15 lines
292 B
C#
15 lines
292 B
C#
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using System;
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using AlicizaX;
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using UnityEngine;
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namespace AlicizaX.EventKit.Runtime
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{
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[DisallowMultipleComponent]
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[AddComponentMenu("Game Framework/EventPublisher")]
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[UnityEngine.Scripting.Preserve]
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public sealed class EventPublisherSetting :MonoBehaviour
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{
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}
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}
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