;
|
||||||
|
linkStyle.hover.textColor = Color.yellow;
|
||||||
|
linkStyle.stretchWidth = false;
|
||||||
|
linkStyle.alignment = TextAnchor.UpperLeft;
|
||||||
|
linkStyle.wordWrap = true;
|
||||||
|
EditorGUILayout.BeginHorizontal();
|
||||||
|
EditorGUILayout.LabelField(string.Empty, GUILayout.MinWidth(10));
|
||||||
|
if (GUILayout.Button(new GUIContent("生成并转换"), GUILayout.Width(100), GUILayout.Height(25)))
|
||||||
|
{
|
||||||
|
this.saveData();
|
||||||
|
if (WXPlayableConvertCore.DoExport() == WXConvertCore.WXExportError.SUCCEED)
|
||||||
|
{
|
||||||
|
window.ShowNotification(new GUIContent("转换完成"));
|
||||||
|
}
|
||||||
|
GUIUtility.ExitGUI();
|
||||||
|
}
|
||||||
|
EditorGUILayout.EndHorizontal();
|
||||||
|
}
|
||||||
|
private void OnDevelopmentBuildToggleChanged(bool InNewValue)
|
||||||
|
{
|
||||||
|
// 针对non-dev build,取消性能分析工具的集成
|
||||||
|
if (!InNewValue)
|
||||||
|
{
|
||||||
|
this.setData("enablePerfAnalysis", false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private string SDKFilePath;
|
||||||
|
|
||||||
|
private void loadData()
|
||||||
|
{
|
||||||
|
SDKFilePath = Path.Combine(UnityUtil.GetWxSDKRootPath(), "Runtime", "wechat-playable-default", "unity-sdk", "index.js");
|
||||||
|
config = UnityUtil.GetPlayableEditorConf();
|
||||||
|
|
||||||
|
this.setData("projectName", config.ProjectConf.projectName);
|
||||||
|
this.setData("appid", config.ProjectConf.Appid);
|
||||||
|
this.setData("orientation", (int)config.ProjectConf.Orientation);
|
||||||
|
this.setData("dst", config.ProjectConf.relativeDST);
|
||||||
|
|
||||||
|
this.setData("developBuild", config.CompileOptions.DevelopBuild);
|
||||||
|
this.setData("il2CppOptimizeSize", config.CompileOptions.Il2CppOptimizeSize);
|
||||||
|
this.setData("profilingFuncs", config.CompileOptions.profilingFuncs);
|
||||||
|
this.setData("webgl2", config.CompileOptions.Webgl2);
|
||||||
|
this.setData("customNodePath", config.CompileOptions.CustomNodePath);
|
||||||
|
|
||||||
|
this.setData("memorySize", config.ProjectConf.MemorySize.ToString());
|
||||||
|
}
|
||||||
|
|
||||||
|
private void saveData()
|
||||||
|
{
|
||||||
|
config.ProjectConf.projectName = this.getDataInput("projectName");
|
||||||
|
config.ProjectConf.Appid = this.getDataInput("appid");
|
||||||
|
config.ProjectConf.Orientation = (WXScreenOritation)this.getDataPop("orientation");
|
||||||
|
config.ProjectConf.relativeDST = this.getDataInput("dst");
|
||||||
|
config.ProjectConf.DST = GetAbsolutePath(config.ProjectConf.relativeDST);
|
||||||
|
|
||||||
|
config.CompileOptions.DevelopBuild = this.getDataCheckbox("developBuild");
|
||||||
|
config.CompileOptions.Il2CppOptimizeSize = this.getDataCheckbox("il2CppOptimizeSize");
|
||||||
|
config.CompileOptions.profilingFuncs = this.getDataCheckbox("profilingFuncs");
|
||||||
|
config.CompileOptions.CustomNodePath = this.getDataInput("customNodePath");
|
||||||
|
config.CompileOptions.Webgl2 = this.getDataCheckbox("webgl2");
|
||||||
|
config.ProjectConf.MemorySize = int.Parse(this.getDataInput("memorySize"));
|
||||||
|
}
|
||||||
|
|
||||||
|
private Dictionary<string, string> formInputData = new Dictionary<string, string>();
|
||||||
|
private Dictionary<string, int> formIntPopupData = new Dictionary<string, int>();
|
||||||
|
private Dictionary<string, bool> formCheckboxData = new Dictionary<string, bool>();
|
||||||
|
|
||||||
|
private string getDataInput(string target)
|
||||||
|
{
|
||||||
|
if (this.formInputData.ContainsKey(target))
|
||||||
|
return this.formInputData[target];
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
|
private int getDataPop(string target)
|
||||||
|
{
|
||||||
|
if (this.formIntPopupData.ContainsKey(target))
|
||||||
|
return this.formIntPopupData[target];
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool getDataCheckbox(string target)
|
||||||
|
{
|
||||||
|
if (this.formCheckboxData.ContainsKey(target))
|
||||||
|
return this.formCheckboxData[target];
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void formCheckbox(string target, string label, string help = null, bool disable = false, Action<bool> setting = null, Action<bool> onValueChanged = null)
|
||||||
|
{
|
||||||
|
if (!formCheckboxData.ContainsKey(target))
|
||||||
|
{
|
||||||
|
formCheckboxData[target] = false;
|
||||||
|
}
|
||||||
|
GUILayout.BeginHorizontal();
|
||||||
|
EditorGUILayout.LabelField(string.Empty, GUILayout.Width(10));
|
||||||
|
if (help == null)
|
||||||
|
{
|
||||||
|
GUILayout.Label(label, GUILayout.Width(140));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
GUILayout.Label(new GUIContent(label, help), GUILayout.Width(140));
|
||||||
|
}
|
||||||
|
EditorGUI.BeginDisabledGroup(disable);
|
||||||
|
|
||||||
|
// Toggle the checkbox value based on the disable condition
|
||||||
|
bool newValue = EditorGUILayout.Toggle(disable ? false : formCheckboxData[target]);
|
||||||
|
// Update the checkbox data if the value has changed and invoke the onValueChanged action
|
||||||
|
if (newValue != formCheckboxData[target])
|
||||||
|
{
|
||||||
|
formCheckboxData[target] = newValue;
|
||||||
|
onValueChanged?.Invoke(newValue);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (setting != null)
|
||||||
|
{
|
||||||
|
EditorGUILayout.LabelField("", GUILayout.Width(10));
|
||||||
|
// 配置按钮
|
||||||
|
if (GUILayout.Button(new GUIContent("设置"), GUILayout.Width(40), GUILayout.Height(18)))
|
||||||
|
{
|
||||||
|
setting?.Invoke(true);
|
||||||
|
}
|
||||||
|
EditorGUILayout.LabelField("", GUILayout.MinWidth(10));
|
||||||
|
}
|
||||||
|
|
||||||
|
EditorGUI.EndDisabledGroup();
|
||||||
|
|
||||||
|
if (setting == null)
|
||||||
|
EditorGUILayout.LabelField(string.Empty);
|
||||||
|
GUILayout.EndHorizontal();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void setData(string target, string value)
|
||||||
|
{
|
||||||
|
if (formInputData.ContainsKey(target))
|
||||||
|
{
|
||||||
|
formInputData[target] = value;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
formInputData.Add(target, value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void setData(string target, bool value)
|
||||||
|
{
|
||||||
|
if (formCheckboxData.ContainsKey(target))
|
||||||
|
{
|
||||||
|
formCheckboxData[target] = value;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
formCheckboxData.Add(target, value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void setData(string target, int value)
|
||||||
|
{
|
||||||
|
if (formIntPopupData.ContainsKey(target))
|
||||||
|
{
|
||||||
|
formIntPopupData[target] = value;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
formIntPopupData.Add(target, value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void formInput(string target, string label, string help = null)
|
||||||
|
{
|
||||||
|
if (!formInputData.ContainsKey(target))
|
||||||
|
{
|
||||||
|
formInputData[target] = "";
|
||||||
|
}
|
||||||
|
GUILayout.BeginHorizontal();
|
||||||
|
EditorGUILayout.LabelField(string.Empty, GUILayout.Width(10));
|
||||||
|
if (help == null)
|
||||||
|
{
|
||||||
|
GUILayout.Label(label, GUILayout.Width(140));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
GUILayout.Label(new GUIContent(label, help), GUILayout.Width(140));
|
||||||
|
}
|
||||||
|
formInputData[target] = GUILayout.TextField(formInputData[target], GUILayout.MaxWidth(EditorGUIUtility.currentViewWidth - 195));
|
||||||
|
GUILayout.EndHorizontal();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void formIntPopup(string target, string label, string[] options, int[] values)
|
||||||
|
{
|
||||||
|
if (!formIntPopupData.ContainsKey(target))
|
||||||
|
{
|
||||||
|
formIntPopupData[target] = 0;
|
||||||
|
}
|
||||||
|
GUILayout.BeginHorizontal();
|
||||||
|
EditorGUILayout.LabelField(string.Empty, GUILayout.Width(10));
|
||||||
|
GUILayout.Label(label, GUILayout.Width(140));
|
||||||
|
formIntPopupData[target] = EditorGUILayout.IntPopup(formIntPopupData[target], options, values, GUILayout.MaxWidth(EditorGUIUtility.currentViewWidth - 195));
|
||||||
|
GUILayout.EndHorizontal();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static bool IsAbsolutePath(string path)
|
||||||
|
{
|
||||||
|
// 检查是否为空或空白
|
||||||
|
if (string.IsNullOrWhiteSpace(path))
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 在 Windows 上,检查驱动器字母或网络路径
|
||||||
|
if (Application.platform == RuntimePlatform.WindowsEditor && Path.IsPathRooted(path))
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 在 Unix/Linux 和 macOS 上,检查是否以 '/' 开头
|
||||||
|
if (Application.platform == RuntimePlatform.OSXEditor && path.StartsWith("/"))
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false; // 否则为相对路径
|
||||||
|
}
|
||||||
|
|
||||||
|
public static string GetAbsolutePath(string path)
|
||||||
|
{
|
||||||
|
if (IsAbsolutePath(path))
|
||||||
|
{
|
||||||
|
return path;
|
||||||
|
}
|
||||||
|
|
||||||
|
return Path.Combine(projectRootPath, path);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void setData(string target, string value)
|
|
||||||
{
|
|
||||||
if (formInputData.ContainsKey(target))
|
|
||||||
{
|
|
||||||
formInputData[target] = value;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
formInputData.Add(target, value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void setData(string target, bool value)
|
|
||||||
{
|
|
||||||
if (formCheckboxData.ContainsKey(target))
|
|
||||||
{
|
|
||||||
formCheckboxData[target] = value;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
formCheckboxData.Add(target, value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void setData(string target, int value)
|
|
||||||
{
|
|
||||||
if (formIntPopupData.ContainsKey(target))
|
|
||||||
{
|
|
||||||
formIntPopupData[target] = value;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
formIntPopupData.Add(target, value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void formInput(string target, string label, string help = null)
|
|
||||||
{
|
|
||||||
if (!formInputData.ContainsKey(target))
|
|
||||||
{
|
|
||||||
formInputData[target] = "";
|
|
||||||
}
|
|
||||||
GUILayout.BeginHorizontal();
|
|
||||||
EditorGUILayout.LabelField(string.Empty, GUILayout.Width(10));
|
|
||||||
if (help == null)
|
|
||||||
{
|
|
||||||
GUILayout.Label(label, GUILayout.Width(140));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
