AlicizaX/Client/Assets/Scripts/Startup/Procedure/PatchUpdater/ProcedurePatchDoneState.cs
2025-10-14 15:42:34 +08:00

25 lines
673 B
C#

using AlicizaX;
using Cysharp.Threading.Tasks;
using UnityEngine;
using YooAsset;
namespace Unity.Startup.Procedure
{
internal sealed class ProcedurePatchDoneState : StateBase<UpdateProcedureState>
{
protected override void OnEnter()
{
ClearCacheFilesOperation operation = GameApp.Resource.ClearCacheFilesAsync(EFileClearMode.ClearUnusedBundleFiles);
operation.Completed += ClearCacheCompleted;
}
private void ClearCacheCompleted(AsyncOperationBase obj)
{
Log.Info($"清理包裹缓存完成");
SwitchState(UpdateProcedureState.ProcedureLoadAssembly);
}
}
}