16 lines
304 B
C#
16 lines
304 B
C#
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using AlicizaX;
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using AlicizaX.UI;
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using GameLogic.UI;
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using UnityEngine;
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using UnityEngine.EventSystems;
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public sealed class TextScrollItemRender : ItemRender<TestData, TextViewHolder>
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{
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protected override void OnBind(TestData data, int index)
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{
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baseui.text.text = data.Name;
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}
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}
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