AlicizaX/Client/Packages/com.alicizax.unity.eventkit/Runtime/Event/EventKitComponent.cs
陈思海 eb38f67131 init
2025-01-23 19:06:48 +08:00

24 lines
537 B
C#

using System;
using AlicizaX.Runtime;
using UnityEngine;
namespace AlicizaX.EventKit.Runtime
{
[DisallowMultipleComponent]
[AddComponentMenu("Game Framework/EventKit")]
[UnityEngine.Scripting.Preserve]
public sealed class EventKitComponent : GameFrameworkComponent
{
protected override void Awake()
{
IsAutoRegister = false;
base.Awake();
EventKit.Init();
}
protected void OnDestroy()
{
EventKit.Release();
}
}
}