using System.Collections; using System.Collections.Generic; using AlicizaX.UI; using UnityEngine; public class TestData : ISimpleViewData { public string Name; } public class TestRecyclerView : MonoBehaviour { public RecyclerView itemListView; public UGList list; void Start() { list = UGListCreateHelper.Create(itemListView, (data) => { Debug.Log(data.Name); }); List datas = new(); for (int i = 0; i < 150; i++) { datas.Add(new TestData { Name = $"Item {i}" }); } list.Data = datas; } private void OnBtnItemClick(TestData obj) { Debug.Log(obj.Name); } }