//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace Game.Config.game
{
///
/// 游戏难度等级
///
public enum Level
{
///
/// 普通级
///
Normal = 0,
///
/// 困难级
///
Difficult = 1,
///
/// 地狱级
///
Hell = 2,
}
}