98 lines
2.8 KiB
C#
98 lines
2.8 KiB
C#
using AlicizaX.Debugger.Runtime;
|
|
using UnityEditor;
|
|
using UnityEngine;
|
|
|
|
public interface IBuildParameters
|
|
{
|
|
BuildTarget BuildTarget { get; }
|
|
string OutPutPath { get; set; }
|
|
DebuggerActiveWindowType ShowDebugWnd { get; set; }
|
|
bool DevelopBuild { get; set; }
|
|
int ResMode { get; set; }
|
|
string FileName { get; set; }
|
|
string Language { get; set; }
|
|
string[] Scenes { get; set; }
|
|
string Version { get; set; }
|
|
|
|
string DecryptionServices { get; set; }
|
|
}
|
|
|
|
[System.Serializable]
|
|
public class AndroidBuildParameters : IBuildParameters
|
|
{
|
|
// 通用参数
|
|
public BuildTarget BuildTarget => BuildTarget.Android;
|
|
public string OutPutPath { get; set; }
|
|
public DebuggerActiveWindowType ShowDebugWnd { get; set; }
|
|
public bool DevelopBuild { get; set; }
|
|
public int ResMode { get; set; }
|
|
public string FileName { get; set; }
|
|
public string Language { get; set; }
|
|
public string[] Scenes { get; set; }
|
|
public string Version { get; set; }
|
|
public string DecryptionServices { get; set; }
|
|
|
|
/// <summary>
|
|
/// 纹理压缩格式
|
|
/// </summary>
|
|
public MobileTextureSubtarget TextureCompression { get; set; } = MobileTextureSubtarget.ASTC;
|
|
|
|
/// <summary>
|
|
/// 最低支持的 Android API 等级
|
|
/// </summary>
|
|
public AndroidSdkVersions MinSdkVersion { get; set; } = AndroidSdkVersions.AndroidApiLevel22;
|
|
|
|
/// <summary>
|
|
/// 目标 API 等级
|
|
/// </summary>
|
|
public AndroidSdkVersions TargetSdkVersion { get; set; } = AndroidSdkVersions.AndroidApiLevelAuto;
|
|
|
|
/// <summary>
|
|
/// 应用标识符
|
|
/// </summary>
|
|
public string BundleIdentifier { get; set; }
|
|
|
|
/// <summary>
|
|
/// 版本代码
|
|
/// </summary>
|
|
public int BundleVersionCode { get; set; } = 1;
|
|
}
|
|
|
|
|
|
[System.Serializable]
|
|
public class StandaloneBuildParameters : IBuildParameters
|
|
{
|
|
// 通用参数
|
|
public BuildTarget BuildTarget => BuildTarget.StandaloneWindows64;
|
|
public string OutPutPath { get; set; }
|
|
public DebuggerActiveWindowType ShowDebugWnd { get; set; }
|
|
public bool DevelopBuild { get; set; }
|
|
public int ResMode { get; set; }
|
|
public string FileName { get; set; }
|
|
public string Language { get; set; }
|
|
public string[] Scenes { get; set; }
|
|
public string Version { get; set; }
|
|
public string DecryptionServices { get; set; }
|
|
|
|
|
|
/// <summary>
|
|
/// 是否全屏
|
|
/// </summary>
|
|
public FullScreenMode FullScreenMode { get; set; } = FullScreenMode.FullScreenWindow;
|
|
|
|
/// <summary>
|
|
/// 默认屏幕宽度 (窗口模式有效)
|
|
/// </summary>
|
|
public int DefaultScreenWidth { get; set; } = 1280;
|
|
|
|
/// <summary>
|
|
/// 默认屏幕高度 (窗口模式有效)
|
|
/// </summary>
|
|
public int DefaultScreenHeight { get; set; } = 720;
|
|
|
|
/// <summary>
|
|
/// 是否允许后台运行
|
|
/// </summary>
|
|
public bool RunInBackground { get; set; } = true;
|
|
}
|