AlicizaX/Client/Assets/Scripts/Hotfix/GameLogic/UI/Generate/ui_UILoadUpdateWindow.cs
2026-03-11 11:40:00 +08:00

35 lines
781 B
C#

using UnityEngine;
using UnityEngine.UI;
using TMPro;
using AlicizaX.UI;
using AlicizaX.UI.Runtime;
namespace Game.UI
{
[UIRes(ui_UILoadUpdateWindow.ResTag, EUIResLoadType.AssetBundle)]
public class ui_UILoadUpdateWindow : UIHolderObjectBase
{
public const string ResTag = "UILoadUpdateWindow";
#region Generated by Script Tool
[SerializeField]
private Image mImgBackGround;
public Image ImgBackGround => mImgBackGround;
[SerializeField]
private UXButton mBtnTest;
public UXButton BtnTest => mBtnTest;
[SerializeField]
private TextMeshProUGUI mTextTitl;
public TextMeshProUGUI TextTitl => mTextTitl;
[SerializeField]
private RecyclerView mScrollViewTestList;
public RecyclerView ScrollViewTestList => mScrollViewTestList;
#endregion
}
}