From 84f3a2be45a1b5cbfe84d223c3e8d608acf929a1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=99=88=E6=80=9D=E6=B5=B7?= <1464576565@qq.com> Date: Tue, 10 Mar 2026 13:48:28 +0800 Subject: [PATCH] 1 --- .../UI/Window/UILoadUpdateWindow.prefab | 46 --- .../BuildCLI/AppBuilder/AppBuildHelper.cs | 2 - Client/Assets/Test/GameLogic.dll.bytes | Bin 61440 -> 61440 bytes Client/Assets/Test/GameLogic.pdb.bytes | Bin 25200 -> 25200 bytes .../Simulate/DefaultPackage.version | 1 + .../Simulate/DefaultPackage_Simulate.bytes | Bin 0 -> 2642 bytes .../Simulate/DefaultPackage_Simulate.hash | 1 + .../Simulate/DefaultPackage_Simulate.json | 332 ++++++++++++++++++ Client/Packages/com.alicizax.unity.framework | 2 +- 9 files changed, 335 insertions(+), 49 deletions(-) create mode 100644 Client/Bundles/StandaloneWindows64/DefaultPackage/Simulate/DefaultPackage.version create mode 100644 Client/Bundles/StandaloneWindows64/DefaultPackage/Simulate/DefaultPackage_Simulate.bytes create mode 100644 Client/Bundles/StandaloneWindows64/DefaultPackage/Simulate/DefaultPackage_Simulate.hash create mode 100644 Client/Bundles/StandaloneWindows64/DefaultPackage/Simulate/DefaultPackage_Simulate.json diff --git a/Client/Assets/Bundles/UI/Window/UILoadUpdateWindow.prefab b/Client/Assets/Bundles/UI/Window/UILoadUpdateWindow.prefab index 072cdc6..2d3e7a6 100644 --- a/Client/Assets/Bundles/UI/Window/UILoadUpdateWindow.prefab +++ b/Client/Assets/Bundles/UI/Window/UILoadUpdateWindow.prefab @@ -192,7 +192,6 @@ GameObject: - component: {fileID: 1839643559262572090} - component: {fileID: 1590262444720639052} - component: {fileID: 8270483239104722155} - - component: {fileID: 2333725313425952563} - component: {fileID: 4311531008057825966} m_Layer: 5 m_Name: UILoadUpdateWindow @@ -292,25 +291,6 @@ MonoBehaviour: mBtnTest: {fileID: 8242433937099588481} mTextTitl: {fileID: 7423448528652229462} mScrollViewTestList: {fileID: 3482583127883842067} ---- !u!114 &2333725313425952563 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 526598954257632073} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 5552ea6a0a020954781d0ca2e1944512, type: 3} - m_Name: - m_EditorClassIdentifier: - _controllers: - - Name: Controller0 - Length: 2 - - Name: ctlChange - Length: 3 - _recorders: - - {fileID: 5562764555442211541} --- !u!114 &4311531008057825966 MonoBehaviour: m_ObjectHideFlags: 0 @@ -662,7 +642,6 @@ GameObject: - component: {fileID: 162949476695556915} - component: {fileID: 3482583127883842067} - component: {fileID: 6667574876542659940} - - component: {fileID: 5562764555442211541} m_Layer: 5 m_Name: ScrollView@TestList m_TagString: Untagged @@ -777,31 +756,6 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: dragStopTime: 0 ---- !u!114 &5562764555442211541 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3365040644835594956} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 35829408994740a08c32ac2f519442f0, type: 3} - m_Name: - m_EditorClassIdentifier: - _id: 62478209 - _controller: {fileID: 2333725313425952563} - _stateEntries: - - State: - rid: 6739296679894712321 - ControllerName: Controller0 - ControllerIndex: 1 - references: - version: 2 - RefIds: - - rid: 6739296679894712321 - type: {class: GameObjectPropertyStateBase, ns: AlicizaX.UI, asm: AlicizaX.UI.Extension} - data: --- !u!1 &5796037856908370449 GameObject: m_ObjectHideFlags: 0 diff --git a/Client/Assets/Editor/BuildCLI/AppBuilder/AppBuildHelper.cs b/Client/Assets/Editor/BuildCLI/AppBuilder/AppBuildHelper.cs index 8006d2a..490b846 100644 --- a/Client/Assets/Editor/BuildCLI/AppBuilder/AppBuildHelper.cs +++ b/Client/Assets/Editor/BuildCLI/AppBuilder/AppBuildHelper.cs @@ -2,9 +2,7 @@ using System.Collections.Generic; 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