2025-12-01 16:46:28 +08:00
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using System;
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using System.Collections.Generic;
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using System.IO;
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using UnityEditor;
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using UnityEngine;
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2025-12-09 20:31:44 +08:00
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namespace AlicizaX.UXTool
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2025-12-01 16:46:28 +08:00
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{
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public static partial class ContextMenuUtils
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{
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public static class Menu
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{
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public static void BuildPrefabTabMenuItem(string guid)
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{
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ResetMenu();
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BuildContextMenu("关闭右侧全部", false,null);
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BuildContextMenu("关闭左侧全部", false, null);
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BuildContextMenu("关闭全部", false, null);
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BuildContextMenu("关闭当前", false, null);
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}
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}
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}
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2025-12-09 20:31:44 +08:00
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}
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