GUILayout.Label(new GUIContent(label, help), GUILayout.Width(140));
|
|
||||||
}
|
|
||||||
formInputData[target] = GUILayout.TextField(formInputData[target], GUILayout.MaxWidth(EditorGUIUtility.currentViewWidth - 195));
|
|
||||||
GUILayout.EndHorizontal();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void formIntPopup(string target, string label, string[] options, int[] values)
|
|
||||||
{
|
|
||||||
if (!formIntPopupData.ContainsKey(target))
|
|
||||||
{
|
|
||||||
formIntPopupData[target] = 0;
|
|
||||||
}
|
|
||||||
GUILayout.BeginHorizontal();
|
|
||||||
EditorGUILayout.LabelField(string.Empty, GUILayout.Width(10));
|
|
||||||
GUILayout.Label(label, GUILayout.Width(140));
|
|
||||||
formIntPopupData[target] = EditorGUILayout.IntPopup(formIntPopupData[target], options, values, GUILayout.MaxWidth(EditorGUIUtility.currentViewWidth - 195));
|
|
||||||
GUILayout.EndHorizontal();
|
|
||||||
}
|
|
||||||
|
|
||||||
public static bool IsAbsolutePath(string path)
|
|
||||||
{
|
|
||||||
// 检查是否为空或空白
|
|
||||||
if (string.IsNullOrWhiteSpace(path))
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
// 在 Windows 上,检查驱动器字母或网络路径
|
|
||||||
if (Application.platform == RuntimePlatform.WindowsEditor && Path.IsPathRooted(path))
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
// 在 Unix/Linux 和 macOS 上,检查是否以 '/' 开头
|
|
||||||
if (Application.platform == RuntimePlatform.OSXEditor && path.StartsWith("/"))
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
return false; // 否则为相对路径
|
|
||||||
}
|
|
||||||
|
|
||||||
public static string GetAbsolutePath(string path)
|
|
||||||
{
|
|
||||||
if (IsAbsolutePath(path))
|
|
||||||
{
|
|
||||||
return path;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Path.Combine(projectRootPath, path);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
@ -99,6 +99,14 @@ namespace WeChatWASM
|
|||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
// 是否使用 iOS Metal 渲染
|
||||||
|
public static bool UseiOSMetal
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return config.CompileOptions.enableiOSMetal;
|
||||||
|
}
|
||||||
|
}
|
||||||
// public static void SetPlayableEnabled(bool enabled)
|
// public static void SetPlayableEnabled(bool enabled)
|
||||||
// {
|
// {
|
||||||
// isPlayableBuild = enabled;
|
// isPlayableBuild = enabled;
|
||||||
@ -112,9 +120,12 @@ namespace WeChatWASM
|
|||||||
CheckBuildTarget();
|
CheckBuildTarget();
|
||||||
Init();
|
Init();
|
||||||
// 可能有顺序要求?如果没要求,可挪到此函数外
|
// 可能有顺序要求?如果没要求,可挪到此函数外
|
||||||
if (!isPlayableBuild) {
|
if (!isPlayableBuild)
|
||||||
|
{
|
||||||
ProcessWxPerfBinaries();
|
ProcessWxPerfBinaries();
|
||||||
}
|
}
|
||||||
|
// iOS metal 的相关特性
|
||||||
|
ProcessWxiOSMetalBinaries();
|
||||||
MakeEnvForLuaAdaptor();
|
MakeEnvForLuaAdaptor();
|
||||||
// JSLib
|
// JSLib
|
||||||
SettingWXTextureMinJSLib();
|
SettingWXTextureMinJSLib();
|
||||||
@ -140,7 +151,7 @@ namespace WeChatWASM
|
|||||||
return WXExportError.BUILD_WEBGL_FAILED;
|
return WXExportError.BUILD_WEBGL_FAILED;
|
||||||
}
|
}
|
||||||
dynamic config = isPlayableBuild ? UnityUtil.GetPlayableEditorConf() : UnityUtil.GetEditorConf();
|
dynamic config = isPlayableBuild ? UnityUtil.GetPlayableEditorConf() : UnityUtil.GetEditorConf();
|
||||||
if (config.ProjectConf.DST == string.Empty)
|
if (config.ProjectConf.relativeDST == string.Empty)
|
||||||
{
|
{
|
||||||
Debug.LogError("请先配置游戏导出路径");
|
Debug.LogError("请先配置游戏导出路径");
|
||||||
return WXExportError.BUILD_WEBGL_FAILED;
|
return WXExportError.BUILD_WEBGL_FAILED;
|
||||||
@ -400,6 +411,41 @@ namespace WeChatWASM
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static void ProcessWxiOSMetalBinaries()
|
||||||
|
{
|
||||||
|
string[] glLibs;
|
||||||
|
string DS = WXAssetsTextTools.DS;
|
||||||
|
if (UnityUtil.GetSDKMode() == UnityUtil.SDKMode.Package)
|
||||||
|
{
|
||||||
|
glLibs = new string[]
|
||||||
|
{
|
||||||
|
$"Packages{DS}com.qq.weixin.minigame{DS}Editor{DS}BuildProfile{DS}lib{DS}libwx-metal-cpp.bc",
|
||||||
|
$"Packages{DS}com.qq.weixin.minigame{DS}Editor{DS}BuildProfile{DS}lib{DS}mtl_library.jslib",
|
||||||
|
};
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
string glLibRootDir = $"Assets{DS}WX-WASM-SDK-V2{DS}Editor{DS}BuildProfile{DS}lib{DS}";
|
||||||
|
glLibs = new string[]
|
||||||
|
{
|
||||||
|
$"{glLibRootDir}libwx-metal-cpp.bc",
|
||||||
|
$"{glLibRootDir}mtl_library.jslib",
|
||||||
|
};
|
||||||
|
}
|
||||||
|
for (int i = 0; i < glLibs.Length; i++)
|
||||||
|
{
|
||||||
|
var importer = AssetImporter.GetAtPath(glLibs[i]) as PluginImporter;
|
||||||
|
#if PLATFORM_WEIXINMINIGAME
|
||||||
|
importer.SetCompatibleWithPlatform(BuildTarget.WeixinMiniGame, config.CompileOptions.enableiOSMetal);
|
||||||
|
#else
|
||||||
|
importer.SetCompatibleWithPlatform(BuildTarget.WebGL, config.CompileOptions.enableiOSMetal);
|
||||||
|
#endif
|
||||||
|
// importer.SaveAndReimport();
|
||||||
|
SetPluginCompatibilityByModifyingMetadataFile(glLibs[i], config.CompileOptions.enableiOSMetal);
|
||||||
|
}
|
||||||
|
AssetDatabase.Refresh();
|
||||||
|
}
|
||||||
|
|
||||||
private static string GetLuaAdaptorPath(string filename)
|
private static string GetLuaAdaptorPath(string filename)
|
||||||
{
|
{
|
||||||
string DS = WXAssetsTextTools.DS;
|
string DS = WXAssetsTextTools.DS;
|
||||||
@ -523,13 +569,28 @@ namespace WeChatWASM
|
|||||||
GraphicsDeviceType[] targets = new GraphicsDeviceType[] { };
|
GraphicsDeviceType[] targets = new GraphicsDeviceType[] { };
|
||||||
#if PLATFORM_WEIXINMINIGAME
|
#if PLATFORM_WEIXINMINIGAME
|
||||||
PlayerSettings.SetUseDefaultGraphicsAPIs(BuildTarget.WeixinMiniGame, false);
|
PlayerSettings.SetUseDefaultGraphicsAPIs(BuildTarget.WeixinMiniGame, false);
|
||||||
if (config.CompileOptions.Webgl2)
|
// 启用 iOS Metal 渲染
|
||||||
|
if (UseiOSMetal)
|
||||||
{
|
{
|
||||||
PlayerSettings.SetGraphicsAPIs(BuildTarget.WeixinMiniGame, new GraphicsDeviceType[] { GraphicsDeviceType.OpenGLES3 });
|
if (config.CompileOptions.Webgl2)
|
||||||
|
{
|
||||||
|
PlayerSettings.SetGraphicsAPIs(BuildTarget.WeixinMiniGame, new GraphicsDeviceType[] { GraphicsDeviceType.Metal, GraphicsDeviceType.OpenGLES3 });
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
PlayerSettings.SetGraphicsAPIs(BuildTarget.WeixinMiniGame, new GraphicsDeviceType[] { GraphicsDeviceType.Metal, GraphicsDeviceType.OpenGLES2 });
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
PlayerSettings.SetGraphicsAPIs(BuildTarget.WeixinMiniGame, new GraphicsDeviceType[] { GraphicsDeviceType.OpenGLES2 });
|
if (config.CompileOptions.Webgl2)
|
||||||
|
{
|
||||||
|
PlayerSettings.SetGraphicsAPIs(BuildTarget.WeixinMiniGame, new GraphicsDeviceType[] { GraphicsDeviceType.OpenGLES3 });
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
PlayerSettings.SetGraphicsAPIs(BuildTarget.WeixinMiniGame, new GraphicsDeviceType[] { GraphicsDeviceType.OpenGLES2 });
|
||||||
|
}
|
||||||
}
|
}
|
||||||
#else
|
#else
|
||||||
PlayerSettings.SetUseDefaultGraphicsAPIs(BuildTarget.WebGL, false);
|
PlayerSettings.SetUseDefaultGraphicsAPIs(BuildTarget.WebGL, false);
|
||||||
@ -819,6 +880,22 @@ namespace WeChatWASM
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
Rule[] rules =
|
||||||
|
{
|
||||||
|
new Rule()
|
||||||
|
{
|
||||||
|
old = "if (GameGlobal.unityNamespace.enableProfileStats)",
|
||||||
|
newStr = "if (GameGlobal.unityNamespace.enableProfileStats || (typeof GameGlobal.manager.getWXAppCheatMonitor === 'function' && GameGlobal.manager.getWXAppCheatMonitor().shouldForceShowPerfMonitor()))"
|
||||||
|
}
|
||||||
|
};
|
||||||
|
foreach (var rule in rules)
|
||||||
|
{
|
||||||
|
text = text.Replace(rule.old, rule.newStr);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
File.WriteAllText(targetPath, text, new UTF8Encoding(false));
|
File.WriteAllText(targetPath, text, new UTF8Encoding(false));
|
||||||
|
|
||||||
UnityEngine.Debug.LogFormat("[Converter] adapt framework done! ");
|
UnityEngine.Debug.LogFormat("[Converter] adapt framework done! ");
|
||||||
@ -1194,7 +1271,8 @@ namespace WeChatWASM
|
|||||||
|
|
||||||
public static void convertDataPackageJS()
|
public static void convertDataPackageJS()
|
||||||
{
|
{
|
||||||
if (!isPlayableBuild) {
|
if (!isPlayableBuild)
|
||||||
|
{
|
||||||
checkNeedRmovePackageParallelPreload();
|
checkNeedRmovePackageParallelPreload();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1317,7 +1395,8 @@ namespace WeChatWASM
|
|||||||
var buildTemplate = new BuildTemplate(
|
var buildTemplate = new BuildTemplate(
|
||||||
Path.Combine(UnityUtil.GetWxSDKRootPath(), "Runtime", defaultTemplateDir),
|
Path.Combine(UnityUtil.GetWxSDKRootPath(), "Runtime", defaultTemplateDir),
|
||||||
Path.Combine(Application.dataPath, "WX-WASM-SDK-V2", "Editor", "template"),
|
Path.Combine(Application.dataPath, "WX-WASM-SDK-V2", "Editor", "template"),
|
||||||
Path.Combine(config.ProjectConf.DST, miniGameDir)
|
Path.Combine(config.ProjectConf.DST, miniGameDir),
|
||||||
|
true
|
||||||
);
|
);
|
||||||
buildTemplate.start();
|
buildTemplate.start();
|
||||||
// FIX: 2021.2版本生成symbol有bug,导出时生成symbol报错,有symbol才copy
|
// FIX: 2021.2版本生成symbol有bug,导出时生成symbol报错,有symbol才copy
|
||||||
@ -1649,7 +1728,8 @@ namespace WeChatWASM
|
|||||||
content = content.Replace("$unityVersion$", Application.unityVersion);
|
content = content.Replace("$unityVersion$", Application.unityVersion);
|
||||||
File.WriteAllText(Path.Combine(dst, "unity-sdk", "index.js"), content, Encoding.UTF8);
|
File.WriteAllText(Path.Combine(dst, "unity-sdk", "index.js"), content, Encoding.UTF8);
|
||||||
// content = File.ReadAllText(Path.Combine(Application.dataPath, "WX-WASM-SDK-V2", "Runtime", "wechat-default", "unity-sdk", "storage.js"), Encoding.UTF8);
|
// content = File.ReadAllText(Path.Combine(Application.dataPath, "WX-WASM-SDK-V2", "Runtime", "wechat-default", "unity-sdk", "storage.js"), Encoding.UTF8);
|
||||||
if (!isPlayableBuild) {
|
if (!isPlayableBuild)
|
||||||
|
{
|
||||||
content = File.ReadAllText(Path.Combine(UnityUtil.GetWxSDKRootPath(), "Runtime", defaultTemplateDir, "unity-sdk", "storage.js"), Encoding.UTF8);
|
content = File.ReadAllText(Path.Combine(UnityUtil.GetWxSDKRootPath(), "Runtime", defaultTemplateDir, "unity-sdk", "storage.js"), Encoding.UTF8);
|
||||||
var PreLoadKeys = config.PlayerPrefsKeys.Count > 0 ? JsonMapper.ToJson(config.PlayerPrefsKeys) : "[]";
|
