33 lines
565 B
C#
33 lines
565 B
C#
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using AlicizaX.UI.Runtime;
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using Game.UI;
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using UnityEngine;
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[Window(UILayer.UI,false,160)]
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public class UILoadUpdate : UITabWindow<ui_UILoadUpdateWindow>
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{
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protected override void OnInitialize()
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{
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// baseui.ImgBackGround.color = Color.gray;
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// baseui.BtnTest.onClick.AddListener(OnTestClick);
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}
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private void OnTestClick()
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{
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Debug.Log("ShowUIA");
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}
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protected override void OnOpen()
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{
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Debug.Log("OnOpen");
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}
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protected override void OnClose()
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{
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Debug.Log("OnClose");
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}
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}
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