28 lines
581 B
C#
28 lines
581 B
C#
using AlicizaX.UI;
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using UnityEngine;
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using AlicizaX.UI.Runtime;
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namespace Game.UI
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{
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[UIRes(ui_UICardWidget.ResTag, EUIResLoadType.AssetBundle)]
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public class ui_UICardWidget : UIHolderObjectBase
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{
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public const string ResTag = "UICardWidget";
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#region Generated by Script Tool
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#endregion
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#region Controller
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public UXController.ControllerHandle CtlLevel { get; private set; }
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public override void Awake()
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{
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base.Awake();
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var controller = gameObject.GetComponent<UXController>();
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CtlLevel = controller.GetController("ctlLevel");
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}
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#endregion
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}
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}
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