var PreLoadKeys = config.PlayerPrefsKeys.Count > 0 ? JsonMapper.ToJson(config.PlayerPrefsKeys) : "[]";
|
||||||
content = content.Replace("'$PreLoadKeys'", PreLoadKeys);
|
content = content.Replace("'$PreLoadKeys'", PreLoadKeys);
|
||||||
@ -1903,7 +1983,7 @@ namespace WeChatWASM
|
|||||||
config.ProjectConf.bundleHashLength.ToString(),
|
config.ProjectConf.bundleHashLength.ToString(),
|
||||||
bundlePathIdentifierStr,
|
bundlePathIdentifierStr,
|
||||||
excludeFileExtensionsStr,
|
excludeFileExtensionsStr,
|
||||||
config.CompileOptions.Webgl2 ? "2" : "1",
|
config.CompileOptions.enableiOSMetal ? "5" : (config.CompileOptions.Webgl2 ? "2" : "1"),
|
||||||
Application.unityVersion,
|
Application.unityVersion,
|
||||||
WXExtEnvDef.pluginVersion,
|
WXExtEnvDef.pluginVersion,
|
||||||
config.ProjectConf.dataFileSubPrefix,
|
config.ProjectConf.dataFileSubPrefix,
|
||||||
@ -1951,11 +2031,14 @@ namespace WeChatWASM
|
|||||||
config.CompileOptions.enablePerfAnalysis ? "true" : "false",
|
config.CompileOptions.enablePerfAnalysis ? "true" : "false",
|
||||||
config.ProjectConf.MemorySize.ToString(),
|
config.ProjectConf.MemorySize.ToString(),
|
||||||
config.SDKOptions.disableMultiTouch ? "true" : "false",
|
config.SDKOptions.disableMultiTouch ? "true" : "false",
|
||||||
|
// Perfstream,暂时设为false
|
||||||
|
"false"
|
||||||
});
|
});
|
||||||
|
|
||||||
List<Rule> replaceList = new List<Rule>(replaceArrayList);
|
List<Rule> replaceList = new List<Rule>(replaceArrayList);
|
||||||
List<string> files = new List<string> { "game.js", "game.json", "project.config.json", "unity-namespace.js", "check-version.js", "unity-sdk/font/index.js" };
|
List<string> files = new List<string> { "game.js", "game.json", "project.config.json", "unity-namespace.js", "check-version.js", "unity-sdk/font/index.js" };
|
||||||
if (isPlayableBuild) {
|
if (isPlayableBuild)
|
||||||
|
{
|
||||||
files = new List<string> { "game.js", "game.json", "project.config.json", "unity-namespace.js", "check-version.js" };
|
files = new List<string> { "game.js", "game.json", "project.config.json", "unity-namespace.js", "check-version.js" };
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -54,15 +54,11 @@ namespace WeChatWASM
|
|||||||
foldInstantGame = WXConvertCore.IsInstantGameAutoStreaming();
|
foldInstantGame = WXConvertCore.IsInstantGameAutoStreaming();
|
||||||
|
|
||||||
projectRootPath = System.IO.Path.GetFullPath(Application.dataPath + "/../");
|
projectRootPath = System.IO.Path.GetFullPath(Application.dataPath + "/../");
|
||||||
|
|
||||||
_dstCache = "";
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static WXEditorScriptObject config;
|
private static WXEditorScriptObject config;
|
||||||
private static bool m_EnablePerfTool = false;
|
private static bool m_EnablePerfTool = false;
|
||||||
|
|
||||||
private static string _dstCache;
|
|
||||||
|
|
||||||
public void OnFocus()
|
public void OnFocus()
|
||||||
{
|
{
|
||||||
loadData();
|
loadData();
|
||||||
@ -189,6 +185,7 @@ namespace WeChatWASM
|
|||||||
this.formCheckbox("profilingMemory", "Profiling Memory");
|
this.formCheckbox("profilingMemory", "Profiling Memory");
|
||||||
this.formCheckbox("webgl2", "WebGL2.0");
|
this.formCheckbox("webgl2", "WebGL2.0");
|
||||||
this.formCheckbox("iOSPerformancePlus", "iOSPerformancePlus(?)", "是否使用iOS高性能+渲染方案,有助于提升渲染兼容性、降低WebContent进程内存");
|
this.formCheckbox("iOSPerformancePlus", "iOSPerformancePlus(?)", "是否使用iOS高性能+渲染方案,有助于提升渲染兼容性、降低WebContent进程内存");
|
||||||
|
// this.formCheckbox("iOSMetal", "iOSMetal(?)", "是否使用iOSMetal渲染方案,需要开启iOS高性能+模式,有助于提升运行性能,降低iOS功耗");
|
||||||
this.formCheckbox("deleteStreamingAssets", "Clear Streaming Assets");
|
this.formCheckbox("deleteStreamingAssets", "Clear Streaming Assets");
|
||||||
this.formCheckbox("cleanBuild", "Clean WebGL Build");
|
this.formCheckbox("cleanBuild", "Clean WebGL Build");
|
||||||
// this.formCheckbox("cleanCloudDev", "Clean Cloud Dev");
|
// this.formCheckbox("cleanCloudDev", "Clean Cloud Dev");
|
||||||
@ -394,7 +391,6 @@ namespace WeChatWASM
|
|||||||
// SDKFilePath = Path.Combine(Application.dataPath, "WX-WASM-SDK-V2", "Runtime", "wechat-default", "unity-sdk", "index.js");
|
// SDKFilePath = Path.Combine(Application.dataPath, "WX-WASM-SDK-V2", "Runtime", "wechat-default", "unity-sdk", "index.js");
|
||||||
SDKFilePath = Path.Combine(UnityUtil.GetWxSDKRootPath(), "Runtime", "wechat-default", "unity-sdk", "index.js");
|
SDKFilePath = Path.Combine(UnityUtil.GetWxSDKRootPath(), "Runtime", "wechat-default", "unity-sdk", "index.js");
|
||||||
config = UnityUtil.GetEditorConf();
|
config = UnityUtil.GetEditorConf();
|
||||||
_dstCache = config.ProjectConf.DST;
|
|
||||||
|
|
||||||
// Instant Game
|
// Instant Game
|
||||||
if (WXConvertCore.IsInstantGameAutoStreaming())
|
if (WXConvertCore.IsInstantGameAutoStreaming())
|
||||||
@ -436,7 +432,7 @@ namespace WeChatWASM
|
|||||||
this.setData("compressDataPackage", config.ProjectConf.compressDataPackage);
|
this.setData("compressDataPackage", config.ProjectConf.compressDataPackage);
|
||||||
this.setData("videoUrl", config.ProjectConf.VideoUrl);
|
this.setData("videoUrl", config.ProjectConf.VideoUrl);
|
||||||
this.setData("orientation", (int)config.ProjectConf.Orientation);
|
this.setData("orientation", (int)config.ProjectConf.Orientation);
|
||||||
this.setData("dst", _dstCache);
|
this.setData("dst", config.ProjectConf.relativeDST);
|
||||||
this.setData("bundleHashLength", config.ProjectConf.bundleHashLength.ToString());
|
this.setData("bundleHashLength", config.ProjectConf.bundleHashLength.ToString());
|
||||||
this.setData("bundlePathIdentifier", config.ProjectConf.bundlePathIdentifier);
|
this.setData("bundlePathIdentifier", config.ProjectConf.bundlePathIdentifier);
|
||||||
this.setData("bundleExcludeExtensions", config.ProjectConf.bundleExcludeExtensions);
|
this.setData("bundleExcludeExtensions", config.ProjectConf.bundleExcludeExtensions);
|
||||||
@ -452,6 +448,7 @@ namespace WeChatWASM
|
|||||||
this.setData("customNodePath", config.CompileOptions.CustomNodePath);
|
this.setData("customNodePath", config.CompileOptions.CustomNodePath);
|
||||||
this.setData("webgl2", config.CompileOptions.Webgl2);
|
this.setData("webgl2", config.CompileOptions.Webgl2);
|
||||||
this.setData("iOSPerformancePlus", config.CompileOptions.enableIOSPerformancePlus);
|
this.setData("iOSPerformancePlus", config.CompileOptions.enableIOSPerformancePlus);
|
||||||
|
this.setData("iOSMetal", config.CompileOptions.enableiOSMetal);
|
||||||
this.setData("fbslim", config.CompileOptions.fbslim);
|
this.setData("fbslim", config.CompileOptions.fbslim);
|
||||||
this.setData("useFriendRelation", config.SDKOptions.UseFriendRelation);
|
this.setData("useFriendRelation", config.SDKOptions.UseFriendRelation);
|
||||||
this.setData("useMiniGameChat", config.SDKOptions.UseMiniGameChat);
|
this.setData("useMiniGameChat", config.SDKOptions.UseMiniGameChat);
|
||||||
@ -513,8 +510,8 @@ namespace WeChatWASM
|
|||||||
config.ProjectConf.compressDataPackage = this.getDataCheckbox("compressDataPackage");
|
config.ProjectConf.compressDataPackage = this.getDataCheckbox("compressDataPackage");
|
||||||
config.ProjectConf.VideoUrl = this.getDataInput("videoUrl");
|
config.ProjectConf.VideoUrl = this.getDataInput("videoUrl");
|
||||||
config.ProjectConf.Orientation = (WXScreenOritation)this.getDataPop("orientation");
|
config.ProjectConf.Orientation = (WXScreenOritation)this.getDataPop("orientation");
|
||||||
_dstCache = this.getDataInput("dst");
|
config.ProjectConf.relativeDST = this.getDataInput("dst");
|
||||||
config.ProjectConf.DST = GetAbsolutePath(_dstCache);
|
config.ProjectConf.DST = GetAbsolutePath(config.ProjectConf.relativeDST);
|
||||||
config.ProjectConf.bundleHashLength = int.Parse(this.getDataInput("bundleHashLength"));
|
config.ProjectConf.bundleHashLength = int.Parse(this.getDataInput("bundleHashLength"));
|
||||||
config.ProjectConf.bundlePathIdentifier = this.getDataInput("bundlePathIdentifier");
|
config.ProjectConf.bundlePathIdentifier = this.getDataInput("bundlePathIdentifier");
|
||||||
config.ProjectConf.bundleExcludeExtensions = this.getDataInput("bundleExcludeExtensions");
|
config.ProjectConf.bundleExcludeExtensions = this.getDataInput("bundleExcludeExtensions");
|
||||||
@ -530,6 +527,7 @@ namespace WeChatWASM
|
|||||||
config.CompileOptions.CustomNodePath = this.getDataInput("customNodePath");
|
config.CompileOptions.CustomNodePath = this.getDataInput("customNodePath");
|
||||||
config.CompileOptions.Webgl2 = this.getDataCheckbox("webgl2");
|
config.CompileOptions.Webgl2 = this.getDataCheckbox("webgl2");
|
||||||
config.CompileOptions.enableIOSPerformancePlus = this.getDataCheckbox("iOSPerformancePlus");
|
config.CompileOptions.enableIOSPerformancePlus = this.getDataCheckbox("iOSPerformancePlus");
|
||||||
|
config.CompileOptions.enableiOSMetal = this.getDataCheckbox("iOSMetal");
|
||||||
config.CompileOptions.fbslim = this.getDataCheckbox("fbslim");
|
config.CompileOptions.fbslim = this.getDataCheckbox("fbslim");
|
||||||
config.SDKOptions.UseFriendRelation = this.getDataCheckbox("useFriendRelation");
|
config.SDKOptions.UseFriendRelation = this.getDataCheckbox("useFriendRelation");
|
||||||
config.SDKOptions.UseMiniGameChat = this.getDataCheckbox("useMiniGameChat");
|
config.SDKOptions.UseMiniGameChat = this.getDataCheckbox("useMiniGameChat");
|
||||||
|
|||||||
@ -125,6 +125,10 @@ namespace WeChatWASM
|
|||||||
{
|
{
|
||||||
return WXConvertCore.UseIL2CPP;
|
return WXConvertCore.UseIL2CPP;
|
||||||
});
|
});
|
||||||
|
WXExtEnvDef.RegisterAction("WXConvertCore.UseiOSMetal", (args) =>
|
||||||
|
{
|
||||||
|
return WXConvertCore.UseiOSMetal;
|
||||||
|
});
|
||||||
WXExtEnvDef.RegisterAction("UnityUtil.GetWxSDKRootPath", (args) =>
|
WXExtEnvDef.RegisterAction("UnityUtil.GetWxSDKRootPath", (args) =>
|
||||||
{
|
{
|
||||||
#if UNITY_2018
|
#if UNITY_2018
|
||||||
|
|||||||
@ -2,7 +2,7 @@ namespace WeChatWASM
|
|||||||
{
|
{
|
||||||
public class WXPluginVersion
|
public class WXPluginVersion
|
||||||
{
|
{
|
||||||
public static string pluginVersion = "202507230322"; // 这一行不要改他,导出的时候会自动替换
|
public static string pluginVersion = "202508130841"; // 这一行不要改他,导出的时候会自动替换
|
||||||
}
|
}
|
||||||
|
|
||||||
public class WXPluginConf
|
public class WXPluginConf
|
||||||
|
|||||||
Binary file not shown.
