更新框架

This commit is contained in:
陈思海 2026-03-23 14:46:09 +08:00
parent aa8c1e3b8a
commit 6a7e81a73b
5 changed files with 32 additions and 3 deletions

View File

@ -191,6 +191,7 @@ GameObject:
- component: {fileID: 8270483239104722155} - component: {fileID: 8270483239104722155}
- component: {fileID: 3099109932356522100} - component: {fileID: 3099109932356522100}
- component: {fileID: 5439601954591314253} - component: {fileID: 5439601954591314253}
- component: {fileID: 981330745879587036}
m_Layer: 5 m_Layer: 5
m_Name: UILoadUpdateWindow m_Name: UILoadUpdateWindow
m_TagString: Untagged m_TagString: Untagged
@ -313,6 +314,24 @@ MonoBehaviour:
_requireSelectionWhenGamepad: 1 _requireSelectionWhenGamepad: 1
_blockLowerScopes: 1 _blockLowerScopes: 1
_autoSelectFirstAvailable: 1 _autoSelectFirstAvailable: 1
--- !u!114 &981330745879587036
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 526598954257632073}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5552ea6a0a020954781d0ca2e1944512, type: 3}
m_Name:
m_EditorClassIdentifier:
_controllers:
- _id: 60e6401174c842769af619ed1b1e9d5f
_name: ctlLevel
_length: 2
_description:
_bindings: []
--- !u!1 &541431694581587512 --- !u!1 &541431694581587512
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@ -41,6 +41,13 @@ namespace Game.UI
#endregion #endregion
public UXController.ControllerDefinition CtlLevel { get; private set; }
public override void Awake()
{
base.Awake();
var ctl = gameObject.GetComponent<UXController>();
CtlLevel = ctl.GetControllerByName("ctlLevel");
}
} }
} }

@ -1 +1 @@
Subproject commit 16989c4df673be9e02f88192c3a541867c44ff3a Subproject commit 24a348466812e97a2e2cbe49a44138bb87021283

@ -1 +1 @@
Subproject commit f5a2128622f14c1a6355f72a70392d33f0c7f07d Subproject commit fb9846d10c45f4322212c23dac92395aa1208e9c

View File

@ -73,4 +73,7 @@ MonoBehaviour:
GenerateHolderCodePath: Assets/Scripts/Hotfix/GameLogic/UI//Generate GenerateHolderCodePath: Assets/Scripts/Hotfix/GameLogic/UI//Generate
UIPrefabRootPath: Assets/Bundles/UI UIPrefabRootPath: Assets/Bundles/UI
LoadType: 1 LoadType: 1
UIScriptGeneratorRuleHelper: AlicizaX.UI.Editor.DefaultUIGeneratorRuleHelper UIIdentifierFormatterTypeName:
UIResourcePathResolverTypeName:
UIScriptCodeEmitterTypeName:
UIScriptFileWriterTypeName: UnityEngine.UI.UXControllerUIScriptFileWriter