124 lines
4.7 KiB
C#
124 lines
4.7 KiB
C#
// using System;
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// using System.Collections.Generic;
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// using AlicizaX.EditorExtension.Editor;
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// using UnityEditor;
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// using UnityEngine;
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//
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// public class TestWindow : EditorWindow
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// {
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// [MenuItem("Test/Table Window")]
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// private static void OpenWindow()
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// {
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// GetWindow<TestWindow>();
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// }
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//
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// private List<Student> _students;
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// private List<TableColumn<Student>> _tableColumns;
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// private TableView<Student> _tableView;
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//
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//
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// private void OnEnable()
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// {
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// _students = new List<Student>();
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//
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// _tableColumns = new List<TableColumn<Student>>();
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// _tableColumns.Add(new TableColumn<Student>()
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// {
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// headerContent = new GUIContent("姓名"),
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// width = 100,
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// canSort = true,
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// autoResize = false,
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// Compare = (a, b) => { return a.name.CompareTo(b.name); },
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// DrawCell = (cellRect, data, rowIndex, isSelected, isFocused) => { data.name = EditorGUI.TextField(cellRect, data.name); },
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// });
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// _tableColumns.Add(new TableColumn<Student>()
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// {
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// headerContent = new GUIContent("性别"),
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// width = 100,
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// canSort = true,
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// autoResize = false,
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// Compare = (a, b) => { return a.sex.CompareTo(b.sex); },
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// DrawCell = (cellRect, data, rowIndex, isSelected, isFocused) => { data.sex = (Sex)EditorGUI.EnumPopup(cellRect, data.sex); },
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// });
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// _tableColumns.Add(new TableColumn<Student>()
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// {
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// headerContent = new GUIContent("年龄"),
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// width = 100,
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// canSort = true,
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// autoResize = false,
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// Compare = (a, b) => { return a.age.CompareTo(b.age); },
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// DrawCell = (cellRect, data, rowIndex, isSelected, isFocused) => { data.age = EditorGUI.IntField(cellRect, data.age); },
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// });
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// _tableColumns.Add(new TableColumn<Student>()
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// {
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// headerContent = new GUIContent("班级"),
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// width = 100,
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// canSort = true,
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// autoResize = false,
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// Compare = (a, b) => { return a.grade.CompareTo(b.grade); },
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// DrawCell = (cellRect, data, rowIndex, isSelected, isFocused) => { data.grade = EditorGUI.TextField(cellRect, data.grade); },
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// });
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// _tableColumns.Add(new TableColumn<Student>()
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// {
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// headerContent = new GUIContent("家庭住址"),
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// width = 100,
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// canSort = true,
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// autoResize = false,
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// Compare = (a, b) => { return a.address.CompareTo(b.address); },
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// DrawCell = (cellRect, data, rowIndex, isSelected, isFocused) => { data.address = EditorGUI.TextField(cellRect, data.address); },
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// });
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// _tableColumns.Add(new TableColumn<Student>()
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// {
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// headerContent = new GUIContent("实体"),
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// width = 100,
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// canSort = false,
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// autoResize = false,
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// Compare = null,
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// DrawCell = (cellRect, data, rowIndex, isSelected, isFocused) => { data.entity = (GameObject)EditorGUI.ObjectField(cellRect, data.entity, typeof(GameObject), true); },
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// });
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// _tableColumns.Add(new TableColumn<Student>()
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// {
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// headerContent = new GUIContent("颜色"),
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// width = 100,
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// canSort = false,
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// autoResize = false,
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// Compare = null,
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// DrawCell = (cellRect, data, rowIndex, isSelected, isFocused) => { data.col = EditorGUI.ColorField(cellRect, data.col); },
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// });
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// _tableColumns.Add(new TableColumn<Student>()
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// {
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// headerContent = new GUIContent("头像"),
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// width = 100,
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// canSort = false,
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// autoResize = false,
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// Compare = null,
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// DrawCell = (cellRect, data, rowIndex, isSelected, isFocused) => { data.headImage = (Texture)EditorGUI.ObjectField(cellRect, data.headImage, typeof(Texture), true); },
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// });
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//
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// _tableView = new TableView<Student>(_students, _tableColumns);
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// }
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//
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// private void OnGUI()
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// {
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// _tableView.OnGUI(new Rect(0, 0, position.width, position.height));
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// }
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//
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// public class Student
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// {
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// public string name;
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// public Sex sex;
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// public int age;
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// public string grade;
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// public string address;
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// public GameObject entity;
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// public Color col;
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// public Texture headImage;
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// }
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//
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// public enum Sex
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// {
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// Man,
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// Woman
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// }
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// }
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