using AlicizaX; using AlicizaX.UI.Runtime; using Game.UI; namespace GameLogic.UI { [Window(UILayer.Tips, false, 3)] public class UILogicTestAlert : UITabWindow { protected override void OnInitialize() { baseui.BtnEscTest.onClick.AddListener(OnBtnEscTestClick); baseui.BtnGTest.onClick.AddListener(OnBtnGTestClick); } private void OnBtnGTestClick() { Log.Info("Alert G Click"); } private void OnBtnEscTestClick() { Log.Info("Alert ESC Click"); CloseSelf(); } } }