//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace Game.Config.game { /// /// 游戏难度等级 /// public enum Level { /// /// 普通级 /// Normal = 0, /// /// 困难级 /// Difficult = 1, /// /// 地狱级 /// Hell = 2, } }