AlicizaX/Client/Assets/Scripts/Hotfix/GameLogic/UI/Generate/ui_UILoadUpdateWindow.cs
2025-11-12 17:48:24 +08:00

37 lines
939 B
C#

using UnityEngine;
using System.Collections.Generic;
using UnityEngine.UI;
using TMPro;
using AlicizaX.UI.Runtime;
namespace Game.UI
{
[UIRes(ui_UILoadUpdateWindow.ResTag, EUIResLoadType.AssetBundle)]
public class ui_UILoadUpdateWindow : UIHolderObjectBase
{
public const string ResTag = "UILoadUpdateWindow";
#region Generated by Script Tool
[SerializeField]
private Image mImgBackGround;
public Image ImgBackGround => mImgBackGround;
[SerializeField]
private UXButton mBtnTest;
public UXButton BtnTest => mBtnTest;
[SerializeField]
private TextMeshProUGUI mTextTitl;
public TextMeshProUGUI TextTitl => mTextTitl;
[SerializeField]
private UXImage[] mImgTestList = new UXImage[5];
public UXImage[] ImgTestList => mImgTestList;
[SerializeField]
private CanvasGroup[] mCanvasGroupTestList = new CanvasGroup[5];
public CanvasGroup[] CanvasGroupTestList => mCanvasGroupTestList;
#endregion
}
}