AlicizaX/Client/Packages/com.alicizax.unity.resource/Runtime/Resource/Callback/LoadSceneSuccessCallback.cs
陈思海 eb38f67131 init
2025-01-23 19:06:48 +08:00

12 lines
525 B
C#

namespace AlicizaX.Resource.Runtime
{
/// <summary>
/// 加载场景成功回调函数。
/// </summary>
/// <param name="sceneAssetName">要加载的场景资源名称。</param>
/// <param name="scene">场景对象。</param>
/// <param name="duration">加载持续时间。</param>
/// <param name="userData">用户自定义数据。</param>
public delegate void LoadSceneSuccessCallback(string sceneAssetName,UnityEngine.SceneManagement.Scene scene, float duration, object userData);
}