AlicizaX/Client/Assets/Scripts/Hotfix/GameLogic/TestMono.cs
2025-07-29 09:50:40 +08:00

22 lines
380 B
C#

using System;
using AlicizaX.Event.Runtime;
using AlicizaX;
using AlicizaX.Resource.Runtime;
using UnityEditor;
using UnityEngine;
using UnityEngine.Profiling;
public class TestMono : MonoBehaviour
{
private UXButton _button;
private void OnGUI()
{
if (GUILayout.Button("HideUI"))
{
GameApp.UI.CloseUI<UILoadUpdate>();
}
}
}