//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Luban; using AlicizaX.Config; namespace Game.Config { /// /// 用于资源在游戏内的名字展示,以及资源在目录下的资产名称 /// public sealed partial class ResourceCKBean : Luban.BeanBase { public ResourceCKBean(string Content, string FileName) { this.Content = Content; this.FileName = FileName; PostInit(); } public ResourceCKBean(ByteBuf _buf) { Content = _buf.ReadString(); FileName = _buf.ReadString(); // Localization Key Begin // Localization Key End PostInit(); } public static ResourceCKBean DeserializeResourceCKBean(ByteBuf _buf) { return new ResourceCKBean(_buf); } /// /// 名字 /// public string Content { private set; get; } /// /// 对应资源的文件名 /// public string FileName { private set; get; } public const int __ID__ = -1539577370; public override int GetTypeId() => __ID__; public void ResolveRef(TablesComponent tables) { PostResolveRef(); } public void TranslateText(System.Func translator) { } public override string ToString() { return "{ " + "content:" + Content + "," + "fileName:" + FileName + "," + "}"; } partial void PostInit(); partial void PostResolveRef(); } }