update
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using System.Collections;
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using System.Collections.Generic;
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using AlicizaX;
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using UnityEngine;
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public class NewBehaviourScript : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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Debug.Log(AppServices.Require<InputBindingManager>().actions.name);
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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fileFormatVersion: 2
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guid: 9bfd1cc4bf569b14ca47d1906eb68eb3
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1 +1 @@
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Subproject commit 1690ac70057165cf2e760e707aaf4129f3f5bb31
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Subproject commit f5187eac916ac10bbe2f3c7f0b40675e912d17af
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