//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
using Luban;
using AlicizaX.Config;
namespace Game.Config
{
public sealed partial class LLKLayout : Luban.BeanBase
{
public LLKLayout(int Col, int Row)
{
this.Col = Col;
this.Row = Row;
PostInit();
}
public LLKLayout(ByteBuf _buf)
{
Col = _buf.ReadInt();
Row = _buf.ReadInt();
// Localization Key Begin
// Localization Key End
PostInit();
}
public static LLKLayout DeserializeLLKLayout(ByteBuf _buf)
{
return new LLKLayout(_buf);
}
///
/// 列
///
public int Col { private set; get; }
///
/// 行
///
public int Row { private set; get; }
public const int __ID__ = -505574955;
public override int GetTypeId() => __ID__;
public void ResolveRef(TablesComponent tables)
{
PostResolveRef();
}
public void TranslateText(System.Func translator)
{
}
public override string ToString()
{
return "{ "
+ "col:" + Col + ","
+ "row:" + Row + ","
+ "}";
}
partial void PostInit();
partial void PostResolveRef();
}
}