AlicizaX/Client/Assets/InputGlyph/InputGlyphDatabaseEditor.cs
陈思海 5862fb2af1 add
1.新增手柄相关适配
2.新增设备重映射绑定
3.新增设备映射图标更新
2025-12-09 20:31:44 +08:00

363 lines
13 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using AlicizaX.InputGlyph;
using UnityEditor;
using UnityEngine;
using UnityEngine.U2D;
using TMPro;
[CustomEditor(typeof(InputGlyphDatabase))]
public class InputGlyphDatabaseEditor : Editor
{
SerializedProperty tablesProp;
InputGlyphDatabase db;
int tabIndex = 0;
string[] tabNames = new string[] { "Keyboard", "Xbox", "PlayStation", "Other" };
// Pagination
const int itemsPerPage = 10; // 10 items per page as requested
int currentPage = 0;
void OnEnable()
{
db = target as InputGlyphDatabase;
tablesProp = serializedObject.FindProperty("tables");
// Ensure serialized list exists
if (tablesProp == null)
{
// If the field name is different, user should fix it in their class or here.
Debug.LogError("Could not find serialized property 'tables' on InputGlyphDatabase. Check field name.");
}
}
public override void OnInspectorGUI()
{
serializedObject.Update();
if (db == null || tablesProp == null) return;
EditorGUILayout.Space();
tabIndex = GUILayout.Toolbar(tabIndex, tabNames, GUILayout.Height(24));
var curDevice = (InputDeviceWatcher.InputDeviceCategory)tabIndex;
// Ensure all 4 tables exist (serialized-safe)
EnsureTableFor(InputDeviceWatcher.InputDeviceCategory.Keyboard);
EnsureTableFor(InputDeviceWatcher.InputDeviceCategory.Xbox);
EnsureTableFor(InputDeviceWatcher.InputDeviceCategory.PlayStation);
var tableProp = GetTablePropertyFor(curDevice);
if (tableProp == null)
{
EditorGUILayout.HelpBox("Table not found (this should not happen).", MessageType.Warning);
serializedObject.ApplyModifiedProperties();
return;
}
EditorGUILayout.BeginVertical("box");
EditorGUILayout.LabelField(curDevice.ToString(), EditorStyles.boldLabel);
var tmpAssetProp = tableProp.FindPropertyRelative("tmpAsset");
EditorGUILayout.PropertyField(tmpAssetProp, new GUIContent("TMP Sprite Asset"));
EditorGUILayout.BeginHorizontal();
if (GUILayout.Button("Parse TMP Asset"))
{
ParseTMPAssetIntoTableSerialized(tableProp);
}
if (GUILayout.Button("Clear"))
{
var entriesProp = tableProp.FindPropertyRelative("entries");
entriesProp.arraySize = 0;
serializedObject.ApplyModifiedProperties();
EditorUtility.SetDirty(db);
currentPage = 0;
}
EditorGUILayout.EndHorizontal();
EditorGUILayout.Space();
var entries = tableProp.FindPropertyRelative("entries");
if (entries != null)
{
int total = entries.arraySize;
int totalPages = Mathf.Max(1, (total + itemsPerPage - 1) / itemsPerPage);
currentPage = Mathf.Clamp(currentPage, 0, totalPages - 1);
// Pagination controls
EditorGUILayout.BeginHorizontal();
if (GUILayout.Button("<<", GUILayout.Width(40))) { currentPage = 0; }
if (GUILayout.Button("<", GUILayout.Width(40))) { currentPage = Mathf.Max(0, currentPage - 1); }
GUILayout.FlexibleSpace();
EditorGUILayout.LabelField(string.Format("Page {0}/{1}", currentPage + 1, totalPages), GUILayout.Width(100));
GUILayout.FlexibleSpace();
if (GUILayout.Button(">", GUILayout.Width(40))) { currentPage = Mathf.Min(totalPages - 1, currentPage + 1); }
if (GUILayout.Button(">>", GUILayout.Width(40))) { currentPage = totalPages - 1; }
EditorGUILayout.EndHorizontal();
EditorGUILayout.Space(4);
int start = currentPage * itemsPerPage;
int end = Mathf.Min(start + itemsPerPage, total);
for (int i = start; i < end; ++i)
{
var eProp = entries.GetArrayElementAtIndex(i);
if (eProp == null) continue;
using (new EditorGUILayout.HorizontalScope("box"))
{
// Left column: sprite preview (fixed width)
using (new EditorGUILayout.VerticalScope(GUILayout.Width(80)))
{
var spriteProp = eProp.FindPropertyRelative("Sprite");
Sprite s = spriteProp.objectReferenceValue as Sprite;
EditorGUILayout.LabelField(s != null ? s.name : "<missing>", EditorStyles.boldLabel);
if (s != null)
{
Texture2D preview = AssetPreview.GetAssetPreview(s);
if (preview == null) preview = AssetPreview.GetMiniThumbnail(s);
if (preview != null)
{
GUILayout.Label(preview, GUILayout.Width(64), GUILayout.Height(64));
}
else
{
EditorGUILayout.PropertyField(spriteProp, GUIContent.none, GUILayout.Width(64), GUILayout.Height(64));
}
}
else
{
EditorGUILayout.PropertyField(spriteProp, GUIContent.none, GUILayout.Width(64), GUILayout.Height(64));
}
}
// Right column: path + action should take the remaining width
EditorGUILayout.BeginVertical();
var actionProp = eProp.FindPropertyRelative("action");
EditorGUILayout.Space(2);
EditorGUILayout.PropertyField(actionProp, GUIContent.none, GUILayout.ExpandWidth(true));
// if (glyphEntry != null && glyphEntry.action != null)
// {
//
// }
EditorGUILayout.EndVertical();
}
EditorGUILayout.Space(6);
}
}
EditorGUILayout.EndVertical();
EditorGUILayout.Space();
if (GUILayout.Button("Save Asset"))
{
serializedObject.ApplyModifiedProperties();
EditorUtility.SetDirty(db);
AssetDatabase.SaveAssets();
}
serializedObject.ApplyModifiedProperties();
}
// Ensure a table for the device exists. Uses serialized properties (adds element if necessary).
