AlicizaX/Client/Assets/InputGlyph/InputGlyphText.cs
2026-03-09 20:38:15 +08:00

64 lines
1.9 KiB
C#

using System;
using System.Linq;
using AlicizaX;
using UnityEngine;
using TMPro;
using UnityEngine.InputSystem;
[RequireComponent(typeof(TextMeshProUGUI))]
public sealed class InputGlyphText : MonoBehaviour
{
[SerializeField] private InputActionReference actionReference;
private TMP_Text textField;
private string _oldText;
private InputDeviceWatcher.InputDeviceCategory _cachedCategory;
private string _cachedFormattedText;
void OnEnable()
{
if (textField == null) textField = GetComponent<TMP_Text>();
InputDeviceWatcher.OnDeviceChanged += OnDeviceChanged;
_oldText = textField.text;
_cachedCategory = InputDeviceWatcher.InputDeviceCategory.Keyboard;
UpdatePrompt();
}
void OnDisable()
{
InputDeviceWatcher.OnDeviceChanged -= OnDeviceChanged;
}
void OnDeviceChanged(InputDeviceWatcher.InputDeviceCategory cat)
{
if (_cachedCategory != cat)
{
_cachedCategory = cat;
UpdatePrompt();
}
}
void UpdatePrompt()
{
if (actionReference == null || actionReference.action == null || textField == null) return;
// Use cached category instead of re-querying CurrentCategory
if (GlyphService.TryGetTMPTagForActionPath(actionReference, "", _cachedCategory, out string tag, out string displayFallback))
{
string formattedText = Utility.Text.Format(_oldText, tag);
if (_cachedFormattedText != formattedText)
{
_cachedFormattedText = formattedText;
textField.text = formattedText;
}
return;
}
string fallbackText = Utility.Text.Format(_oldText, displayFallback);
if (_cachedFormattedText != fallbackText)
{
_cachedFormattedText = fallbackText;
textField.text = fallbackText;
}
}
}