minigame-tuanjie-transform-sdk/Runtime/WebMD5.cs
2024-04-26 19:58:45 +08:00

33 lines
924 B
C#

#if UNITY_WEBGL || WEIXINMINIGAME || UNITY_EDITOR
using System;
using System.Runtime.InteropServices;
namespace WeChatWASM
{
public class WebMD5
{
[DllImport("__Internal", EntryPoint = "_WebMD5")]
private static extern void getMD5Bytes(IntPtr byteArray, int length, IntPtr result);
public static byte[] GetMD5Bytes(byte[] input)
{
var inputLength = input.Length;
var inputPtr = Marshal.AllocHGlobal(inputLength);
Marshal.Copy(input, 0, inputPtr, inputLength);
var resultPtr = Marshal.AllocHGlobal(16); // MD5 hash is 16 bytes
getMD5Bytes(inputPtr, inputLength, resultPtr);
byte[] result = new byte[16];
Marshal.Copy(resultPtr, result, 0, 16);
Marshal.FreeHGlobal(inputPtr);
Marshal.FreeHGlobal(resultPtr);
return result;
}
}
}
#endif