AlicizaX/Client/Assets/Scripts/Startup/UI/Generate/ui_UIGameLaunchWindow.cs

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using UnityEngine;
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using System.Collections.Generic;
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using UnityEngine.UI;
using AlicizaX.UI.Runtime;
namespace Game.UI
{
[UIRes(ui_UIGameLaunchWindow.ResTag, EUIResLoadType.Resources)]
public class ui_UIGameLaunchWindow : UIHolderObjectBase
{
public const string ResTag = "Window/UIGameLaunchWindow";
#region Generated by Script Tool
[SerializeField]
private UXImage mImgTest;
public UXImage ImgTest => mImgTest;
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[SerializeField]
private UXImage mImgThree;
public UXImage ImgThree => mImgThree;
[SerializeField]
private CanvasGroup mCanvasGroupThree;
public CanvasGroup CanvasGroupThree => mCanvasGroupThree;
[SerializeField]
private UXImage[] mImgKKList = new UXImage[4];
public UXImage[] ImgKKList => mImgKKList;
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#endregion
}
}