using UnityEditor; using UnityEngine; namespace Luban.Editor { public static class Menu { [MenuItem("Luban/About", priority = 0)] public static void OpenAbout() => Application.OpenURL("https://luban.doc.code-philosophy.com/docs/intro"); [MenuItem("Luban/Quick Start")] public static void OpenQuickStart() => Application.OpenURL("https://luban.doc.code-philosophy.com/docs/beginner/quickstart"); } }