@ -381,6 +381,11 @@
|
|||||||
视频url
|
视频url
|
||||||
</summary>
|
</summary>
|
||||||
</member>
|
</member>
|
||||||
|
<member name="F:WeChatWASM.WXProjectConf.relativeDST">
|
||||||
|
<summary>
|
||||||
|
导出路径(相对路径)
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
<member name="F:WeChatWASM.WXProjectConf.DST">
|
<member name="F:WeChatWASM.WXProjectConf.DST">
|
||||||
<summary>
|
<summary>
|
||||||
导出路径(绝对路径)
|
导出路径(绝对路径)
|
||||||
@ -643,6 +648,11 @@
|
|||||||
是否使用iOS高性能Plus
|
是否使用iOS高性能Plus
|
||||||
</summary>
|
</summary>
|
||||||
</member>
|
</member>
|
||||||
|
<member name="F:WeChatWASM.CompileOptions.enableiOSMetal">
|
||||||
|
<summary>
|
||||||
|
是否使用iOS metal指令流
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
<member name="F:WeChatWASM.CompileOptions.brotliMT">
|
<member name="F:WeChatWASM.CompileOptions.brotliMT">
|
||||||
<summary>
|
<summary>
|
||||||
是否使用brotli多线程压缩
|
是否使用brotli多线程压缩
|
||||||
@ -773,6 +783,11 @@
|
|||||||
试玩 appid
|
试玩 appid
|
||||||
</summary>
|
</summary>
|
||||||
</member>
|
</member>
|
||||||
|
<member name="F:WeChatWASM.WXPlayableProjectConf.relativeDST">
|
||||||
|
<summary>
|
||||||
|
导出路径(相对路径)
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
<member name="F:WeChatWASM.WXPlayableProjectConf.DST">
|
<member name="F:WeChatWASM.WXPlayableProjectConf.DST">
|
||||||
<summary>
|
<summary>
|
||||||
导出路径(绝对路径)
|
导出路径(绝对路径)
|
||||||
|
|||||||
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 4a90389cebd5db8b1ab58b0a3ca5cdc8
|
guid: d62d55801270387da185f082bfba7833
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
|
|||||||
@ -115,8 +115,8 @@ WX_SyncFunction_tnn: function(functionName, returnType, param1, param2){
|
|||||||
stringToUTF8((res || ''), buffer, bufferSize);
|
stringToUTF8((res || ''), buffer, bufferSize);
|
||||||
return buffer;
|
return buffer;
|
||||||
},
|
},
|
||||||
WX_ClassOneWayFunction:function(functionName, returnType, successType, failType, completeType, conf) {
|
WX_ClassConstructor:function(functionName, returnType, successType, failType, completeType, conf) {
|
||||||
var res = window.WXWASMSDK.WX_ClassOneWayFunction(_WXPointer_stringify_adaptor(functionName), _WXPointer_stringify_adaptor(returnType), _WXPointer_stringify_adaptor(successType), _WXPointer_stringify_adaptor(failType), _WXPointer_stringify_adaptor(completeType), _WXPointer_stringify_adaptor(conf));
|
var res = window.WXWASMSDK.WX_ClassConstructor(_WXPointer_stringify_adaptor(functionName), _WXPointer_stringify_adaptor(returnType), _WXPointer_stringify_adaptor(successType), _WXPointer_stringify_adaptor(failType), _WXPointer_stringify_adaptor(completeType), _WXPointer_stringify_adaptor(conf));
|
||||||
var bufferSize = lengthBytesUTF8(res || '') + 1;
|
var bufferSize = lengthBytesUTF8(res || '') + 1;
|
||||||
var buffer = _malloc(bufferSize);
|
var buffer = _malloc(bufferSize);
|
||||||
stringToUTF8((res || ''), buffer, bufferSize);
|
stringToUTF8((res || ''), buffer, bufferSize);
|
||||||
@ -156,5 +156,7 @@ WX_ClassOneWayNoFunction_vt: function(className, functionName, id, param1) {
|
|||||||
},
|
},
|
||||||
WX_ClassOneWayNoFunction_vn: function(className, functionName, id, param1) {
|
WX_ClassOneWayNoFunction_vn: function(className, functionName, id, param1) {
|
||||||
window.WXWASMSDK.WX_ClassOneWayNoFunction_vs(_WXPointer_stringify_adaptor(className), _WXPointer_stringify_adaptor(functionName), _WXPointer_stringify_adaptor(id), param1);
|
window.WXWASMSDK.WX_ClassOneWayNoFunction_vs(_WXPointer_stringify_adaptor(className), _WXPointer_stringify_adaptor(functionName), _WXPointer_stringify_adaptor(id), param1);
|
||||||
|
},WX_ClassOneWayFunction: function(className, id, functionName, successType, failType, completeType, conf, callbackId, usePromise) {
|
||||||
|
window.WXWASMSDK.WX_ClassOneWayFunction(_WXPointer_stringify_adaptor(className), _WXPointer_stringify_adaptor(id), _WXPointer_stringify_adaptor(functionName), _WXPointer_stringify_adaptor(successType), _WXPointer_stringify_adaptor(failType), _WXPointer_stringify_adaptor(completeType), _WXPointer_stringify_adaptor(conf), _WXPointer_stringify_adaptor(callbackId), usePromise);
|
||||||
},
|
},
|
||||||
})
|
})
|
||||||
55
Runtime/Plugins/WxGameDataMonitor.jslib
Normal file
55
Runtime/Plugins/WxGameDataMonitor.jslib
Normal file
@ -0,0 +1,55 @@
|
|||||||
|
mergeInto(LibraryManager.library, {
|
||||||
|
JSStartGameDataMonitor: function() {
|
||||||
|
console.log("call JSStartGameDataMonitor \n");
|
||||||
|
|
||||||
|
if (typeof GameGlobal.manager.getGameDataMonitor === 'function')
|
||||||
|
{
|
||||||
|
GameGlobal.manager.getGameDataMonitor().start();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
console.log("GameGlobal.manager.getGameDataMonitor is not a function \n");
|
||||||
|
}
|
||||||
|
},
|
||||||
|
JSReportUnityProfileData: function(
|
||||||
|
targetFrameRate, // fps.
|
||||||
|
monoHeapReserved, monoHeapUsed, nativeReserved, nativeUnused, nativeAllocated, // profiler.
|
||||||
|
setPassCalls, drawCalls, vertices, trianglesCount // render.
|
||||||
|
) {
|
||||||
|
console.log("call JSReportUnityProfileData \n");
|
||||||
|
let report_data = {
|
||||||
|
timestamp: new Date().getTime(),
|
||||||
|
fps: {
|
||||||
|
targetFrameRate: targetFrameRate,
|
||||||
|
avgEXFrameTime: _WXGetEXFrameTime(),
|
||||||
|
},
|
||||||
|
profiler: {
|
||||||
|
monoHeapReserved: monoHeapReserved,
|
||||||
|
monoHeapUsed: monoHeapUsed,
|
||||||
|
nativeReserved: nativeReserved,
|
||||||
|
nativeUnused: nativeUnused,
|
||||||
|
nativeAllocated: nativeAllocated,
|
||||||
|
},
|
||||||
|
render: {
|
||||||
|
setPassCalls: setPassCalls,
|
||||||
|
drawCalls: drawCalls,
|
||||||
|
vertices: vertices,
|
||||||
|
trianglesCount: trianglesCount,
|
||||||
|
},
|
||||||
|
webassembly: {
|
||||||
|
totalHeapMemory: _WXGetTotalMemorySize(),
|
||||||
|
dynamicMemory: _WXGetDynamicMemorySize(),
|
||||||
|
usedHeapMemory: _WXGetUsedMemorySize(),
|
||||||
|
unAllocatedMemory: _WXGetUnAllocatedMemorySize(),
|
||||||
|
},
|
||||||
|
assetbundle: {
|
||||||
|
numberInMemory: _WXGetBundleNumberInMemory(),
|
||||||
|
numberOnDisk: _WXGetBundleNumberOnDisk(),
|
||||||
|
sizeInMemory: _WXGetBundleSizeInMemory(),
|
||||||
|
sizeOnDisk: _WXGetBundleSizeOnDisk(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
GameGlobal.manager.getGameDataMonitor().reportUnityProfileData(report_data)
|
||||||
|
},
|
||||||
|
});
|
||||||
79
Runtime/Plugins/WxGameDataMonitor.jslib.meta
Normal file
79
Runtime/Plugins/WxGameDataMonitor.jslib.meta
Normal file
@ -0,0 +1,79 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 63a9d4fa9c3846e3704029822b94973f
|
||||||
|
PluginImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
iconMap: {}
|
||||||
|
executionOrder: {}
|
||||||
|
defineConstraints: []
|
||||||
|
isPreloaded: 0
|
||||||
|
isOverridable: 0
|
||||||
|
isExplicitlyReferenced: 0
|
||||||
|
validateReferences: 1
|
||||||
|
platformData:
|
||||||
|
- first:
|
||||||
|
: Any
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
Exclude Editor: 1
|
||||||
|
Exclude Linux64: 1
|
||||||
|
Exclude OSXUniversal: 1
|
||||||
|
Exclude WeixinMiniGame: 1
|
||||||
|
Exclude Win: 1
|
||||||
|
Exclude Win64: 1
|
||||||
|
- first:
|
||||||
|
Any:
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings: {}
|
||||||
|
- first:
|
||||||
|
Editor: Editor
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
CPU: AnyCPU
|
||||||
|
DefaultValueInitialized: true
|
||||||
|
OS: AnyOS
|
||||||
|
- first:
|
||||||
|
Facebook: WebGL
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings: {}
|
||||||
|
- first:
|
||||||
|
Standalone: Linux64
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
CPU: AnyCPU
|
||||||
|
- first:
|
||||||
|
Standalone: OSXUniversal
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
CPU: None
|
||||||
|
- first:
|
||||||
|
Standalone: Win
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
CPU: x86
|
||||||
|
- first:
|
||||||
|
Standalone: Win64
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
CPU: x86_64
|
||||||
|
- first:
|
||||||
|
WebGL: WebGL
|
||||||
|
second:
|
||||||
|
enabled: 1
|
||||||
|
settings: {}
|
||||||
|
- first:
|
||||||
|
WeixinMiniGame: WeixinMiniGame
|
||||||
|
second:
|
||||||
|
enabled: 1
|
||||||
|
settings: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Binary file not shown.
