AlicizaX/Client/Packages/com.alicizax.unity.config/Runtime/EventArgs/LoadConfigFailureEventArgs.cs
陈思海 eb38f67131 init
2025-01-23 19:06:48 +08:00

82 lines
2.6 KiB
C#

//------------------------------------------------------------
// Game Framework
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
// Homepage: https://gameframework.cn/
// Feedback: mailto:ellan@gameframework.cn
//------------------------------------------------------------
using AlicizaX.Event.Runtime;
using AlicizaX.Runtime;
namespace AlicizaX.Config.Runtime
{
/// <summary>
/// 加载全局配置失败事件。
/// </summary>
public sealed class LoadConfigFailureEventArgs : GameEventArgs
{
/// <summary>
/// 加载全局配置失败事件编号。
/// </summary>
public static readonly string EventId = typeof(LoadConfigFailureEventArgs).FullName;
/// <summary>
/// 初始化加载全局配置失败事件的新实例。
/// </summary>
public LoadConfigFailureEventArgs()
{
ConfigAssetName = null;
ErrorMessage = null;
UserData = null;
}
/// <summary>
/// 获取加载全局配置失败事件编号。
/// </summary>
public override string Id
{
get { return EventId; }
}
/// <summary>
/// 获取全局配置资源名称。
/// </summary>
public string ConfigAssetName { get; private set; }
/// <summary>
/// 获取错误信息。
/// </summary>
public string ErrorMessage { get; private set; }
/// <summary>
/// 获取用户自定义数据。
/// </summary>
public object UserData { get; private set; }
/// <summary>
/// 创建加载全局配置失败事件。
/// </summary>
/// <param name="dataAssetName"></param>
/// <param name="errorMessage"></param>
/// <param name="userData"></param>
/// <returns>创建的加载全局配置失败事件。</returns>
public static LoadConfigFailureEventArgs Create(string dataAssetName, string errorMessage, object userData)
{
LoadConfigFailureEventArgs loadConfigFailureEventArgs = ReferencePool.Acquire<LoadConfigFailureEventArgs>();
loadConfigFailureEventArgs.ConfigAssetName = dataAssetName;
loadConfigFailureEventArgs.ErrorMessage = errorMessage;
loadConfigFailureEventArgs.UserData = userData;
return loadConfigFailureEventArgs;
}
/// <summary>
/// 清理加载全局配置失败事件。
/// </summary>
public override void Clear()
{
ConfigAssetName = null;
ErrorMessage = null;
UserData = null;
}
}
}