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parent
e6fd735226
commit
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fileFormatVersion: 2
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guid: 9181b472a17593b4297ca64ab22ee580
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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fileFormatVersion: 2
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guid: 01020433c7cce224cb00676deb461233
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -5,6 +5,7 @@ using AlicizaX.Resource.Runtime;
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using AlicizaX.Localization.Runtime;
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using AlicizaX.Localization.Runtime;
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using AlicizaX;
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using AlicizaX;
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using Cysharp.Threading.Tasks;
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using Cysharp.Threading.Tasks;
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using Game.UI;
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using UnityEngine;
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using UnityEngine;
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@ -17,6 +18,7 @@ namespace Unity.Startup.Procedure
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public static void Start()
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public static void Start()
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{
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{
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eventRuntimeHandle = EventPublisher.Subscribe<AssetDownloadProgressUpdateEventArgs>(SetProgressUpdate);
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eventRuntimeHandle = EventPublisher.Subscribe<AssetDownloadProgressUpdateEventArgs>(SetProgressUpdate);
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GameApp.UI.ShowUI<UIGameLaunchWindow>();
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}
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}
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public static void Dispose()
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public static void Dispose()
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@ -20,7 +20,6 @@ namespace Unity.Startup.Procedure
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{
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{
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hostUrl = HttpHelper.CDNUrl;
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hostUrl = HttpHelper.CDNUrl;
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}
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}
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Log.Info(hostUrl);
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await GameApp.Resource.InitPackageAsync(string.Empty, hostUrl, hostUrl);
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await GameApp.Resource.InitPackageAsync(string.Empty, hostUrl, hostUrl);
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await UniTask.DelayFrame();
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await UniTask.DelayFrame();
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UpdateStaticVersion().Forget();
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UpdateStaticVersion().Forget();
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@ -7,7 +7,7 @@ namespace Game.UI
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[UIRes(ui_UIGameLaunchWindow.ResTag, EUIResLoadType.Resources)]
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[UIRes(ui_UIGameLaunchWindow.ResTag, EUIResLoadType.Resources)]
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public class ui_UIGameLaunchWindow : UIHolderObjectBase
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public class ui_UIGameLaunchWindow : UIHolderObjectBase
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{
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{
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public const string ResTag = "Window/UIGameLaunchWindow";
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public const string ResTag = "UI/Window/UIGameLaunchWindow";
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#region Generated by Script Tool
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#region Generated by Script Tool
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[SerializeField]
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[SerializeField]
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11
Client/Assets/Scripts/Startup/UI/UIGameLaunchWindow.cs
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11
Client/Assets/Scripts/Startup/UI/UIGameLaunchWindow.cs
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using AlicizaX.UI.Runtime;
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using Game.UI;
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namespace Unity.Startup
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{
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[Window(UILayer.UI,false,-1)]
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public class UIGameLaunchWindow:UIWindow<ui_UIGameLaunchWindow>
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{
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}
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}
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 7e32727ffd2c469eaef3e9bc260678be
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timeCreated: 1763098344
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@ -19,6 +19,7 @@ MonoBehaviour:
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- PackageName: DefaultPackage
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- PackageName: DefaultPackage
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PackageDesc: "\u9ED8\u8BA4\u8D44\u6E90\u5305"
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PackageDesc: "\u9ED8\u8BA4\u8D44\u6E90\u5305"
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EnableAddressable: 1
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EnableAddressable: 1
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SupportExtensionless: 1
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LocationToLower: 0
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LocationToLower: 0
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IncludeAssetGUID: 0
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IncludeAssetGUID: 0
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AutoCollectShaders: 1
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AutoCollectShaders: 1
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@ -162,32 +163,6 @@ MonoBehaviour:
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FilterRuleName: CollectAll
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FilterRuleName: CollectAll
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AssetTags:
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AssetTags:
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UserData:
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UserData:
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- GroupName: Animation
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GroupDesc: "\u52A8\u753B"
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AssetTags: Animation
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ActiveRuleName: EnableGroup
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Collectors:
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- CollectPath: Assets/Bundles/Animation
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CollectorGUID: 9181b472a17593b4297ca64ab22ee580
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CollectorType: 0
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AddressRuleName: AddressByFileName
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PackRuleName: PackDirectory
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FilterRuleName: CollectAll
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AssetTags:
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UserData:
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- GroupName: Map
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GroupDesc: "\u5730\u56FE"
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AssetTags: Map
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ActiveRuleName: EnableGroup
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Collectors:
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- CollectPath: Assets/Bundles/Map
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CollectorGUID: 01020433c7cce224cb00676deb461233
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CollectorType: 0
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AddressRuleName: AddressByFileName
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PackRuleName: PackDirectory
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FilterRuleName: CollectAll
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AssetTags:
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UserData:
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- GroupName: ShaderVariants
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- GroupName: ShaderVariants
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GroupDesc: ShaderVariants
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GroupDesc: ShaderVariants
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AssetTags: ShaderVariants
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AssetTags: ShaderVariants
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@ -1 +1 @@
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54c8e4fa
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76620a96
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@ -10,7 +10,7 @@
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"BuildPipeline": "EditorSimulateBuildPipeline",
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"BuildPipeline": "EditorSimulateBuildPipeline",
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"PackageName": "DefaultPackage",
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"PackageName": "DefaultPackage",
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"PackageVersion": "Simulate",
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"PackageVersion": "Simulate",
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"PackageNote": "2025/11/13 17:20:00",
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"PackageNote": "2025/11/14 13:33:09",
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"AssetList": [
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"AssetList": [
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{
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{
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"Address": "A1",
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"Address": "A1",
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@ -1 +1 @@
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Subproject commit a1af4b9165529d445f3dbc932c7920fad8094815
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Subproject commit bb268b32a39187f69ed5ce9c106fc59338334676
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@ -64,7 +64,7 @@ MonoBehaviour:
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- ProjectName: MainProject
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- ProjectName: MainProject
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NameSpace: Game.UI
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NameSpace: Game.UI
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GenerateHolderCodePath: Assets/Scripts/Startup/UI/Generate
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GenerateHolderCodePath: Assets/Scripts/Startup/UI/Generate
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UIPrefabRootPath: Assets/Resources/UI/
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UIPrefabRootPath: Assets/Resources/
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LoadType: 0
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LoadType: 0
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- ProjectName: Hotfix
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- ProjectName: Hotfix
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NameSpace: Game.UI
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NameSpace: Game.UI
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