Binary file not shown.
@ -1699,26 +1699,6 @@
|
|||||||
如果返回的是字符串,则数据在这个字段
|
如果返回的是字符串,则数据在这个字段
|
||||||
</summary>
|
</summary>
|
||||||
</member>
|
</member>
|
||||||
<member name="F:WeChatWASM.WXStatInfo.mode">
|
|
||||||
<summary>
|
|
||||||
文件的类型和存取的权限,对应 POSIX stat.st_mode
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:WeChatWASM.WXStatInfo.size">
|
|
||||||
<summary>
|
|
||||||
文件大小,单位:B,对应 POSIX stat.st_size
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:WeChatWASM.WXStatInfo.lastAccessedTime">
|
|
||||||
<summary>
|
|
||||||
文件最近一次被存取或被执行的时间,UNIX 时间戳,对应 POSIX stat.st_atime
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:WeChatWASM.WXStatInfo.lastModifiedTime">
|
|
||||||
<summary>
|
|
||||||
文件最后一次被修改的时间,UNIX 时间戳,对应 POSIX stat.st_mtime
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:WeChatWASM.WXStat.path">
|
<member name="F:WeChatWASM.WXStat.path">
|
||||||
<summary>
|
<summary>
|
||||||
文件的路径
|
文件的路径
|
||||||
@ -3129,19 +3109,24 @@
|
|||||||
是否结束
|
是否结束
|
||||||
</summary>
|
</summary>
|
||||||
</member>
|
</member>
|
||||||
<member name="P:WeChatWASM.NotifyMiniProgramPlayableStatusOption.complete">
|
<member name="F:WeChatWASM.LoadOption.openlink">
|
||||||
<summary>
|
<summary>
|
||||||
接口调用结束的回调函数(调用成功、失败都会执行)
|
从不同渠道获得的OPENLINK字符串
|
||||||
</summary>
|
</summary>
|
||||||
</member>
|
</member>
|
||||||
<member name="P:WeChatWASM.NotifyMiniProgramPlayableStatusOption.fail">
|
<member name="F:WeChatWASM.LoadOption.query">
|
||||||
<summary>
|
<summary>
|
||||||
接口调用失败的回调函数
|
选填,部分活动、功能允许接收自定义query参数,请参阅渠道说明,默认可不填
|
||||||
</summary>
|
</summary>
|
||||||
</member>
|
</member>
|
||||||
<member name="P:WeChatWASM.NotifyMiniProgramPlayableStatusOption.success">
|
<member name="F:WeChatWASM.ShowOption.openlink">
|
||||||
<summary>
|
<summary>
|
||||||
接口调用成功的回调函数
|
从不同渠道获得的OPENLINK字符串
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="F:WeChatWASM.ShowOption.query">
|
||||||
|
<summary>
|
||||||
|
选填,部分活动、功能允许接收自定义query参数,请参阅渠道说明,默认可不填
|
||||||
</summary>
|
</summary>
|
||||||
</member>
|
</member>
|
||||||
<member name="F:WeChatWASM.Gamepad.axes">
|
<member name="F:WeChatWASM.Gamepad.axes">
|
||||||
@ -4138,26 +4123,6 @@
|
|||||||
取值为0/1,取值为0表示会把 `App`、`Page` 的生命周期函数和 `wx` 命名空间下的函数调用写入日志,取值为1则不会。默认值是 0
|
取值为0/1,取值为0表示会把 `App`、`Page` 的生命周期函数和 `wx` 命名空间下的函数调用写入日志,取值为1则不会。默认值是 0
|
||||||
</summary>
|
</summary>
|
||||||
</member>
|
</member>
|
||||||
<member name="F:WeChatWASM.LoadOption.openlink">
|
|
||||||
<summary>
|
|
||||||
从不同渠道获得的OPENLINK字符串
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:WeChatWASM.LoadOption.query">
|
|
||||||
<summary>
|
|
||||||
选填,部分活动、功能允许接收自定义query参数,请参阅渠道说明,默认可不填
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:WeChatWASM.ShowOption.openlink">
|
|
||||||
<summary>
|
|
||||||
从不同渠道获得的OPENLINK字符串
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:WeChatWASM.ShowOption.query">
|
|
||||||
<summary>
|
|
||||||
选填,部分活动、功能允许接收自定义query参数,请参阅渠道说明,默认可不填
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:WeChatWASM.OnCheckForUpdateListenerResult.hasUpdate">
|
<member name="F:WeChatWASM.OnCheckForUpdateListenerResult.hasUpdate">
|
||||||
<summary>
|
<summary>
|
||||||
是否有新版本
|
是否有新版本
|
||||||
|
|||||||
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: a18857814588f027fbba2af025670e61
|
guid: 97f6a2a83987331a726aafacdb65cb9a
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
|
|||||||
Binary file not shown.
@ -1705,26 +1705,6 @@
|
|||||||
如果返回的是字符串,则数据在这个字段
|
如果返回的是字符串,则数据在这个字段
|
||||||
</summary>
|
</summary>
|
||||||
</member>
|
</member>
|
||||||
<member name="F:WeChatWASM.WXStatInfo.mode">
|
|
||||||
<summary>
|
|
||||||
文件的类型和存取的权限,对应 POSIX stat.st_mode
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:WeChatWASM.WXStatInfo.size">
|
|
||||||
<summary>
|
|
||||||
文件大小,单位:B,对应 POSIX stat.st_size
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:WeChatWASM.WXStatInfo.lastAccessedTime">
|
|
||||||
<summary>
|
|
||||||
文件最近一次被存取或被执行的时间,UNIX 时间戳,对应 POSIX stat.st_atime
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:WeChatWASM.WXStatInfo.lastModifiedTime">
|
|
||||||
<summary>
|
|
||||||
文件最后一次被修改的时间,UNIX 时间戳,对应 POSIX stat.st_mtime
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:WeChatWASM.WXStat.path">
|
<member name="F:WeChatWASM.WXStat.path">
|
||||||
<summary>
|
<summary>
|
||||||
文件的路径
|
文件的路径
|
||||||
@ -3135,19 +3115,24 @@
|
|||||||
是否结束
|
是否结束
|
||||||
</summary>
|
</summary>
|
||||||
</member>
|
</member>
|
||||||
<member name="P:WeChatWASM.NotifyMiniProgramPlayableStatusOption.complete">
|
<member name="F:WeChatWASM.LoadOption.openlink">
|
||||||
<summary>
|
<summary>
|
||||||
接口调用结束的回调函数(调用成功、失败都会执行)
|
从不同渠道获得的OPENLINK字符串
|
||||||
</summary>
|
</summary>
|
||||||
</member>
|
</member>
|
||||||
<member name="P:WeChatWASM.NotifyMiniProgramPlayableStatusOption.fail">
|
<member name="F:WeChatWASM.LoadOption.query">
|
||||||
<summary>
|
<summary>
|
||||||
接口调用失败的回调函数
|
选填,部分活动、功能允许接收自定义query参数,请参阅渠道说明,默认可不填
|
||||||
</summary>
|
</summary>
|
||||||
</member>
|
</member>
|
||||||
<member name="P:WeChatWASM.NotifyMiniProgramPlayableStatusOption.success">
|
<member name="F:WeChatWASM.ShowOption.openlink">
|
||||||
<summary>
|
<summary>
|
||||||
接口调用成功的回调函数
|
从不同渠道获得的OPENLINK字符串
|
||||||
|
</summary>
|
||||||
|
</member>
|
||||||
|
<member name="F:WeChatWASM.ShowOption.query">
|
||||||
|
<summary>
|
||||||
|
选填,部分活动、功能允许接收自定义query参数,请参阅渠道说明,默认可不填
|
||||||
</summary>
|
</summary>
|
||||||
</member>
|
</member>
|
||||||
<member name="F:WeChatWASM.Gamepad.axes">
|
<member name="F:WeChatWASM.Gamepad.axes">
|
||||||
@ -4144,26 +4129,6 @@
|
|||||||
取值为0/1,取值为0表示会把 `App`、`Page` 的生命周期函数和 `wx` 命名空间下的函数调用写入日志,取值为1则不会。默认值是 0
|
取值为0/1,取值为0表示会把 `App`、`Page` 的生命周期函数和 `wx` 命名空间下的函数调用写入日志,取值为1则不会。默认值是 0
|
||||||
</summary>
|
</summary>
|
||||||
</member>
|
</member>
|
||||||
<member name="F:WeChatWASM.LoadOption.openlink">
|
|
||||||
<summary>
|
|
||||||
从不同渠道获得的OPENLINK字符串
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:WeChatWASM.LoadOption.query">
|
|
||||||
<summary>
|
|
||||||
选填,部分活动、功能允许接收自定义query参数,请参阅渠道说明,默认可不填
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:WeChatWASM.ShowOption.openlink">
|
|
||||||
<summary>
|
|
||||||
从不同渠道获得的OPENLINK字符串
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:WeChatWASM.ShowOption.query">
|
|
||||||
<summary>
|
|
||||||
选填,部分活动、功能允许接收自定义query参数,请参阅渠道说明,默认可不填
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:WeChatWASM.OnCheckForUpdateListenerResult.hasUpdate">
|
<member name="F:WeChatWASM.OnCheckForUpdateListenerResult.hasUpdate">
|
||||||
<summary>
|
<summary>
|
||||||
是否有新版本
|
是否有新版本
|
||||||
|
|||||||
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: b521413075c053e47a06a3b8bc3b7725
|
guid: 9f3ae80f5f6e468ce243239a00cf79d8
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
|
|||||||
@ -4036,32 +4036,6 @@ namespace WeChatWASM
|
|||||||
return WXSDKManagerHandler.Instance.GetLogManager(option);
|
return WXSDKManagerHandler.Instance.GetLogManager(option);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// [[PageManager](https://developers.weixin.qq.com/minigame/dev/api/open-api/openlink/PageManager.html) wx.createPageManager()](https://developers.weixin.qq.com/minigame/dev/api/open-api/openlink/wx.createPageManager.html)
|
|
||||||
/// 需要基础库: `3.6.7`
|
|
||||||
/// 小游戏开放页面管理器,用于启动微信内置的各种小游戏活动、功能页面。具体OPENLINK值由不同的能力渠道获得。
|
|
||||||
/// **示例代码**
|
|
||||||
/// ```js
|
|
||||||
/// const pageManager = wx.createPageManager();
|
|
||||||
/// pageManager.load({
|
|
||||||
/// openlink: 'xxxxxxx-xxxxxx', // 由不同渠道获得的OPENLINK值
|
|
||||||
/// }).then((res) => {
|
|
||||||
/// // 加载成功,res 可能携带不同活动、功能返回的特殊回包信息(具体请参阅渠道说明)
|
|
||||||
/// console.log(res);
|
|
||||||
/// // 加载成功后按需显示
|
|
||||||
/// pageManager.show();
|
|
||||||
/// }).catch((err) => {
|
|
||||||
/// // 加载失败,请查阅 err 给出的错误信息
|
|
||||||
/// console.error(err);
|
|
||||||
/// })
|
|
||||||
/// ```
|
|
||||||
/// </summary>
|
|
||||||
/// <returns></returns>
|
|
||||||
public static WXPageManager CreatePageManager()
|
|
||||||
{
|
|
||||||
return WXSDKManagerHandler.Instance.CreatePageManager();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// [[RealtimeLogManager](https://developers.weixin.qq.com/minigame/dev/api/base/debug/RealtimeLogManager.html) wx.getRealtimeLogManager()](https://developers.weixin.qq.com/minigame/dev/api/base/debug/wx.getRealtimeLogManager.html)
|
/// [[RealtimeLogManager](https://developers.weixin.qq.com/minigame/dev/api/base/debug/RealtimeLogManager.html) wx.getRealtimeLogManager()](https://developers.weixin.qq.com/minigame/dev/api/base/debug/wx.getRealtimeLogManager.html)
|
||||||
/// 需要基础库: `2.14.4`
|
/// 需要基础库: `2.14.4`
|
||||||
|
|||||||
@ -1127,6 +1127,32 @@ namespace WeChatWASM
|
|||||||
WXSDKManagerHandler.Instance.NotifyMiniProgramPlayableStatus(option);
|
WXSDKManagerHandler.Instance.NotifyMiniProgramPlayableStatus(option);
|
||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// [[PageManager](https://developers.weixin.qq.com/minigame/dev/api/open-api/openlink/PageManager.html) wx.createPageManager()](https://developers.weixin.qq.com/minigame/dev/api/open-api/openlink/wx.createPageManager.html)
|
||||||
|
/// 需要基础库: `3.6.7`
|
||||||
|
