13 lines
243 B
C#
13 lines
243 B
C#
using AlicizaX.Runtime;
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namespace AlicizaX.Event.Runtime
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{
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/// <summary>
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/// 游戏逻辑事件基类。
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/// </summary>
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[UnityEngine.Scripting.Preserve]
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public abstract class GameEventArgs : BaseEventArgs
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{
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}
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}
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