//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Luban; using AlicizaX.Config; namespace Game.Config { public sealed partial class LLKLayout : Luban.BeanBase { public LLKLayout(int Col, int Row) { this.Col = Col; this.Row = Row; PostInit(); } public LLKLayout(ByteBuf _buf) { Col = _buf.ReadInt(); Row = _buf.ReadInt(); // Localization Key Begin // Localization Key End PostInit(); } public static LLKLayout DeserializeLLKLayout(ByteBuf _buf) { return new LLKLayout(_buf); } /// /// 列 /// public int Col { private set; get; } /// /// 行 /// public int Row { private set; get; } public const int __ID__ = -505574955; public override int GetTypeId() => __ID__; public void ResolveRef(TablesComponent tables) { PostResolveRef(); } public void TranslateText(System.Func translator) { } public override string ToString() { return "{ " + "col:" + Col + "," + "row:" + Row + "," + "}"; } partial void PostInit(); partial void PostResolveRef(); } }