/// 小游戏开放页面管理器,用于启动微信内置的各种小游戏活动、功能页面。具体OPENLINK值由不同的能力渠道获得。
|
||||||
|
/// **示例代码**
|
||||||
|
/// ```js
|
||||||
|
/// const pageManager = wx.createPageManager();
|
||||||
|
/// pageManager.load({
|
||||||
|
/// openlink: 'xxxxxxx-xxxxxx', // 由不同渠道获得的OPENLINK值
|
||||||
|
/// }).then((res) => {
|
||||||
|
/// // 加载成功,res 可能携带不同活动、功能返回的特殊回包信息(具体请参阅渠道说明)
|
||||||
|
/// console.log(res);
|
||||||
|
/// // 加载成功后按需显示
|
||||||
|
/// pageManager.show();
|
||||||
|
/// }).catch((err) => {
|
||||||
|
/// // 加载失败,请查阅 err 给出的错误信息
|
||||||
|
/// console.error(err);
|
||||||
|
/// })
|
||||||
|
/// ```
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
public static WXPageManager CreatePageManager()
|
||||||
|
{
|
||||||
|
return WXSDKManagerHandler.Instance.CreatePageManager();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@ -8,6 +8,10 @@ using UnityEngine;
|
|||||||
using UnityEngine.Scripting;
|
using UnityEngine.Scripting;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
|
||||||
|
using Unity.Profiling;
|
||||||
|
using UnityEngine.Profiling;
|
||||||
|
using Debug = UnityEngine.Debug;
|
||||||
|
|
||||||
|
|
||||||
#if PLATFORM_WEIXINMINIGAME || PLATFORM_WEBGL || UNITY_EDITOR
|
#if PLATFORM_WEIXINMINIGAME || PLATFORM_WEBGL || UNITY_EDITOR
|
||||||
|
|
||||||
@ -20,17 +24,17 @@ namespace WXSDKPerf
|
|||||||
public class WXPerfEngine
|
public class WXPerfEngine
|
||||||
{
|
{
|
||||||
#if !UNITY_EDITOR
|
#if !UNITY_EDITOR
|
||||||
static WXPerfEngine_Implementation m_PerfEngineImplementation = null;
|
static WXPerfEngine_Implementation m_PerfEngineImplementation = null;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
[RuntimeInitializeOnLoadMethod]
|
[RuntimeInitializeOnLoadMethod]
|
||||||
public static void StartWXPerfEngine()
|
public static void StartWXPerfEngine()
|
||||||
{
|
{
|
||||||
#if UNITY_EDITOR
|
#if UNITY_EDITOR
|
||||||
return;
|
return;
|
||||||
#else
|
#else
|
||||||
m_PerfEngineImplementation = new WXPerfEngine_Implementation();
|
m_PerfEngineImplementation = new WXPerfEngine_Implementation();
|
||||||
m_PerfEngineImplementation.StartPerfEngine();
|
m_PerfEngineImplementation.StartPerfEngine();
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -45,7 +49,7 @@ namespace WXSDKPerf
|
|||||||
public static void Annotation(string InAnnotationString)
|
public static void Annotation(string InAnnotationString)
|
||||||
{
|
{
|
||||||
#if UNITY_EDITOR
|
#if UNITY_EDITOR
|
||||||
return;
|
return;
|
||||||
#else
|
#else
|
||||||
// Don't record annotation if we are not recording.
|
// Don't record annotation if we are not recording.
|
||||||
if (!IsRecording())
|
if (!IsRecording())
|
||||||
@ -68,7 +72,7 @@ namespace WXSDKPerf
|
|||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 检查是否正在录制性能数据
|
/// 检查是否正在录制性能数据
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -89,14 +93,14 @@ namespace WXSDKPerf
|
|||||||
#else
|
#else
|
||||||
DateTime timestamp = DateTime.Now;
|
DateTime timestamp = DateTime.Now;
|
||||||
var dateString = timestamp.ToLocalTime().ToString("yyyy-MM-dd_HH-mm-ss", System.Globalization.CultureInfo.InvariantCulture);
|
var dateString = timestamp.ToLocalTime().ToString("yyyy-MM-dd_HH-mm-ss", System.Globalization.CultureInfo.InvariantCulture);
|
||||||
var snapshotFileName = $"{dateString}.snap";
|
var snapshotFileName = $"{dateString}.snap";
|
||||||
|
|
||||||
#if UNITY_2018_3_OR_NEWER && !UNITY_2022_2_OR_NEWER
|
#if UNITY_2018_3_OR_NEWER && !UNITY_2022_2_OR_NEWER
|
||||||
UnityEngine.Profiling.Memory.Experimental.MemoryProfiler.TakeSnapshot(Path.Combine(Application.persistentDataPath, snapshotFileName),
|
UnityEngine.Profiling.Memory.Experimental.MemoryProfiler.TakeSnapshot(Path.Combine(Application.persistentDataPath, snapshotFileName),
|
||||||
WXPerfEngine_Implementation.CaptureSnapshotCallback, (UnityEngine.Profiling.Memory.Experimental.CaptureFlags)31);
|
WXPerfEngine_Implementation.CaptureSnapshotCallback, (UnityEngine.Profiling.Memory.Experimental.CaptureFlags)31);
|
||||||
|
|
||||||
#elif UNITY_2022_2_OR_NEWER
|
#elif UNITY_2022_2_OR_NEWER
|
||||||
Unity.Profiling.Memory.MemoryProfiler.TakeSnapshot(Path.Combine(Application.persistentDataPath, snapshotFileName),
|
Unity.Profiling.Memory.MemoryProfiler.TakeSnapshot(Path.Combine(Application.persistentDataPath, snapshotFileName),
|
||||||
WXPerfEngine_Implementation.CaptureSnapshotCallback, (Unity.Profiling.Memory.CaptureFlags)31);
|
WXPerfEngine_Implementation.CaptureSnapshotCallback, (Unity.Profiling.Memory.CaptureFlags)31);
|
||||||
#endif
|
#endif
|
||||||
#endif
|
#endif
|
||||||
@ -109,7 +113,7 @@ namespace WXSDKPerf
|
|||||||
public static void SetLuaState(IntPtr L)
|
public static void SetLuaState(IntPtr L)
|
||||||
{
|
{
|
||||||
#if UNITY_EDITOR
|
#if UNITY_EDITOR
|
||||||
return;
|
return;
|
||||||
#else
|
#else
|
||||||
if (m_PerfEngineImplementation == null)
|
if (m_PerfEngineImplementation == null)
|
||||||
{
|
{
|
||||||
@ -120,7 +124,7 @@ namespace WXSDKPerf
|
|||||||
m_PerfEngineImplementation.SetLuaState(L);
|
m_PerfEngineImplementation.SetLuaState(L);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 声明自定义性能指标
|
/// 声明自定义性能指标
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -130,7 +134,7 @@ namespace WXSDKPerf
|
|||||||
public static void DeclareCustomStatInfo(string inStatName, string inStatCategory, int inStatInterpType = 1)
|
public static void DeclareCustomStatInfo(string inStatName, string inStatCategory, int inStatInterpType = 1)
|
||||||
{
|
{
|
||||||
#if UNITY_EDITOR
|
#if UNITY_EDITOR
|
||||||
return;
|
return;
|
||||||
#else
|
#else
|
||||||
if (m_PerfEngineImplementation == null)
|
if (m_PerfEngineImplementation == null)
|
||||||
{
|
{
|
||||||
@ -151,7 +155,7 @@ namespace WXSDKPerf
|
|||||||
public static void SetCustomStatValue(string inStatName, float inValue)
|
public static void SetCustomStatValue(string inStatName, float inValue)
|
||||||
{
|
{
|
||||||
#if UNITY_EDITOR
|
#if UNITY_EDITOR
|
||||||
return;
|
return;
|
||||||
#else
|
#else
|
||||||
if (m_PerfEngineImplementation == null)
|
if (m_PerfEngineImplementation == null)
|
||||||
{
|
{
|
||||||
@ -171,7 +175,7 @@ namespace WXSDKPerf
|
|||||||
public static void AddCustomStatInfoBy(string inStatName, float inValue)
|
public static void AddCustomStatInfoBy(string inStatName, float inValue)
|
||||||
{
|
{
|
||||||
#if UNITY_EDITOR
|
#if UNITY_EDITOR
|
||||||
return;
|
return;
|
||||||
#else
|
#else
|
||||||
if (m_PerfEngineImplementation == null)
|
if (m_PerfEngineImplementation == null)
|
||||||
{
|
{
|
||||||
@ -179,9 +183,9 @@ namespace WXSDKPerf
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
m_PerfEngineImplementation.AddCustomStatInfoBy(inStatName, inValue);
|
m_PerfEngineImplementation.AddCustomStatInfoBy(inStatName, inValue);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -195,11 +199,11 @@ namespace WXSDKPerf
|
|||||||
/// <param name="inEnableCaptureResource">是否启用资源捕获</param>
|
/// <param name="inEnableCaptureResource">是否启用资源捕获</param>
|
||||||
/// <param name="inEnableLuaMemoryMonitor">是否启用Lua内存监控</param>
|
/// <param name="inEnableLuaMemoryMonitor">是否启用Lua内存监控</param>
|
||||||
/// <param name="inEnableLuaFunctionMemoryTracking">是否启用Lua函数内存跟踪</param>
|
/// <param name="inEnableLuaFunctionMemoryTracking">是否启用Lua函数内存跟踪</param>
|
||||||
public static void StartRecordManually(bool inEnableStackTrace, bool inEnableStatInfo, bool inFrequentScreenShot, bool inEnablebRenderInst,
|
public static void StartRecordManually(bool inEnableStackTrace, bool inEnableStatInfo, bool inFrequentScreenShot, bool inEnablebRenderInst,
|
||||||
bool inEnableCaptureResource, bool inEnableLuaMemoryMonitor, bool inEnableLuaFunctionMemoryTracking)
|
bool inEnableCaptureResource, bool inEnableLuaMemoryMonitor, bool inEnableLuaFunctionMemoryTracking)
|
||||||
{
|
{
|
||||||
#if UNITY_EDITOR
|
#if UNITY_EDITOR
|
||||||
return;
|
return;
|
||||||
#else
|
#else
|
||||||
if (m_PerfEngineImplementation == null)
|
if (m_PerfEngineImplementation == null)
|
||||||
{
|
{
|
||||||
@ -207,7 +211,7 @@ namespace WXSDKPerf
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
m_PerfEngineImplementation.StartRecordManually(inEnableStackTrace, inEnableStatInfo, inFrequentScreenShot, inEnablebRenderInst,
|
m_PerfEngineImplementation.StartRecordManually(inEnableStackTrace, inEnableStatInfo, inFrequentScreenShot, inEnablebRenderInst,
|
||||||
inEnableCaptureResource, inEnableLuaMemoryMonitor, inEnableLuaFunctionMemoryTracking);
|
inEnableCaptureResource, inEnableLuaMemoryMonitor, inEnableLuaFunctionMemoryTracking);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@ -218,7 +222,7 @@ namespace WXSDKPerf
|
|||||||
public static void StopRecordManually()
|
public static void StopRecordManually()
|
||||||
{
|
{
|
||||||
#if UNITY_EDITOR
|
#if UNITY_EDITOR
|
||||||
return;
|
return;
|
||||||
#else
|
#else
|
||||||
if (m_PerfEngineImplementation == null)
|
if (m_PerfEngineImplementation == null)
|
||||||
{
|
{
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: e5108f88099bb61c1ac7bce85c058bbb
|
guid: c15400694abb8fabf306a6fd2b158846
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 0273befd5791516c05640b866a4057ac
|
guid: c4a88a636abf822f34d574d6ee34e295
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 92af1c93c32d8868b037a614a7c51557
|
