//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Luban; using AlicizaX.Config; namespace Game.Config { /// /// 取两个值的范围:
1,3 就相当于[1,3) ///
public sealed partial class RangeTowNumber : Luban.BeanBase { public RangeTowNumber(int Range1, int Range2) { this.Range1 = Range1; this.Range2 = Range2; PostInit(); } public RangeTowNumber(ByteBuf _buf) { Range1 = _buf.ReadInt(); Range2 = _buf.ReadInt(); // Localization Key Begin // Localization Key End PostInit(); } public static RangeTowNumber DeserializeRangeTowNumber(ByteBuf _buf) { return new RangeTowNumber(_buf); } /// /// 范围1 /// public int Range1 { private set; get; } /// /// 范围2 /// public int Range2 { private set; get; } public const int __ID__ = 601676584; public override int GetTypeId() => __ID__; public void ResolveRef(TablesComponent tables) { PostResolveRef(); } public void TranslateText(System.Func translator) { } public override string ToString() { return "{ " + "range1:" + Range1 + "," + "range2:" + Range2 + "," + "}"; } partial void PostInit(); partial void PostResolveRef(); } }