AlicizaX/Client/Assets/Scripts/Hotfix/GameLogic/TestMono.cs
2025-11-05 19:32:22 +08:00

27 lines
486 B
C#

using System;
using Cysharp.Threading.Tasks;
using Hotfix.GameLogic.TestWindow;
using UnityEditor;
using UnityEngine;
using UnityEngine.Profiling;
using UnityEngine.UI;
public class TestMono : MonoBehaviour
{
public Action callBack;
public UXButton _button;
public bool interactable;
[Sirenix.OdinInspector.Button]
public void Test()
{
_button.Selected = interactable;
}
public void Print(int index)
{
Debug.Log("Index");
}
}