guid: cb06e837a3facbeb24e11fe6582e9128
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 82a6bdd86dff7182973b291cb71e97cf
|
guid: db5ef70357d98c71ca6dcf102c41cd04
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 531515f3324b0cf5a249ca868fbb957e
|
guid: fa66f830a3ba6fc3e58b5436e7d485e4
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
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@ -1,4 +1,11 @@
|
|||||||
export const ResType = {
|
export const ResType = {
|
||||||
|
Gamepad: {
|
||||||
|
axes: 'IAnyObject[]',
|
||||||
|
buttons: 'IAnyObject[]',
|
||||||
|
connected: 'bool',
|
||||||
|
id: 'string',
|
||||||
|
index: 'string',
|
||||||
|
},
|
||||||
AccountInfo: {
|
AccountInfo: {
|
||||||
miniProgram: 'MiniProgram',
|
miniProgram: 'MiniProgram',
|
||||||
plugin: 'Plugin',
|
plugin: 'Plugin',
|
||||||
@ -496,7 +503,7 @@ export const ResType = {
|
|||||||
headUrl: 'string',
|
headUrl: 'string',
|
||||||
nickname: 'string',
|
nickname: 'string',
|
||||||
nonceId: 'string',
|
nonceId: 'string',
|
||||||
otherInfos: 'AnyKeyword[]',
|
otherInfos: 'any[]',
|
||||||
replayStatus: 'number',
|
replayStatus: 'number',
|
||||||
status: 'number',
|
status: 'number',
|
||||||
errMsg: 'string',
|
errMsg: 'string',
|
||||||
@ -505,7 +512,7 @@ export const ResType = {
|
|||||||
headUrl: 'string',
|
headUrl: 'string',
|
||||||
nickname: 'string',
|
nickname: 'string',
|
||||||
noticeId: 'string',
|
noticeId: 'string',
|
||||||
otherInfos: 'AnyKeyword[]',
|
otherInfos: 'any[]',
|
||||||
reservable: 'bool',
|
reservable: 'bool',
|
||||||
startTime: 'string',
|
startTime: 'string',
|
||||||
status: 'number',
|
status: 'number',
|
||||||
@ -574,6 +581,11 @@ export const ResType = {
|
|||||||
weakNet: 'bool',
|
weakNet: 'bool',
|
||||||
errMsg: 'string',
|
errMsg: 'string',
|
||||||
},
|
},
|
||||||
|
GetPhoneNumberSuccessCallbackResult: {
|
||||||
|
code: 'string',
|
||||||
|
errMsg: 'string',
|
||||||
|
errno: 'number',
|
||||||
|
},
|
||||||
GetPrivacySettingSuccessCallbackResult: {
|
GetPrivacySettingSuccessCallbackResult: {
|
||||||
needAuthorization: 'bool',
|
needAuthorization: 'bool',
|
||||||
privacyContractName: 'string',
|
privacyContractName: 'string',
|
||||||
@ -598,6 +610,10 @@ export const ResType = {
|
|||||||
mainSwitch: 'bool',
|
mainSwitch: 'bool',
|
||||||
itemSettings: 'object',
|
itemSettings: 'object',
|
||||||
},
|
},
|
||||||
|
GetShowSplashAdStatusSuccessCallbackResult: {
|
||||||
|
status: 'string',
|
||||||
|
errMsg: 'string',
|
||||||
|
},
|
||||||
GetStorageInfoSuccessCallbackOption: {
|
GetStorageInfoSuccessCallbackOption: {
|
||||||
currentSize: 'number',
|
currentSize: 'number',
|
||||||
keys: 'string[]',
|
keys: 'string[]',
|
||||||
@ -724,6 +740,12 @@ export const ResType = {
|
|||||||
message: 'string',
|
message: 'string',
|
||||||
stack: 'string',
|
stack: 'string',
|
||||||
},
|
},
|
||||||
|
OnGamepadConnectedListenerResult: {
|
||||||
|
gamepad: 'string',
|
||||||
|
},
|
||||||
|
OnGamepadDisconnectedListenerResult: {
|
||||||
|
gamepad: 'string',
|
||||||
|
},
|
||||||
OnHandoffListenerResult: {
|
OnHandoffListenerResult: {
|
||||||
query: 'string',
|
query: 'string',
|
||||||
},
|
},
|
||||||
@ -741,14 +763,6 @@ export const ResType = {
|
|||||||
OnMemoryWarningListenerResult: {
|
OnMemoryWarningListenerResult: {
|
||||||
level: 'number',
|
level: 'number',
|
||||||
},
|
},
|
||||||
OnMenuButtonBoundingClientRectWeightChangeListenerResult: {
|
|
||||||
bottom: 'number',
|
|
||||||
height: 'number',
|
|
||||||
left: 'number',
|
|
||||||
right: 'number',
|
|
||||||
top: 'number',
|
|
||||||
width: 'number',
|
|
||||||
},
|
|
||||||
OnMouseDownListenerResult: {
|
OnMouseDownListenerResult: {
|
||||||
button: 'number',
|
button: 'number',
|
||||||
timeStamp: 'long',
|
timeStamp: 'long',
|
||||||
@ -849,17 +863,6 @@ export const ResType = {
|
|||||||
subscriptionsSetting: 'SubscriptionsSetting',
|
subscriptionsSetting: 'SubscriptionsSetting',
|
||||||
errMsg: 'string',
|
errMsg: 'string',
|
||||||
},
|
},
|
||||||
OperateGameRecorderVideoOption: {
|
|
||||||
atempo: 'number',
|
|
||||||
audioMix: 'bool',
|
|
||||||
bgm: 'string',
|
|
||||||
desc: 'string',
|
|
||||||
path: 'string',
|
|
||||||
query: 'string',
|
|
||||||
timeRange: 'number[]',
|
|
||||||
title: 'string',
|
|
||||||
volume: 'number',
|
|
||||||
},
|
|
||||||
MediaSource: {
|
MediaSource: {
|
||||||
url: 'string',
|
url: 'string',
|
||||||
poster: 'string',
|
poster: 'string',
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 4804e01bf66b4037ae3257077b1fa612
|
guid: c56540bc7d11e552772f243a3490e7b6
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: b53fa697f1378a92419ab4cdf86f71f7
|
guid: d45eb9ddd628a3d2b9adf36b4a0d7cb5
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: c0bdb6ec2e9b51a1de21189c1df0b82d
|
guid: 301d2ea00c15d6807a740b81efa9ddd6
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -23,7 +23,7 @@ function getClassObject(className, id) {
|
|||||||
|
|
||||||
// eslint-disable-next-line @typescript-eslint/naming-convention
|
// eslint-disable-next-line @typescript-eslint/naming-convention
|
||||||
function WX_OneWayNoFunction(functionName, ...params) {
|
function WX_OneWayNoFunction(functionName, ...params) {
|
||||||
wx[functionName.replace(/^\w/, a => a.toLowerCase())](...params);
|
wx[functionName.replace(/^\w/, (a) => a.toLowerCase())](...params);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -33,7 +33,7 @@ const onlyReadyResponse = [
|
|||||||
];
|
];
|
||||||
// eslint-disable-next-line @typescript-eslint/naming-convention
|
// eslint-disable-next-line @typescript-eslint/naming-convention
|
||||||
function WX_SyncFunction(functionName, ...params) {
|
function WX_SyncFunction(functionName, ...params) {
|
||||||
return wx[functionName.replace(/^\w/, a => a.toLowerCase())](...params);
|
return wx[functionName.replace(/^\w/, (a) => a.toLowerCase())](...params);
|
||||||
}
|
}
|
||||||
|
|
||||||
// eslint-disable-next-line @typescript-eslint/naming-convention
|
// eslint-disable-next-line @typescript-eslint/naming-convention
|
||||||
@ -42,13 +42,22 @@ function WX_ClassOneWayNoFunction(className, functionName, id, ...params) {
|
|||||||
if (!obj) {
|
if (!obj) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
obj[functionName.replace(/^\w/, a => a.toLowerCase())](...params);
|
obj[functionName.replace(/^\w/, (a) => a.toLowerCase())](...params);
|
||||||
|
}
|
||||||
|
function classFormatAndSend(id, callbackId, callbackName, callbackType, resType, res) {
|
||||||
|
formatResponse(resType, res);
|
||||||
|
moduleHelper.send(callbackName, classGetMsg(id, callbackId, callbackType, res));
|
||||||
|
}
|
||||||
|
function classGetMsg(id, callbackId, resType, res) {
|
||||||
|
return JSON.stringify({
|
||||||
|
id, callbackId, type: resType, res: JSON.stringify(res) || '',
|
||||||
|
});
|
||||||
}
|
}
|
||||||
export default {
|
export default {
|
||||||
WX_OneWayFunction(functionName, successType, failType, completeType, conf, callbackId) {
|
WX_OneWayFunction(functionName, successType, failType, completeType, conf, callbackId) {
|
||||||
const lowerFunctionName = functionName.replace(/^\w/, a => a.toLowerCase());
|
const lowerFunctionName = functionName.replace(/^\w/, (a) => a.toLowerCase());
|
||||||
const config = formatJsonStr(conf);
|
const config = formatJsonStr(conf);
|
||||||
|
// specialJS
|
||||||
if (lowerFunctionName === 'login') {
|
if (lowerFunctionName === 'login') {
|
||||||
if (!config.timeout) {
|
if (!config.timeout) {
|
||||||
delete config.timeout;
|
delete config.timeout;
|
||||||
@ -111,7 +120,7 @@ export default {
|
|||||||
moduleHelper.send(`_${functionName}Callback`, resStr);
|
moduleHelper.send(`_${functionName}Callback`, resStr);
|
||||||
};
|
};
|
||||||
onEventLists[functionName].push(callback);
|
onEventLists[functionName].push(callback);
|
||||||
wx[functionName.replace(/^\w/, a => a.toLowerCase())](callback);
|
wx[functionName.replace(/^\w/, (a) => a.toLowerCase())](callback);
|
||||||
},
|
},
|
||||||
WX_OffEventRegister(functionName) {
|
WX_OffEventRegister(functionName) {
|
||||||
(onEventLists[functionName] || []).forEach((v) => {
|
(onEventLists[functionName] || []).forEach((v) => {
|
||||||
@ -225,7 +234,7 @@ export default {
|
|||||||
},
|
},
|
||||||
WX_SyncFunction_t(functionName, returnType) {
|
WX_SyncFunction_t(functionName, returnType) {
|
||||||
const res = WX_SyncFunction(functionName);
|
const res = WX_SyncFunction(functionName);
|
||||||
if (onlyReadyResponse.includes(functionName.replace(/^\w/, a => a.toLowerCase()))) {
|
if (onlyReadyResponse.includes(functionName.replace(/^\w/, (a) => a.toLowerCase()))) {
|
||||||
formatResponse(returnType, JSON.parse(JSON.stringify(res)));
|
formatResponse(returnType, JSON.parse(JSON.stringify(res)));
|
||||||
return JSON.stringify(res);
|
return JSON.stringify(res);
|
||||||
}
|
}
|
||||||
@ -262,10 +271,10 @@ export default {
|
|||||||
formatResponse(returnType, res);
|
formatResponse(returnType, res);
|
||||||
return JSON.stringify(res);
|
return JSON.stringify(res);
|
||||||
},
|
},
|
||||||
WX_ClassOneWayFunction(functionName, returnType, successType, failType, completeType, conf) {
|
WX_ClassConstructor(functionName, returnType, successType, failType, completeType, conf) {
|
||||||
