#if TUANJIE_1_4_OR_NEWER using UnityEditor; using UnityEditor.Build.Profile; using static WeChatWASM.WXConvertCore; namespace WeChatWASM { public class WeixinMiniGameSettingsEditor : MiniGameSettingsEditor { public static WXExportError DoExport(bool buildWebGL = true) { return WXConvertCore.DoExport(buildWebGL); } public void OnFocus() { WXSettingsHelperInterface.helper.OnFocus(); } public void OnLostFocus() { WXSettingsHelperInterface.helper.OnLostFocus(); } public void OnDisable() { WXSettingsHelperInterface.helper.OnDisable(); } public override void OnMiniGameSettingsIMGUI(SerializedObject serializedObject, SerializedProperty miniGameProperty) { WXSettingsHelperInterface.helper.OnSettingsGUI(null); } } } #endif