2025-01-23 19:06:48 +08:00
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2025-04-28 19:45:45 +08:00
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using AlicizaX;
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2025-01-23 19:06:48 +08:00
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namespace AlicizaX.Resource.Runtime
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{
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2025-04-28 19:45:45 +08:00
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public interface ISetAssetObject : IMemory
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2025-01-23 19:06:48 +08:00
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{
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/// <summary>
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/// 资源定位地址。
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/// </summary>
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string Location { get; }
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/// <summary>
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/// 设置资源。
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/// </summary>
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void SetAsset(UnityEngine.Object asset);
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/// <summary>
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/// 是否可以回收。
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/// </summary>
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bool IsCanRelease();
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}
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2025-04-28 19:45:45 +08:00
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}
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