using AlicizaX.Runtime; using UnityEngine; namespace AlicizaX.Localization.Runtime { public static class LanguageHelper { /// /// 获取系统语言。 /// public static Language SystemLanguage { get { switch (Application.systemLanguage) { case UnityEngine.SystemLanguage.Chinese: return Language.ChineseSimplified; case UnityEngine.SystemLanguage.ChineseSimplified: return Language.ChineseSimplified; case UnityEngine.SystemLanguage.ChineseTraditional: return Language.ChineseSimplified; case UnityEngine.SystemLanguage.English: return Language.English; case UnityEngine.SystemLanguage.Japanese: return Language.Japanese; default: return Language.English; } } } } }