2025-11-18 16:15:26 +08:00
|
|
|
|
|
|
|
|
|
|
|
|
|
using AlicizaX;
|
2025-01-23 19:06:48 +08:00
|
|
|
|
|
|
|
|
namespace Unity.Startup.Procedure
|
|
|
|
|
{
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 启动热更新游戏
|
|
|
|
|
/// </summary>
|
2025-11-18 16:15:26 +08:00
|
|
|
public sealed class ProcedureUpdateFinishState : ProcedureBase
|
2025-01-23 19:06:48 +08:00
|
|
|
{
|
2025-04-28 19:45:45 +08:00
|
|
|
protected override void OnEnter()
|
2025-01-23 19:06:48 +08:00
|
|
|
{
|
2025-04-28 19:45:45 +08:00
|
|
|
base.OnEnter();
|
2025-01-23 19:06:48 +08:00
|
|
|
LauncherUIHandler.Dispose();
|
2025-11-18 16:15:26 +08:00
|
|
|
GameApp.Procedure.ClearAllProcedures();
|
2025-01-23 19:06:48 +08:00
|
|
|
}
|
|
|
|
|
}
|
2025-04-28 19:45:45 +08:00
|
|
|
}
|