#if ENABLE_GAME_FRAME_X_UI
using GameFrameX.UI.Runtime;
using GameFrameX.Runtime;
public static partial class GameApp
{
///
/// 获取UI组件。
///
public static UIComponent UI
{
get
{
if (_ui == null)
{
_ui = GameEntry.GetComponent();
}
return _ui;
}
}
private static UIComponent _ui;
}
#endif