2025-11-10 16:02:02 +08:00
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using UnityEngine;
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using AlicizaX.UI.Runtime;
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namespace Game.UI
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{
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[UIRes(ui_UIGameLaunchWindow.ResTag, EUIResLoadType.Resources)]
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public class ui_UIGameLaunchWindow : UIHolderObjectBase
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{
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2025-11-14 13:34:21 +08:00
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public const string ResTag = "UI/Window/UIGameLaunchWindow";
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2025-11-10 16:02:02 +08:00
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#region Generated by Script Tool
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2025-11-11 10:59:23 +08:00
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2026-03-11 11:40:00 +08:00
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#endregion
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2025-11-11 10:59:23 +08:00
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2025-11-10 16:02:02 +08:00
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}
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}
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