34 lines
903 B
C#
34 lines
903 B
C#
using OM.Animora.Runtime;
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using UnityEngine;
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namespace OM.Animora.Demos
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{
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public class Demo4 : MonoBehaviour
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{
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[SerializeField] private AnimoraPlayer openContainer1;
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[SerializeField] private AnimoraPlayer openContainer2;
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[SerializeField] private AnimoraPlayer openContainer3;
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public void OpenContainer1()
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{
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openContainer2.StopAnimation();
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openContainer3.StopAnimation();
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openContainer1.PlayAnimation();
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}
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public void OpenContainer2()
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{
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openContainer1.StopAnimation();
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openContainer3.StopAnimation();
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openContainer2.PlayAnimation();
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}
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public void OpenContainer3()
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{
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openContainer1.StopAnimation();
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openContainer2.StopAnimation();
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openContainer3.PlayAnimation();
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}
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}
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}
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