mirror of
https://github.com/focus-creative-games/luban_unity.git
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74 lines
2.4 KiB
C#
74 lines
2.4 KiB
C#
// Copyright 2025 Code Philosophy
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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using System.Collections.Generic;
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using System.Text;
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namespace Luban
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{
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public static class StringUtil
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{
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public static string ToStr(object o)
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{
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return ToStr(o, new StringBuilder());
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}
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public static string ToStr(object o, StringBuilder sb)
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{
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foreach (var p in o.GetType().GetFields())
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{
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sb.Append($"{p.Name} = {p.GetValue(o)},");
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}
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foreach (var p in o.GetType().GetProperties())
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{
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sb.Append($"{p.Name} = {p.GetValue(o)},");
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}
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return sb.ToString();
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}
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public static string ArrayToString<T>(T[] arr)
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{
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return "[" + string.Join(",", arr) + "]";
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}
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public static string CollectionToString<T>(IEnumerable<T> arr)
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{
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return "[" + string.Join(",", arr) + "]";
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}
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public static string CollectionToString<TK, TV>(IDictionary<TK, TV> dic)
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{
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var sb = new StringBuilder();
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sb.Append('{');
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foreach (var e in dic)
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{
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sb.Append(e.Key).Append(':');
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sb.Append(e.Value).Append(',');
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}
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sb.Append('}');
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return sb.ToString();
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}
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}
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}
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