const config = formatJsonStr(conf);
|
const config = formatJsonStr(conf);
|
||||||
const callbackId = uid();
|
const callbackId = uid();
|
||||||
const obj = wx[functionName.replace(/^\w/, a => a.toLowerCase())]({
|
const obj = wx[functionName.replace(/^\w/, (a) => a.toLowerCase())]({
|
||||||
...config,
|
...config,
|
||||||
success(res) {
|
success(res) {
|
||||||
formatResponse(successType, res);
|
formatResponse(successType, res);
|
||||||
@ -293,7 +302,7 @@ export default {
|
|||||||
return callbackId;
|
return callbackId;
|
||||||
},
|
},
|
||||||
WX_ClassFunction(functionName, returnType, option) {
|
WX_ClassFunction(functionName, returnType, option) {
|
||||||
const obj = wx[functionName.replace(/^\w/, a => a.toLowerCase())](formatJsonStr(option));
|
const obj = wx[functionName.replace(/^\w/, (a) => a.toLowerCase())](formatJsonStr(option));
|
||||||
const id = uid();
|
const id = uid();
|
||||||
if (!ClassLists[returnType]) {
|
if (!ClassLists[returnType]) {
|
||||||
ClassLists[returnType] = {};
|
ClassLists[returnType] = {};
|
||||||
@ -347,10 +356,10 @@ export default {
|
|||||||
ClassOnEventLists[className + functionName][id + eventName].push(callback);
|
ClassOnEventLists[className + functionName][id + eventName].push(callback);
|
||||||
// WXVideoDecoder OnEvent 不规范 特殊处理
|
// WXVideoDecoder OnEvent 不规范 特殊处理
|
||||||
if (className === 'WXVideoDecoder') {
|
if (className === 'WXVideoDecoder') {
|
||||||
obj[functionName.replace(/^\w/, a => a.toLowerCase())](eventName, callback);
|
obj[functionName.replace(/^\w/, (a) => a.toLowerCase())](eventName, callback);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
obj[functionName.replace(/^\w/, a => a.toLowerCase())](callback);
|
obj[functionName.replace(/^\w/, (a) => a.toLowerCase())](callback);
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
WX_ClassOffEventFunction(className, functionName, id, eventName) {
|
WX_ClassOffEventFunction(className, functionName, id, eventName) {
|
||||||
@ -389,7 +398,7 @@ export default {
|
|||||||
if (!obj) {
|
if (!obj) {
|
||||||
return JSON.stringify(formatResponse(returnType));
|
return JSON.stringify(formatResponse(returnType));
|
||||||
}
|
}
|
||||||
const res = obj[functionName.replace(/^\w/, a => a.toLowerCase())]();
|
const res = obj[functionName.replace(/^\w/, (a) => a.toLowerCase())]();
|
||||||
return JSON.stringify(formatResponse(returnType, res, id));
|
return JSON.stringify(formatResponse(returnType, res, id));
|
||||||
},
|
},
|
||||||
WX_ClassOneWayNoFunction_vt(className, functionName, id, param1) {
|
WX_ClassOneWayNoFunction_vt(className, functionName, id, param1) {
|
||||||
@ -399,4 +408,41 @@ export default {
|
|||||||
WX_ClassOneWayNoFunction_vn(className, functionName, id, param1) {
|
WX_ClassOneWayNoFunction_vn(className, functionName, id, param1) {
|
||||||
WX_ClassOneWayNoFunction(className, functionName, id, param1);
|
WX_ClassOneWayNoFunction(className, functionName, id, param1);
|
||||||
},
|
},
|
||||||
|
WX_ClassOneWayFunction(className, functionName, id, successType, failType, completeType, conf, callbackId, usePromise = false) {
|
||||||
|
|
||||||
|
const obj = getClassObject(className, id);
|
||||||
|
if (!obj) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
const lowerFunctionName = functionName.replace(/^\w/, (a) => a.toLowerCase());
|
||||||
|
const config = formatJsonStr(conf);
|
||||||
|
|
||||||
|
if (usePromise) {
|
||||||
|
obj[lowerFunctionName]({
|
||||||
|
...config,
|
||||||
|
}).then((res) => {
|
||||||
|
classFormatAndSend(id, callbackId, `_${className}${functionName}Callback`, 'success', successType, res);
|
||||||
|
})
|
||||||
|
.catch((res) => {
|
||||||
|
classFormatAndSend(id, callbackId, `_${className}${functionName}Callback`, 'fail', failType, res);
|
||||||
|
})
|
||||||
|
.finally((res) => {
|
||||||
|
classFormatAndSend(id, callbackId, `_${className}${functionName}Callback`, 'complete', completeType, res);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
obj[lowerFunctionName]({
|
||||||
|
...config,
|
||||||
|
success(res) {
|
||||||
|
classFormatAndSend(id, callbackId, `_${className}${functionName}Callback`, 'success', successType, res);
|
||||||
|
},
|
||||||
|
fail(res) {
|
||||||
|
classFormatAndSend(id, callbackId, `_${className}${functionName}Callback`, 'fail', failType, res);
|
||||||
|
},
|
||||||
|
complete(res) {
|
||||||
|
classFormatAndSend(id, callbackId, `_${className}${functionName}Callback`, 'complete', completeType, res);
|
||||||
|
},
|
||||||
|
});
|
||||||
|
}
|
||||||
|
},
|
||||||
};
|
};
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 45586bcf2aec8da319b74e07858c2427
|
guid: 218606c3f450c1c1cf4e24f7603acf4b
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 38fecf1cc6b371057e50349b5f3551cd
|
guid: a4bc08212e082d832b4fad30fed91b86
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: f142ec01c4dba069b031185ebf7b072b
|
guid: 50dece5633fe35aec0aff2bf14a6c7e6
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 4b807ee5567f2a193edfca4bdffbd798
|
guid: a03ef41adad69344f6b02da97524a661
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 8a6e150eef26403510c814e0e93a2694
|
guid: 9fb686830068e264983c54fa39f1a6ec
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 4c10ebb6213c7a7fa92a91ba5c9649ee
|
guid: 5c10a14c900e002c7ed8fa34e904bf2e
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: e9a5598b8047e5073d8baa4c8df0c978
|
guid: 1850ab455b109b41cfe2d70eeaf5b212
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 828f84320fa56abfa00ee9a5c916cbb9
|
guid: 340b135265e0ca2292b8a0a6bb895e32
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 4b8a6a9e53972c103f0eb844fed1ea99
|
guid: 01e494f408a34441aabbca46e6e43716
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: d85c26bfbd9a3283f6bb30cceca5ea5e
|
guid: 611e375716b229ed25dc8fff8de79335
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 88c2c4f8b42d569b8094feb74e6da2a1
|
guid: 4b5c4dd7dd607d09b161e5c7b9ed56af
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 498e07525985bb6ced0bd9306b09f6a4
|
guid: 803d3ed9db0fee6f0d1f46fa5bd2f68c
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 73905f6b06e6cb50adcc24a126ed8b65
|
guid: 88f79760b0dc874e50a34438f6646874
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 042f851fc2cd2b760f52c343668c5cc8
|
guid: 71c303a9b6ceb6af38ed3f2963863fee
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 67ff1f029018f30663345cd163b89865
|
guid: 5b254657c726ca15e45db90d579e810f
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: b6e2f562aef79212d81c2ba7a7edd3ff
|
guid: 60e7ec750adc1671a9b3184afc3b5ded
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: c21e4f9445ab1354e004ee6806d36b1c
|
guid: 68a61267bcf68ded2999c78b8b95de4b
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: c4e3d01e4d70fba53c1b8add5d1d79d6
|
guid: f69933a23345a2f38ea85e2b9cae50b8
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -23,7 +23,7 @@
|
|||||||
],
|
],
|
||||||
"plugins": {
|
"plugins": {
|
||||||
"UnityPlugin": {
|
"UnityPlugin": {
|
||||||
"version": "1.2.74",
|
"version": "1.2.79",
|
||||||
"provider": "wxe5a48f1ed5f544b7",
|
"provider": "wxe5a48f1ed5f544b7",
|
||||||
"contexts": [
|
"contexts": [
|
||||||
{
|
{
|
||||||
@ -32,7 +32,7 @@
|
|||||||
]
|
]
|
||||||
},
|
},
|
||||||
"Layout": {
|
"Layout": {
|
||||||
"version": "1.0.7",
|
"version": "1.0.15",
|
||||||
"provider": "wx7a727ff7d940bb3f",
|
"provider": "wx7a727ff7d940bb3f",
|
||||||
"contexts": [
|
"contexts": [
|
||||||
{
|
{
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: e336f4b63e6dfc217c3b2a4de7b8811b
|
guid: 66ab3f68f34e328d166a0ac70db943ac
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: ebace106ae81525b2d597de54b319641
|
guid: 1140948eb9fb2bb3bd89eae21c09b676
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 961219c24017591be9f7387b32c99dda
|
guid: 286356c420fc755199796db12e189ae2
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 1512252be1263bff0bad2706fd57721b
|
guid: c8ef69887d05d9b999a0387322895dfa
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 9b7a4b7182bc265e1f19186313e10f47
|
guid: 57f417c909bfa50732cecfef7f0e3632
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
|
|||||||
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 0b8738d6b9bb9fd55482c734e21beb13
|
guid: 3d8e3ea7c15b796064a718e105ff0e8a
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 5b2baee358014e8ac3e76cf8b8a2efda
|
guid: 31b4a3f0fa5aa23453827bda568a7c1e
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 08c8874633248aebb094108db516d49f
|
guid: 0ead98ebd41854380cd3def5c87dd71e
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@ -56,7 +56,6 @@ function LayoutWithTplAndStyle(xml, style) {
|
|||||||
Layout.clear();
|
Layout.clear();
|
||||||
Layout.init(xml, style);
|
Layout.init(xml, style);
|
||||||
Layout.layout(sharedContext);
|
Layout.layout(sharedContext);
|
||||||
console.log(Layout);
|
|
||||||
}
|
}
|
||||||
// 仅仅渲染一些提示,比如数据加载中、当前无授权等
|
// 仅仅渲染一些提示,比如数据加载中、当前无授权等
|
||||||
function renderTips(tips = '') {
|
function renderTips(tips = '') {
|
||||||
|
|||||||
@ -1,7 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 0c3f625fe020655264dfb668d2f443af
|
guid: 568dcd6043e459a961187326659081b8
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user