AlicizaX/Client/Packages/com.alicizax.unity.localization/Runtime/Localization/LanguageHelper.cs
陈思海 eb38f67131 init
2025-01-23 19:06:48 +08:00

65 lines
4.2 KiB
C#

using AlicizaX.Runtime;
using UnityEngine;
namespace AlicizaX.Localization.Runtime
{
public static class LanguageHelper
{
/// <summary>
/// 获取系统语言。
/// </summary>
public static Language SystemLanguage
{
get
{
switch (Application.systemLanguage)
{
case UnityEngine.SystemLanguage.Afrikaans: return Language.Afrikaans;
case UnityEngine.SystemLanguage.Arabic: return Language.Arabic;
case UnityEngine.SystemLanguage.Basque: return Language.Basque;
case UnityEngine.SystemLanguage.Belarusian: return Language.Belarusian;
case UnityEngine.SystemLanguage.Bulgarian: return Language.Bulgarian;
case UnityEngine.SystemLanguage.Catalan: return Language.Catalan;
case UnityEngine.SystemLanguage.Chinese: return Language.ChineseSimplified;
case UnityEngine.SystemLanguage.ChineseSimplified: return Language.ChineseSimplified;
case UnityEngine.SystemLanguage.ChineseTraditional: return Language.ChineseTraditional;
case UnityEngine.SystemLanguage.Czech: return Language.Czech;
case UnityEngine.SystemLanguage.Danish: return Language.Danish;
case UnityEngine.SystemLanguage.Dutch: return Language.Dutch;
case UnityEngine.SystemLanguage.English: return Language.English;
case UnityEngine.SystemLanguage.Estonian: return Language.Estonian;
case UnityEngine.SystemLanguage.Faroese: return Language.Faroese;
case UnityEngine.SystemLanguage.Finnish: return Language.Finnish;
case UnityEngine.SystemLanguage.French: return Language.French;
case UnityEngine.SystemLanguage.German: return Language.German;
case UnityEngine.SystemLanguage.Greek: return Language.Greek;
case UnityEngine.SystemLanguage.Hebrew: return Language.Hebrew;
case UnityEngine.SystemLanguage.Hungarian: return Language.Hungarian;
case UnityEngine.SystemLanguage.Icelandic: return Language.Icelandic;
case UnityEngine.SystemLanguage.Indonesian: return Language.Indonesian;
case UnityEngine.SystemLanguage.Italian: return Language.Italian;
case UnityEngine.SystemLanguage.Japanese: return Language.Japanese;
case UnityEngine.SystemLanguage.Korean: return Language.Korean;
case UnityEngine.SystemLanguage.Latvian: return Language.Latvian;
case UnityEngine.SystemLanguage.Lithuanian: return Language.Lithuanian;
case UnityEngine.SystemLanguage.Norwegian: return Language.Norwegian;
case UnityEngine.SystemLanguage.Polish: return Language.Polish;
case UnityEngine.SystemLanguage.Portuguese: return Language.PortuguesePortugal;
case UnityEngine.SystemLanguage.Romanian: return Language.Romanian;
case UnityEngine.SystemLanguage.Russian: return Language.Russian;
case UnityEngine.SystemLanguage.SerboCroatian: return Language.SerboCroatian;
case UnityEngine.SystemLanguage.Slovak: return Language.Slovak;
case UnityEngine.SystemLanguage.Slovenian: return Language.Slovenian;
case UnityEngine.SystemLanguage.Spanish: return Language.Spanish;
case UnityEngine.SystemLanguage.Swedish: return Language.Swedish;
case UnityEngine.SystemLanguage.Thai: return Language.Thai;
case UnityEngine.SystemLanguage.Turkish: return Language.Turkish;
case UnityEngine.SystemLanguage.Ukrainian: return Language.Ukrainian;
case UnityEngine.SystemLanguage.Unknown: return Language.Unspecified;
case UnityEngine.SystemLanguage.Vietnamese: return Language.Vietnamese;
default: return Language.Unspecified;
}
}
}
}
}