using AlicizaX.Runtime; using AlicizaX.UI.Runtime; using Game.UI; public class UICardWidget : UIWidget { protected override void OnInitlize() { base.OnInitlize(); Log.Info("WidgetOnInitlize"); } protected override void OnOpen() { base.OnOpen(); Log.Info("WidgetOnOpen"); } protected override void OnClose() { base.OnClose(); Log.Info("WidgetOnClose"); } protected override void OnDestroy() { base.OnDestroy(); Log.Info("WidgetOnDestroy"); } protected override void OnUpdate() { base.OnUpdate(); Log.Info("WidgetOnUpdate"); } }