AlicizaX/Client/Assets/Scripts/Startup/Procedure/ProcedureUpdateFinishState.cs

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using AlicizaX;
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namespace Unity.Startup.Procedure
{
/// <summary>
/// 启动热更新游戏
/// </summary>
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public sealed class ProcedureUpdateFinishState : ProcedureBase
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{
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protected override void OnEnter()
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{
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base.OnEnter();
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LauncherUIHandler.Dispose();
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GameApp.Procedure.ClearAllProcedures();
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}
}
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}