AlicizaX/Client/Assets/Scripts/Hotfix/GameLogic/ui_TestViewHolder.cs
2025-04-28 19:45:45 +08:00

23 lines
468 B
C#

using TMPro;
using UnityEngine;using Sirenix.OdinInspector;
using AlicizaX.UI.Runtime;
namespace GameLogic.UI
{
[UIRes(ui_TestViewHolder.ResTag, EUIResLoadType.AssetBundle)]
public class ui_TestViewHolder : UIHolderObjectBase
{
public const string ResTag = "TestViewHolder";
#region Generated by Script Tool
[SerializeField]
[ReadOnly]
[HideLabel]
private TextMeshProUGUI mTextTitl;
public TextMeshProUGUI TextTitl => mTextTitl;
#endregion
}
}