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using AlicizaX;
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using AlicizaX.Timer.Runtime;
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using UnityEngine;
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public sealed class TimerBugTest : MonoBehaviour
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{
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private ITimerService _timerService;
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private void Start()
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{
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_timerService = AppServices.Require<ITimerService>();
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Debug.Log("=== Timer Bug Test Started ===");
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TestNormalOnceTimer();
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TestStopInCallback();
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TestRemoveInCallback();
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}
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private void TestNormalOnceTimer()
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{
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Debug.Log("[Test 1] Creating normal once timer (1 second)...");
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_timerService.AddTimer(OnNormalOnceTimer, 1f, isLoop: false);
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}
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private void TestStopInCallback()
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{
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Debug.Log("[Test 2] Creating once timer that calls Stop() in callback (2 seconds)...");
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int timerId = 0;
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timerId = _timerService.AddTimer(() =>
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{
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Debug.Log("[Test 2] Timer callback executed, calling Stop()...");
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_timerService.Stop(timerId);
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}, 2f, isLoop: false);
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}
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private void TestRemoveInCallback()
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{
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Debug.Log("[Test 3] Creating once timer that calls RemoveTimer() in callback (3 seconds)...");
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int timerId = 0;
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timerId = _timerService.AddTimer(() =>
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{
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Debug.Log("[Test 3] Timer callback executed, calling RemoveTimer()...");
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_timerService.RemoveTimer(timerId);
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}, 3f, isLoop: false);
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}
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private static void OnNormalOnceTimer()
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{
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Debug.Log("[Test 1] Timer callback executed!");
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}
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}
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@ -1,11 +0,0 @@
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fileFormatVersion: 2
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MonoImporter:
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externalObjects: {}
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userData:
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@ -1,122 +0,0 @@
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using AlicizaX;
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using AlicizaX.Timer.Runtime;
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using UnityEngine;
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public sealed class TimerGenericTest : MonoBehaviour
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{
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private sealed class IntBox
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{
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public int Value;
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}
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private sealed class PlayerData
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{
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public int Id;
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public string Name;
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public int Score;
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}
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private sealed class Enemy
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{
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public string Name;
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public int Health;
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}
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private ITimerService _timerService;
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private void Start()
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{
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_timerService = AppServices.Require<ITimerService>();
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Debug.Log("=== Timer Generic Test Started ===");
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TestNoArgs();
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TestIntArg();
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TestStringArg();
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TestPlayerDataArg();
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TestClassArg();
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TestLoopWithArg();
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}
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private void TestNoArgs()
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{
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Debug.Log("[Test 1] No args timer (1s)");
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_timerService.AddTimer(OnNoArgsCallback, 1f);
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}
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private static void OnNoArgsCallback()
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{
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Debug.Log("[Test 1] Callback executed!");
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}
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private void TestIntArg()
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{
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Debug.Log("[Test 2] Boxed int reference timer (2s)");
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_timerService.AddTimer(OnIntCallback, new IntBox { Value = 42 }, 2f);
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}
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private static void OnIntCallback(IntBox value)
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{
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Debug.Log(Utility.Text.Format("[Test 2] Int callback executed! Value: {0}", value.Value));
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}
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private void TestStringArg()
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{
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Debug.Log("[Test 3] String arg timer (3s)");
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_timerService.AddTimer(OnStringCallback, "Hello Timer!", 3f);
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}
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private static void OnStringCallback(string message)
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{
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Debug.Log(Utility.Text.Format("[Test 3] String callback executed! Message: {0}", message));
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}
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private void TestPlayerDataArg()
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{
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Debug.Log("[Test 4] PlayerData class arg timer (4s)");
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_timerService.AddTimer(OnPlayerDataCallback, new PlayerData
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{
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Id = 123,
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Name = "Alice",
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Score = 9999
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}, 4f);
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}
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private static void OnPlayerDataCallback(PlayerData data)
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{
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Debug.Log(Utility.Text.Format("[Test 4] Player callback executed! Player: {0} (ID: {1}, Score: {2})", data.Name, data.Id, data.Score));
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}
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private void TestClassArg()
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{
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Debug.Log("[Test 5] Class arg timer (5s)");
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_timerService.AddTimer(OnClassCallback, new Enemy
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{
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Name = "Goblin",
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Health = 100
