minigame-tuanjie-transform-sdk/Editor/BuildProfile/WeixinMiniGameSettingsEditor.cs
2025-09-17 21:43:23 +08:00

38 lines
922 B
C#

#if TUANJIE_1_4_OR_NEWER
using UnityEditor;
using UnityEditor.Build.Profile;
using static WeChatWASM.WXConvertCore;
namespace WeChatWASM
{
public class WeixinMiniGameSettingsEditor : MiniGameSettingsEditor
{
public static WXExportError DoExport(bool buildWebGL = true)
{
return WXConvertCore.DoExport(buildWebGL);
}
public void OnFocus()
{
WXSettingsHelperInterface.helper.OnFocus();
}
public void OnLostFocus()
{
WXSettingsHelperInterface.helper.OnLostFocus();
}
public void OnDisable()
{
WXSettingsHelperInterface.helper.OnDisable();
}
public override void OnMiniGameSettingsIMGUI(SerializedObject serializedObject, SerializedProperty miniGameProperty)
{
WXSettingsHelperInterface.helper.OnSettingsGUI(null);
}
}
}
#endif