void EnsureTableFor(InputDeviceWatcher.InputDeviceCategory device)
{
if (tablesProp == null) return;
// Search existing entries
for (int i = 0; i < tablesProp.arraySize; ++i)
{
var t = tablesProp.GetArrayElementAtIndex(i);
var devProp = t.FindPropertyRelative("deviceType");
if (devProp != null && devProp.enumValueIndex == (int)device)
return; // exists
}
// Not found -> append new element
int idx = tablesProp.arraySize;
tablesProp.InsertArrayElementAtIndex(idx); // Inserts a copy if exists, otherwise default
var newTable = tablesProp.GetArrayElementAtIndex(idx);
var deviceTypeProp = newTable.FindPropertyRelative("deviceType");
if (deviceTypeProp != null) deviceTypeProp.enumValueIndex = (int)device;
var tmpAssetProp = newTable.FindPropertyRelative("tmpAsset");
if (tmpAssetProp != null) tmpAssetProp.objectReferenceValue = null;
var entriesProp = newTable.FindPropertyRelative("entries");
if (entriesProp != null) entriesProp.arraySize = 0;
serializedObject.ApplyModifiedProperties();
EditorUtility.SetDirty(db);
}
// Return the SerializedProperty representing the DeviceGlyphTable that matches device
SerializedProperty GetTablePropertyFor(InputDeviceWatcher.InputDeviceCategory device)
{
if (tablesProp == null) return null;
for (int i = 0; i < tablesProp.arraySize; ++i)
{
var t = tablesProp.GetArrayElementAtIndex(i);
var devProp = t.FindPropertyRelative("deviceType");
if (devProp != null && devProp.enumValueIndex == (int)device)
return t;
}
return null;
}
// Parse TMP Sprite Asset and populate entries (serialized)
void ParseTMPAssetIntoTableSerialized(SerializedProperty tableProp)
{
if (tableProp == null) return;
var tmpAssetProp = tableProp.FindPropertyRelative("tmpAsset");
var asset = tmpAssetProp.objectReferenceValue as TMP_SpriteAsset;
if (asset == null) return;
var entriesProp = tableProp.FindPropertyRelative("entries");
if (entriesProp == null) return;
entriesProp.arraySize = 0;
var chars = asset.spriteCharacterTable;
SpriteAtlas atlas = GetSpriteAtlasFromTMP(asset);
string assetPath = AssetDatabase.GetAssetPath(asset);
string assetFolder = Path.GetDirectoryName(assetPath);
for (int i = 0; i < chars.Count; ++i)
{
var ch = chars[i];
if (ch == null) continue;
var name = ch.name;
if (string.IsNullOrEmpty(name)) continue;
Sprite s = null;
try
{
var glyph = ch.glyph as TMP_SpriteGlyph;
if (glyph != null && glyph.sprite != null) s = glyph.sprite;
}
catch
{
}
if (s == null && atlas != null)
{
try
{
s = atlas.GetSprite(name);
}
catch
{
s = null;
}
if (s == null)
{
try
{
var m = typeof(SpriteAtlas).GetMethod("GetSprite", new Type[] { typeof(string) });
if (m != null) s = m.Invoke(atlas, new object[] { name }) as Sprite;
}
catch
{
}
}
}
if (s == null)
{
string[] scoped = AssetDatabase.FindAssets(name + " t:Sprite", new[] { assetFolder });
if (scoped != null && scoped.Length > 0)
{
foreach (var g in scoped)
{
var p = AssetDatabase.GUIDToAssetPath(g);
var sp = AssetDatabase.LoadAssetAtPath<Sprite>(p);
if (sp != null && sp.name == name)
{
s = sp;
break;
}
}
}
}
if (s == null)
{
string[] all = AssetDatabase.FindAssets(name + " t:Sprite");
if (all != null && all.Length > 0)
{
foreach (var g in all)
{
var p = AssetDatabase.GUIDToAssetPath(g);
var sp = AssetDatabase.LoadAssetAtPath<Sprite>(p);
if (sp != null && sp.name == name)
{
s = sp;
break;
}
}
}
}
// Create new entry and assign fields
int newIndex = entriesProp.arraySize;
entriesProp.InsertArrayElementAtIndex(newIndex);
var entryProp = entriesProp.GetArrayElementAtIndex(newIndex);
var spriteProp = entryProp.FindPropertyRelative("Sprite");
if (spriteProp != null) spriteProp.objectReferenceValue = s;
}
serializedObject.ApplyModifiedProperties();
EditorUtility.SetDirty(db);
AssetDatabase.SaveAssets();
}
SpriteAtlas GetSpriteAtlasFromTMP(TMP_SpriteAsset asset)
{
if (asset == null) return null;
var t = asset.GetType();
foreach (var f in t.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic))
{
if (typeof(SpriteAtlas).IsAssignableFrom(f.FieldType))
{
var val = f.GetValue(asset) as SpriteAtlas;
if (val != null) return val;
}
}
foreach (var p in t.GetProperties(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic))
{
if (typeof(SpriteAtlas).IsAssignableFrom(p.PropertyType))
{
try
{
var val = p.GetValue(asset, null) as SpriteAtlas;
if (val != null) return val;
}
catch
{
}
}
}
return null;
}
}