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}, 5f);
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}
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private static void OnClassCallback(Enemy enemy)
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{
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Debug.Log(Utility.Text.Format("[Test 5] Class callback executed! Enemy: {0}, Health: {1}", enemy.Name, enemy.Health));
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}
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private void TestLoopWithArg()
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{
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Debug.Log("[Test 6] Loop timer with reference arg (0.5s interval)");
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IntBox counter = new IntBox { Value = 1 };
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int timerId = 0;
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timerId = _timerService.AddTimer(count =>
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{
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Debug.Log(Utility.Text.Format("[Test 6] Loop callback #{0}", count.Value));
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if (count.Value >= 3)
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{
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_timerService.RemoveTimer(timerId);
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Debug.Log("[Test 6] Loop timer removed");
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return;
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}
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count.Value++;
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}, counter, 0.5f, isLoop: true);
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}
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}
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@ -1,11 +0,0 @@
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@ -1 +1 @@
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Subproject commit fcfa284f2ceeae3d132e3ef2b75b2ed2add6e278
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Subproject commit 9acea7f00c5a579f622a2f801e41585f60976048
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@ -82,21 +82,21 @@
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@ -157,8 +157,8 @@
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@ -202,7 +202,7 @@
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m_Target: {x: -16.97024, y: 9.175228, z: 6.588712}
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m_Target: {x: 34.243587, y: 47.553654, z: 169.23329}
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speed: 2
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speed: 2
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m_Value: {x: -16.97024, y: 9.175228, z: 6.588712}
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m_Value: {x: 34.243587, y: 47.553654, z: 169.23329}
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m_RenderMode: 0
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m_RenderMode: 0
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m_CameraMode:
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m_CameraMode:
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drawMode: 0
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@ -1042,13 +1043,13 @@ MonoBehaviour:
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m_GridAxis: 1
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m_GridAxis: 1
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m_gridOpacity: 0.5
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m_gridOpacity: 0.5
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m_Rotation:
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m_Rotation:
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m_Target: {x: -0.11765223, y: -0.82547, z: 0.14422774, w: -0.53288794}
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m_Target: {x: -0.07919321, y: 0.9194491, z: -0.29686773, w: -0.24528155}
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speed: 2
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speed: 2
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m_Value: {x: -0.11765142, y: -0.82546425, z: 0.14422674, w: -0.53288424}
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m_Value: {x: -0.07919513, y: 0.9194713, z: -0.2968749, w: -0.24528748}
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m_Size:
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m_Size:
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m_Target: 1.0792253
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m_Target: 1.311487
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speed: 2
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speed: 2
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m_Value: 1.0792253
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m_Value: 1.311487
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m_Ortho:
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m_Ortho:
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m_Target: 0
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m_Target: 0
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speed: 2
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speed: 2
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@ -1163,10 +1164,10 @@ MonoBehaviour:
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m_Tooltip:
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m_Tooltip:
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m_Pos:
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m_SerializedDataModeController:
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m_SerializedDataModeController:
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m_PreferredDataMode: 0
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@ -1180,9 +1181,9 @@ MonoBehaviour:
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m_SceneHierarchy:
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m_SceneHierarchy:
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m_TreeViewState:
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scrollPos: {x: 0, y: 0}
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m_ExpandedIDs: bac9ffffbcc9fffff4ffffff
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m_RenameOverlay:
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m_UserAcceptedRename: 0
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m_Name:
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m_Name:
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@ -1226,10 +1227,10 @@ MonoBehaviour:
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m_Tooltip:
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m_Tooltip:
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m_Pos:
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m_Pos:
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serializedVersion: 2
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m_SerializedDataModeController:
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m_SerializedDataModeController:
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m_PreferredDataMode: 0
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@ -1260,10 +1261,10 @@ MonoBehaviour:
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m_Tooltip:
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m_Tooltip:
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m_Pos:
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m_SerializedDataModeController:
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m_SerializedDataModeController:
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@ -1284,7 +1285,8 @@ MonoBehaviour:
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m_ShowAllHits: 0
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m_SearchArea: 1
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m_Folders: []
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m_Folders:
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- Packages/com.alicizax.unity.framework/Runtime/Timer
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m_Globs: []
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m_Globs: []
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m_OriginalText:
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m_OriginalText:
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m_ImportLogFlags: 0
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@ -1293,14 +1295,14 @@ MonoBehaviour:
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m_LastFolders: []
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m_LastFoldersGridSize: 16
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m_LastFoldersGridSize: 16
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m_LastProjectPath: G:\UnityProject\Aliciza\Client
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m_LastProjectPath: D:\UnityProject\AlicizaX\Client
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@ -1325,24 +1327,24 @@ MonoBehaviour:
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_ResourceFile:
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m_UserAcceptedRename: 0
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m_Name: TimerService
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m_OriginalName:
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m_UserData: 0
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m_UserData: 7752
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m_IsWaitingForDelay: 0
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m_ClientGUIView: {fileID: 12}
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@ -1404,10 +1406,10 @@ MonoBehaviour:
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m_Tooltip:
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m_PreferredDataMode: 0
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Loading…
Reference in New Issue
Block a user