AlicizaX/Client/Assets/Scripts/Hotfix/GameLogic/ui_UILoadUpdateWindow.cs
2025-10-14 15:42:34 +08:00

36 lines
744 B
C#

using UnityEngine;
using UnityEngine.UI;
using TMPro;
using Sirenix.OdinInspector;
using AlicizaX.UI.Runtime;
namespace GameLogic.UI
{
[UIRes(ui_UILoadUpdateWindow.ResTag, EUIResLoadType.AssetBundle)]
public class ui_UILoadUpdateWindow : UIHolderObjectBase
{
public const string ResTag = "UILoadUpdateWindow";
#region Generated by Script Tool
[SerializeField]
[ReadOnly]
[HideLabel]
private Image mImgBackGround;
public Image ImgBackGround => mImgBackGround;
[SerializeField]
[ReadOnly]
[HideLabel]
private UXButton mBtnTest;
public UXButton BtnTest => mBtnTest;
[SerializeField]
[ReadOnly]
[HideLabel]
private TextMeshProUGUI mTextTitl;
public TextMeshProUGUI TextTitl => mTextTitl;
#endregion
}
}