AlicizaX/Client/Assets/Scripts/Hotfix/GameLogic/UI/Generate/ui_UICardWidget.cs

27 lines
562 B
C#

using UnityEngine;
using AlicizaX.UI.Runtime;
namespace Game.UI
{
[UIRes(ui_UICardWidget.ResTag, EUIResLoadType.AssetBundle)]
public class ui_UICardWidget : UIHolderObjectBase
{
public const string ResTag = "UICardWidget";
#region Generated by Script Tool
#endregion
#region Controller
public UXController.ControllerHandle CtlLevel { get; private set; }
public override void Awake()
{
base.Awake();
var controller = gameObject.GetComponent<UXController>();
CtlLevel = controller.GetController("ctlLevel");
}
#endregion
}
}