AlicizaX/Client/Assets/Scripts/Hotfix/GameLogic/ui_UILoadUpdate.cs
2025-03-04 18:40:14 +08:00

36 lines
680 B
C#

using UnityEngine.UI;
using UnityEngine;
using Sirenix.OdinInspector;
using AlicizaX.UI.Runtime;
namespace Game.UI
{
[UIRes(ui_UILoadUpdate.ResTag, EUIResLoadType.AssetBundle)]
public class ui_UILoadUpdate : UIHolderObjectBase
{
public const string ResTag = "UILoadUpdate";
#region Generated by Script Tool
[SerializeField]
[ReadOnly]
[HideLabel]
private Image mImgBackGround;
public Image ImgBackGround => mImgBackGround;
[SerializeField]
[ReadOnly]
[HideLabel]
private Image mImgBar;
public Image ImgBar => mImgBar;
[SerializeField]
[ReadOnly]
[HideLabel]
private Image mImgBar2;
public Image ImgBar2 => mImgBar2;
#endregion
}
}