56 lines
1.3 KiB
C#
56 lines
1.3 KiB
C#
using AlicizaX.UI.Runtime;
|
|
using GameLogic.UI;
|
|
using UnityEngine;
|
|
using AudioType = AlicizaX.Audio.Runtime.AudioType;
|
|
|
|
namespace Hotfix.GameLogic.TestWindow
|
|
{
|
|
[Window(UILayer.UI)]
|
|
public class UIHomeWindow : UIWindow<ui_UITestWindow>
|
|
{
|
|
protected override void OnInitialize()
|
|
{
|
|
baseui.ImgBackGround.color = Color.gray;
|
|
baseui.Btntest.onClick.AddListener(OnTestClick);
|
|
}
|
|
|
|
private void OnTestClick()
|
|
{
|
|
GameApp.Audio.Play(AudioType.UISound, "A1");
|
|
Debug.Log("aaa");
|
|
// GameApp.UI.ShowUI<UITestAWindow>();
|
|
}
|
|
}
|
|
|
|
[Window(UILayer.UI)]
|
|
public class UITestAWindow : UIWindow<ui_UITestWindow>
|
|
{
|
|
protected override void OnInitialize()
|
|
{
|
|
baseui.ImgBackGround.color = Color.yellow;
|
|
baseui.Btntest.onClick.AddListener(OnTestClick);
|
|
}
|
|
|
|
private void OnTestClick()
|
|
{
|
|
GameApp.UI.ShowUI<UITestBWindow>();
|
|
}
|
|
}
|
|
|
|
|
|
[Window(UILayer.UI)]
|
|
public class UITestBWindow : UIWindow<ui_UITestWindow>
|
|
{
|
|
protected override void OnInitialize()
|
|
{
|
|
baseui.ImgBackGround.color = Color.blue;
|
|
baseui.Btntest.onClick.AddListener(OnTestClick);
|
|
}
|
|
|
|
private void OnTestClick()
|
|
{
|
|
CloseSelf();
|
|
}
|
|
}
|
|
}
|